ULTROS! said:I have a feeling Noel will be like Tidus.
I hope your spider sense is malfunctioning :/
ULTROS! said:I have a feeling Noel will be like Tidus.
D-d-don't say that... He might have Japanese Tidus's laugh too.ULTROS! said:I have a feeling Noel will be like Tidus.
While I like Fang quite a bit, I truly hope that Noel will have more of a character and better character development... (But I'm keeping my expectations very low.)Droplet said:Noel seems a little like Fang to me except hopefully not. I hated her. Not as much as Vanille but still.
Cheska said:Only two fixed characters would be a major downer for me. I like being able to opt out of using someone I find boring or annoying.
Just curious, why do so many people hate Lightning?
Cheska said:Just curious, why do so many people hate Lightning?
Great impressions. You guys should do more podcasts.Kagari said:http://ps3.rpgsite.net/news/1119-final-fantasy-xiii2-first-look-podcast My impressions, in audio form.
Private demo impressions later on. I have an EA booth tour coming up here shortly.
I wasn't able to ask Toriyama/Kitase about HD collections. The moderator cut us short :/
Dark Schala said:D-d-don't say that... He might have Japanese Tidus's laugh too.
While I like Fang quite a bit, I truly hope that Noel will have more of a character and better character development... (But I'm keeping my expectations very low.)
Cheska said:Just curious, why do so many people hate Lightning?
ON CHARACTERS
Newcomer character Noel knows little about Cocoon and Gran Pulse, Toriyama noted, saying that he wanted to have Noel in a similar position to a newcomer player to FFXIII -- that is, someone who doesn't know about the world and story.
As mentioned earlier, Lightning is a major character, but Noel and Serah, the two characters featured in the E3 demo, are main in terms of characters you control.
Just in case you're doubting the central role of Noel, Toriyama's closing message in the interview was something along the lines of, while the strong female character Lighting was the draw of the previous title, XIII-2 features Noel, a cool male main character.
During battle, Toriyama said to think of Noel as fighting in the front and Serah supporting from behind. Noel's job image is hunter. He hunts monsters in Gran Pulse.
I assume you've heard about Serah's Moogle weapon already...
ON THE E3 DEMO
The E3 demo was like a digest version of two chapters with most of the story sequences cut out. When playing the game, you'll see how Noel and Serah meet.
ON MUSIC
The game's main musical component is from Masashi Hamauzu, the composer from the original FFXIII. They're doing an experiment where Hamauzu will retain the same feel of the FFXIII music while a different composer (Or possibly composers?) will work delivering a new world view. Toriyama said to look forward to the staff's announcement.
ON MONSTER RAISING
The game's new monster raising component, which lets you gather and bring monsters into your battle party, will give the game greater strategy, Toriyama said. There are Defender monsters, Attacker monsters and so-forth. There's also a growth element to the monsters.
Sokuho's writeup says that your party can consist of at most three characters, including the monsters (this is different from some of the earlier leaks). However, you will also sometimes have one guest character come in.
OTHER BITS AND PIECES
Other points mentioned in the interview include:
Your party members will move around town and get into conversations
When it rains, people in town will gather under covered areas.
The weather will have some effect on battle.
There will be search/exploration element involving Moogles.
The save system will in general be auto save.
You never played the Lufia games, did you? This mechanic has been unoriginal since, like, 1992.Droplet said:SE Dawn of the New World came out in 2008 come up with some original ideas or at least copy ideas that people liked please.
Exactly what I was not hoping for; Noel as the main, and monsters as your primary third.miladesn said:anoop has some more
http://www.andriasang.com/e/blog/2011/06/14/ffxiii_2_interview/
ZephyrFate said:You never played the Lufia games, did you? This mechanic has been unoriginal since, like, 1992.
Or before that, Shin Megami Tensei, in 1988.
That's just simply not true. Many games have used monsters as party members and turned out fucking totally awesome. See: SMT: Nocturne.Droplet said:Well...yes, but I was referring more to the fact that they're implementing it in the same way (sequel, using monsters to take up party space) even though it's obvious that it didn't work out very well.
it's a stupid idea in every game
Seda said:All I have to say is....
Noel better be a flipping fantastic character.
...well... uh... whether or not I like Noel will be entirely dependent on what their definition of "cool" is, I guess. His design isn't exactly cool at the moment. *expectations lowered once again* At least his English voice seems to be good.Anoop said:Just in case you're doubting the central role of Noel, Toriyama's closing message in the interview was something along the lines of, while the strong female character Lighting was the draw of the previous title, XIII-2 features Noel, a cool male main character
Well, that's interesting enough. I wonder who the composers are now. So far... I'm not sure what to think of the score. But I think it's a little needless. Let Hamauzu do his thing. He's more than capable of doing so and he's proved it time and time again. Let Nakano and Ishimoto in on the fun if they're going to do this sort of thing and improve the prototype tracks. Some of the stuff in the demo seemed out of place (nothing wrong with rap at all; it just felt out of place here, and some of the vocals weren't very pleasing to the ear), and it still bothers me.The game's main musical component is from Masashi Hamauzu, the composer from the original FFXIII. They're doing an experiment where Hamauzu will retain the same feel of the FFXIII music while a different composer (Or possibly composers?) will work delivering a new world view. Toriyama said to look forward to the staff's announcement.
