I wish I knew about the Quickenings unlocking lodes before I decided to learn 1 on every character, and 2 on Basch.
Especially an issue because going for quickenings as early as possible was highly recommended in vanilla version to multiply mp.
so i finally decied for this party
if help to somebody...
vaan: shikari/foebreaker
Balthier: machinist/white mage
Fran: Archer/red Mage
Bash: Knight/Bushi
Ashe: Black Mage/monk
penelo: Uhlan/timeBattlemage
well balanced, lore-friendly(ish) and all jobs used
any comment, suggestions is well received
Went with more or less the same. Except balthier is the knight bushi.
Panelo is blm mnk
Ashe is whm mch
Basch is uhlan time mage
Fran archer red mage
I screwed myself with fran by picking archer first, which you only largely need for swiftnessx3 and burning bow(augments red mage's ultimate spell by 50% while equipped along with all fire magic).
What to pick first is kind of a minor thing people should be careful of, start off with a class thats less dependent on you buying magick and techs since theyre not readily available for a while and just continue to boost stats, preferably hp and str over others since again they dont depend on you having the right spell/tech to use.
Also for the blm and monk, just know blm takes a while to become good since lv1 spells are no longer aoe and phys damage+ healing from monk will trump it for a while.
Balthier with machinists is a bit questionable imo too, he doesnt have the best magic and hit mch animations are the slowest.
What is this garbage ?
So if you get 3 quickenings on your first class, you fuck up the second class ?!
Do the first and second jobs share the same board ? How do you know which ones cross over ?
Why is this so confusing and why did nobody bring it up until now ?
They dont share the board, they just share the same licenses if any. All quickening licenses get locked once you pick 3. Honestly it appears there are several ways to break difficulty in this version so theres little need to fret over it.
Question:
When I am shopping and looking at items, is there any way to tell if a character who I am interested in buying an item for has the needed license to use such item without backing out and going to the license menu?
It highlights the characters that currently have the license in the top right. Though it tell you if you can learn it or not
Not really. The four quickening tiles on one board are the same on the other board, just in different locations. So if you did all three already, when you get the next board it will be as if you opened up three on that board too.
Worst case you miss out on one island which isn't that big of a deal. Some combinations of classes will make it so you can't get everything anyway, since you would need four quickenings
Is this tested? If so how does the game decide which paths to open up on the second board and which one to lock out?