I tried to detail the connection between XII and Tactics here, inspired by this conversation
It's sort of truncated, but I think I hit all the key points
You talk about Twelves scions of Light and Dark.
Isn't Zodiark a Scion of dark too ?
I tried to detail the connection between XII and Tactics here, inspired by this conversation
It's sort of truncated, but I think I hit all the key points
You guys suggest dropping a specific ninja sword? I'm leaning towards Iga since there are more ways of casting water damage than Earth, and NS1 seems useful.
Thoughts?
Ninja Swords 1 has access to a bunch of non-elemental Ninja Swords with effects like blind or slow.I'd like some opinions on this as well.
Okay, trying to get to white mousse hunt, but everything is blocked off. How do I get there?
Go into garamsythe through the other door
What other door? Maybe I'm blind.
What other door? Maybe I'm blind.
Go to where you went to sneak into the palace, but turn right instead of left. It'll take you to where Vaan fought the rats at the beginning of the game.
There's 2 doors in the warehouse in low town
Ninja Swords 1 has access to a bunch of non-elemental Ninja Swords with effects like blind or slow.
2 & 3 are best water and earth element weapons in the game.
4 is the best Ninja Sword. So you want that one period.
So I guess make your decision between elements or extra effects.
Oh, I pretty much know all that. Was just curious what everyone else went with in their own playthroughs.
Also, lol at how annoying allocating Espers can get. Pretty sure I'm gonna just wing that.
I went with 2 3 and 4.Oh, I pretty much know all that. Was just curious what everyone else went with in their own playthroughs.
Also, lol at how annoying allocating Espers can get. Pretty sure I'm gonna just wing that.
If I want a black mage Ashe is the who I should go with, right? Running out of options since I've given everyone else a physical job except for Penelo.
Is magic even that good in this game?
Yes, it's even better than it was in the original as there's no cap on damaging attacks now. Ashe was one shotting enemies in the final dungeon of the game with weaknesses for me.
Plus, once you get to endgame, if you have blm/monk Ashe, you can get a really beefed up Holy thanks the Chaos Esper unlocking it for monks, and one of BLM's best weapons amping holy damage.
It's pretty good for crowd control although it loses relevancy on the harder content. Pair her with Monk for more HP.If I want a black mage Ashe is the who I should go with, right? Running out of options since I've given everyone else a physical job except for Penelo.
Is magic even that good in this game?
If I want a black mage Ashe is the who I should go with, right? Running out of options since I've given everyone else a physical job except for Penelo.
Is magic even that good in this game?
On the Shikari board, what's the best :
- Ninja Sword 2 (Iga Blade) or 3 (Koga Blade)
- Yagyu Darklade & Mesa
Both are behind my last quickening nod. I will block one. What is the least important ?
It's not complex. Look at what each esper unlocks for each character, then just assign them to the one with the best unlocks. So long as you have two classes picked already/in mind for each character, you have all the information necessary. (Belias is the only one where that probably won't be the case and he doesn't unlock anything great for anyone)
I think this all depends on your other class, do you have access to Mystic Armor?
Time battlemage is the other job
On the Shikari board, what's the best :
- Ninja Sword 2 (Iga Blade) or 3 (Koga Blade)
- Yagyu Darklade & Mesa
Both are behind my last quickening nod. I will block one. What is the least important ?
On the Shikari board, what's the best :
- Ninja Sword 2 (Iga Blade) or 3 (Koga Blade)
- Yagyu Darklade & Mesa
Both are behind my last quickening nod. I will block one. What is the least important ?
Talk to the vendorI feel really dumb rn but...I'm stuck in this room with two switches right after you get Basch in your party for the first time as a guest and... the solution has to be staring me in the face but I've ran around for 10 minutes unable to find it.
And yes, I know the game is stupidly easy without these optimizations. But I'm about to kill my 30 or so hour current file because I just can't get over how dissatisfied I am with my current party. It's an illness, and I'd greatly appreciate someone better versed than me handing me a cure. For pity's sake.
You have to make compromises on any setup that uses all 12 jobs, especially with the criteria you want. I doubt there is any 'best' mix one could come up with. For example, there is a lot of subjectivity when figuring out if you just want max DPS or some utility (like healing spells) on the side. Do you want to use your Monk to buff your Black Mage or do you want Fran to rock the best pole with a genji glove? You also can't have two teams that cover every single base, one of them is going to end up having some flaw.
You're pretty much set as long as you have 2 genji glove users with access to good weapons and synergistic combinations that all get 3x swiftness. Besides that I'm positive I could point out numerous flaws on any setup. What is your current setup that you're so dissatisfied with?
You guys suggest dropping a specific ninja sword? I'm leaning towards Iga since there are more ways of casting water damage than Earth, and NS1 seems useful.
Thoughts?
The argument against 'the 4' is that it's easy to skip those. You can get Iga Blade soon as you access Ozmone Plains, though chances are you'll be Lv15-20 and the monsters are Lv35+ in their just to survive -- let alone farm it fast enough to get a 1% drop. But you can get both Iga and Koga soon after, easily from a chest, in Lhusu Mines soon as you reach Mt. Bur-Omisace (before Miriam) during the Antlion hunt.On the Shikari board, what's the best :
- Ninja Sword 2 (Iga Blade) or 3 (Koga Blade)
- Yagyu Darklade & Mesa
Both are behind my last quickening nod. I will block one. What is the least important ?
I tried to detail the connection between XII and Tactics here, inspired by this conversation
It's sort of truncated, but I think I hit all the key points
I know there won't be a single, mathematical best scenario. But I am looking for some great build ideas. FWIW, I'd rather have two teams that can cover the most bases rather that one slanted towards optimal DPS where it results in a clearly inferior backup team. I'm looking for the most optimal teams that are, as a priority, the most balanced. I already killed my old file.
Talk to the vendor
Monk gets Curaja (from and Esper) and will benefit from the Magick Lores from BLM.I'm looking to create one superteam onto whom I assign all of the Espers - only three party members would receive espers, as best optimized as I could make them.
Red Mage / Archer soaks up a ton theoretically, as does Knight / Bushi and Black Mage / Monk.
I don't think that's a viable party though, as Red Mage can't really keep up with the healing output.
White Mage just doesn't have many good esper choices.
Can anyone offer some advice? Class pairings are still somewhat malleable, I'm just assigning them now.
Monk gets Curaja (from and Esper) and will benefit from the Magick Lores from BLM.
I had a party in IZJS that didn't have a White Mage and I did all the hunts/espers.
Black Mage (and I think...Shikari?) get all 3 Remedy Lores. Just stock up in items and you should be fine for statuses.You think a Shikari / Breaker, Knight / Bushi, Black Mage / Monk could viably heal and cure statuses of late-game content?
Can you reload the same stage of trials from autosave and get different drops? If not, can you reload from the last manual save in the trials and get different results? Or do you need to start it all from scratch to change the outcome?
I'm looking to create one superteam onto whom I assign all of the Espers - only three party members would receive espers, as best optimized as I could make them.
Red Mage / Archer soaks up a ton theoretically, as does Knight / Bushi and Black Mage / Monk.
I don't think that's a viable party though, as Red Mage can't really keep up with the healing output.
White Mage just doesn't have many good esper choices.
Can anyone offer some advice? Class pairings are still somewhat malleable, I'm just assigning them now.