Le sigh. So guest characters don't sound like they're permanent party members. Seems like it'll be Noel and Serah + some monster or guest member all the way through. How disappointing.Sokuho's writeup says that your party can consist of at most three characters, including the monsters (this is different from some of the earlier leaks). However, you will also sometimes have one guest character come in.
Dark Schala said:...well... uh... whether or not I like Noel will be entirely dependent on what their definition of "cool" is, I guess. His design isn't exactly cool at the moment. *expectations lowered once again* At least his English voice seems to be good.
Droplet said:Well...yes, but I was referring more to the fact that they're implementing it in the same way (sequel, using monsters to take up party space) even though it's obvious that it didn't work out very well.
it's a stupid idea in every game
I've always wondered why SE has not experimented with cel-shading or stylization rather than the (photo)realism approach to graphics (outside of TWEWY, DQ and 4WoL). I get that photorealism looks pretty, they're trying to push graphics engines, and appeal to a lot of people (rather than getting a "The Wind Waker-like" backlash--thus relegating this sort of style to handhelds in games like 4 Warriors of Light), but I think it would be interesting to have a cel-shaded FF at least (not a spinoff). My interest in FF doesn't really have much to do with the aesthetic of the characters, but rather the world, the world-building and the battle system. I never really cared what the characters looked like as long as the game itself was good.The Xtortionist said:My two cents is that Square designs anime characters and forces them into a "realistic"world, "realistic" as in it's not overly-stylized like TF2 for instance. I don't find a fairly-realistic looking character (minus the hair of course) in a ridiculous outfit to be compelling. If the game was cel-shaded or stylized it might work, but their current approach imo is inconsistent and comes off as being silly.
Just thinking aloud here.
Dark Schala said:But there are times when I really love some of SE's character designs (ex: FFX Yuna, Fang, Quistis, Stella, Auron, Balthier), and wish for them to be realized in a photorealistic landscape. So it's not like I can have my cake and eat it too. They've come so far with FF's realistic style that people come to expect the amazing realistic cinematics in an FF, so I don't know if they could ever announce a cel-shaded/stylistic approach for a new entry without losing a sizable portion of their audience. Perhaps a Catherine-esque or No More Heroes-esque artstyle might fly, but something like Tales might not.
Well, the characters I listed aren't very offensive--they're characters I'd like to see in a photorealistic setting. At least a few of the characters we've seen in Versus and Type-0 seem to be convincing enough in terms of their designs.The Xtortionist said:Or just design the characters to be more convincing? Regardless, most of the examples you listed you hardly as offensive as say, Gadot, Lebreau or Serah who would fit right into a stylized anime. In FF13's world where people look like people (for the most part), it's downright comical.
Also, FF13-2 better give me a Tonberry sidekick. Let me power up his Everybody's Grudge and unleash hell.
Excellent work.Kagari said:http://ps3.rpgsite.net/articles/286-e3-2011-final-fantasy-xiii2-impressions
My super detailed impressions, over 3100 words.
I'm spent.
That's what I was going to post, haha.Seda said:All I have to say is....
Noel better be a flipping fantastic character.
Two fixed chars would kind of be a let down, but when you take into account all of the other info that's surfaced thus far, I'd let it slide. I think.Cheska said:Only two fixed characters would be a major downer for me. I like being able to opt out of using someone I find boring or annoying.
Just curious, why do so many people hate Lightning?
Despera said:What about Alyssa? He could be an interesting character.
Yea, she was helpless in the first game and suddenly she's a warrior. I guess its not too much of a stretch when Hope could suddenly fight an army too.nelsonroyale said:Its still baffles me to no end why they made Serah the main character? She doesn't look like she could fight off a snail
miladesn said:They are "fixing" things that didn't need fixing, this is quite a downgrade, looks like they still don't get it, actually they are undoing things they got right last time, sigh.
ULTROS! said:I see what you did there.
Versus clothing DLC would make mucho moolatoasty_T said:I would pay handsomely for a normal clothing DLC.
That would be one hell of a troll if they did that.toasty_T said:I would pay handsomely for a normal clothing DLC.
Fimbulvetr said:Is she some sort of fast food mascot?
FFVII Remake except play as Sephiroth and you win.Crakatak187 said:I'm pretty tired of the saving the world/person scenarios. For once I want a FF that which you play an Anti-hero. End the game in global domination or some other douchey set goal.
As another gaffer stated, give them suits.
ULTROS! said:Unless you haven't watched the latest trailer, how would you know it's a he or she?
chest armor.Fimbulvetr said:Her chest is not entirely flat.
Armor that has a point? In my final fantasy game?DMPrince said:chest armor.
Fimbulvetr said:Is she some sort of fast food mascot?