But they are so purty ;_;
Yellow fever. Yo ungh.
But they are so purty ;_;
brb, gonna try!Japanese girls only wear high-heels. That's what you tend to look like when you run with heels on.
So glad they changed the weapon system for this reason.
You talking about the Guis? Don't bother spamming Death because it's not going to work. Death works on the 'Toises, but even then you'll have to wait, and it's much faster to use a Fang/Snow (backup Defender)/Vanille party to get rid of it. Personally, I find the Death tactic inefficient and utterly boring. Fighting them head-on is far better, but when you start grinding for Ingots, Dark Matters, Traps and Gold Nuggets and using the same tactics (depending on the party) repeatedly for hours on end, it gets boring.The bigger turtles right? I'd fight them but my only strategy is to keep hoping Death kills them =P
Ah what the hey: I'll go fight one in my next grinding session and see if I get an Ignot~
Yup. I loathed the upgrade system in FFXIII. It's cumbersome (especially getting certain materials because the drop rate in this game is so random/sucks), but also because they keep a lot of the number stuff hidden from the player (EXP to next level, what's the maximum level to plot out how many of each component you're going to end up needing, experience after multipliers are applied, etc.).ULTROS! said:I was hoping for the older, classic equipment shop system. Don't wanna deal too much about customizing weapons (armors on the other hand, I can deal with)
Bad memories seeing you guys post about turtles. I'm not even going to attempt a platinum on 13-2 even though I got it for 13.
At least none of the trophies this time require you to kill one.
Killing them was easy part. The drop rate was worse than some MMOs.
At least none of the trophies this time require you to kill one.
Drop rate was horrible. I had more luck getting Guis to drop stuff than the 'Toises, which surprised me since the Guis are more fun (ie: more difficult because their attack pattern were sometimes unpredictable) to fight than the 'Toises.Killing them was easy part. The drop rate was worse than some MMOs.
At least none of the trophies this time require you to kill one.
This game is actually looking pretty good, i just really hate the costumes both characters wear. Ah well.
Japanese Opening Cinema up on Gametrailers... not watching though ._.
It's always good to have that one complete crazy-person objective in the list to remind people that they don't have to get the platinum.
Japanese Opening Cinema up on Gametrailers... not watching though ._.
LOL, I recall my plat run driving me nuts and putting me in a sour mood for a fortnight! If only the PS3 version of FFXIII had custom soundtracks... I ended up muting the TV and then played other music and few of the Giant Bombcasts during my Plat run since I couldn't stand Blinded by Light anymore, lol.I have the platinum. Does that make me crazy now? I guess so. Droprate on those Adamants was abysmal and cost me hours. Well I got my podcasts going and I still remember that grinding time as one of the most chilled out experiences of recent times.
No avatars yet?
Bad memories seeing you guys post about turtles. I'm not even going to attempt a platinum on 13-2 even though I got it for 13.
Hope this game doesn't require more than one playthrough to get the platinum.
Did you look at the trophy list yet? Cuz...Hope this game doesn't require more than one playthrough to get the platinum.
Did you look at the trophy list yet? Cuz...
Based on ...two... of the trophies, it seems like it does. Though it seems like a remedy for this could be multiple saves.
Did you look at the trophy list yet? Cuz...
Based on ...two... of the trophies, it seems like it does. Though it seems like a remedy for this could be multiple saves.
Trophy spoilers:How does it branch out? Like there are two endings? Maybe someone can make a FAQs for the JP version or indicate at what point does the game branch out for those trophies.
I know what you mean...See the problem I always have with thatoption is that I hate having a crap ton of saves. I mean, I COULD have a few saves where I just make sure I'm at a spot where I could get to the section needed in order to get that specific trophy/make a decision, but that would require looking at a guide, which I would want to avoid on my first playthrough.
I have the platinum. Does that make me crazy now? I guess so. Droprate on those Adamants was abysmal and cost me hours. Well I got my podcasts going and I still remember that grinding time as one of the most chilled out experiences of recent times.
Let's do this again for XIII-2. Don't give a damn about the story, just give me some cool enemy designs and encounters and your boy is happy.
When they use Quake or Ultima, go into the Tri-Defender Optima to reduce party damage. When they use Bay, you're fucked if you don't go into Tri-Defender immediately/don't have adequate accessories to survive.I can back this up. Overall it took me 40 hours or so grinding to get everything I needed. I got killing an Adamantoise down to around 2 minutes or so. When it came time for the Long Gui's I got all the black holes I needed in like 5 or 6 gos it was ridiculous. I hated fighting those suckers because as soon as they Quake, you're fucked.
Oh! GreatIt's the same as the Battle in Valhalla video.
Is anyone else listening to/watching the soundtrack launch event going on right now?
http://www.ustream.tv/channel/square-enix-music-live1
HOLY SHIT!
Someone link me to the Heavy Metal Chocobo song please that is friggin' crazy and awesome.
Ugh I hope you can choose the party leader, won't be able to put up with Serahs running animation for very long after watching that.
Start with... uh... forgive me if I'm using the JP names, but it's been a hell of a long time since I beat this boss. SENs always reduce damage inflicted to the party, yes. Always include one to guard against heavier attacks.I would post in the XIII OT about this, but its closed. What is the easiest way to take down the tower boss? I'm guessing a SEN is necessary to make its powerful abilities less hurt? It's been ages since I last played, so I really don't remember.
In order for me to have combat clinic, I have to use hope, snow and lightning. My only SEN's are snow and fang. Saszh is the only one with haste. Would make the battle easier I think.
Start with... uh... forgive me if I'm using the JP names, but it's been a hell of a long time since I beat this boss. SENs always reduce damage inflicted to the party, yes. Always include one to guard against heavier attacks.
I would recommend using the easy team of Light/Hope/Fang for an easier go of this. You don't need Sazh for this particular boss since what you should be doing is paying attention to the attack notifications (ie: if he's going to use an attack and it says up top that he's going to use an attack, switch to HLR/HLR/DEF pronto). Actually, you get quite used to doing this when you're doing missions or fighting the Guis, I've noticed.
Make sure Lightning has Dispelga. Whenever he uses that attack that inflicts a lot of status effects on your party (it's been a year and I don't remember the name exactly), use Dispelga. If you don't have Dispelga, switch to HLR/HLR/DEF, I guess. Better to use Dispelga. In fact, you can use Dispelga whenever it uses buffs on itself, but it's best to use a Jammer to counter those particular buffs, I think (especially if you want to conserve TP).
Your Optima should be set up in this order:
Attacker/Blaster/Defender (default Optima to begin staggering)
Healer/Healer/Defender (switch to this when he's using heavier attacks like that Firestorm attack or that attack with "Breaker" in the name)
Blaster/Blaster/Attacker (stagger the enemy faster whenever he's using lesser attacks or when you're done healing up)
Attacker/Healer/Defender (switch to this whenever you feel like you need to maintain the break gauge but you still need to heal)
Attacker/Healer/Jammer (for Fang to inflict Deprotect, Imperil and Slow on it)
Healer/Enhancer/Jammer (if the above doesn't work or you want to buff)
The boss isn't really that difficult. At least compared to the end-chapter boss (which was really fun to fight at that point, I admit). I used Hope as my default party leader most of the time in Chapter 11, so I equipped him with a few HP/Stat-enhancing accessories for him to have a better chance of surviving.
Be strong! It will be so worth the wait