Lady Bird
Matsuno's Goebbels
I thought Nomura fully designed FFXIII's Lightning, Fang, Vanille, Sazh and Hope?Nomura only designed the characters faces in both XIII and XIII-2. He had nothing to do with costume design.
I thought Nomura fully designed FFXIII's Lightning, Fang, Vanille, Sazh and Hope?Nomura only designed the characters faces in both XIII and XIII-2. He had nothing to do with costume design.
Hmmm...wonder when we will start hearing initial WW sales figures.
I thought Nomura fully designed FFXIII's Lightning, Fang, Vanille, Sazh and Hope?
Is this new info/ has it been confirmed recently?Just the faces.
Any idea who did the outfits for XIII and XIII-2?
Kamikokuryo also revealed that the development team remains largely unchanged from Final Fantasy XIIIs. Characters faces have been designed by Tetsuya Nomura, but other staff took care of clothing and body art, although Yusuke Naora designed a mysterious figure seen in Lightnings company.
I think that applies only to FFXIII-2.
I think that applies only to FFXIII-2.
Wow.. I kicked Rapstlin's ass with my new level 70 Chicu and level 70ish Yakishini. 5 starred and on normal mode.
It seemed kind of silly that he was supposed to be the hardest fight in the game.
Maybe that's why the Long Gui fight was taking so long for me. My yellow chocob was a level 45 com, but only had 294 attack, lol
My Chichu has 1220!
Ugh, three achievements left, the chocobo walking one, clockstopper and the one you get for all trophies.
Then I can finally stop playing this game.
Ugh, three achievements left, the chocobo walking one, clockstopper and the one you get for all trophies.
Then I can finally stop playing this game.
untill the DLC ?
There won't be any trophies tied to DLC according to Toriyama.
Ugh, three achievements left, the chocobo walking one, clockstopper and the one you get for all trophies.
Then I can finally stop playing this game.
Can someone explain to me how monster infusion works? I have yet to even try it out and I'm near the end of the game.
You can carry over up to 10 passive abilities to another monster and some role abilities (like Commando can carry over Ruin to another Commando)
Can I carry over rol abilities and passive abilities gained by infusion to other monsters?
Since Game.uk fucked up and canceled my pre-order I put in last October because they were out of stock of crystal edition, I need to order a copy again.
I have to decide between limited edition and normal edition+steelbook. I already have the Limited OST, so would the rest of the content of the Limited be worth it compared to getting the steelbook?
Can I carry over rol abilities and passive abilities gained by infusion to other monsters?
The icons look nice. That's about all I like from the theme though.
I like the icons so even not changing them is totally fine by me.
By the way, the Mog theme is kinda cute.
What guide did you use for the quiz answers?
I'm sad to say that FFXIII-2 Mog and I don't really mix well.I like the icons so even not changing them is totally fine by me.
By the way, the Mog theme is kinda cute.
I have 100% explored Academia but the woman won't let me hand the map in in order to give me my final fragment.
What gives? Anyone know of this problem?
I used a Japanese guide, lol
But the official strategy guide also has them.
What guide did you use for the quiz answers?
I'm sad to say that FFXIII-2 Mog and I don't really mix well.
Mog's English voice and how it's so different in tone and timbre from the natural Japanese kupos, and also his dialogue/behaviour in the game makes me want to throw Mog off a cliff (which I can thankfully do). Why does Mog speak with so many nasal consonants and nasalized vowels in the English version? I wonder if the voice director thought that sort of thing was cute.
Game needs more Stiltzkin and FFVI Mog. -_-
does leveling up chocobos at the crystarium increase the racing attributes?
Nomura only designed the characters faces in both XIII . He had nothing to do with costume design.
I thought Nomura fully designed FFXIII's Lightning, Fang, Vanille, Sazh and Hope?
I'm sad to say that FFXIII-2 Mog and I don't really mix well.
Mog's English voice and how it's so different in tone and timbre from the natural Japanese kupos, and also his dialogue/behaviour in the game makes me want to throw Mog off a cliff (which I can thankfully do). Why does Mog speak with so many nasal consonants and nasalized vowels in the English version? I wonder if the voice director thought that sort of thing was cute.
Game needs more Stiltzkin and FFVI Mog. -_-