RPGCrazied
Member
Any tips on finding Captain Cryptic easier?
Any tips on finding Captain Cryptic easier?
Any tips on finding Captain Cryptic easier?
ummm well... Run around and listen to the NPC's they will direct you toards the west or east side of the city..then just look around. I dont know if he always spawns in the same spots, but for me he showed up in a small area between 2 walls on the west side, and inside of a shop (empty shop of course) on the east side.. I wouldnt have even noticed him if I hadnt tried to throw the moogle inside there and changed the camera angle to first person, where I was able to see him inside.... the other times he wasnt that hard to spot as he was relatively out in the open.
This is what I did.
Find an area he randomly shows up in. Do his quiz then return to the Historia Crux, reload into 4XX until he appears again.
There's a blurb in the guide about how the team wanted to create a level that would really emphasis the game's jumping mechanic...
Daddy Bear!
Thanks for this!! I wanted to do the quizzes last night, but running around Academia made me feel really nauseous since the framerate isn't up to par, so I had to stop and sleep off my nausea. :/Captain Cryptic has 5 spawn locations in Grand Avenue, and 3 in New Town. I did his confounding quiz long enough to know this. If the NPCs aren't telling you where he is, you're likely already in the right area, so if you want more hints you'll have to go to the other side of town to see what they say.
EDIT: some loactions...
Grand Avenue
1. He likes to hide underneath the ramp right in the center of grand avenue (there's another ramp going down right next to it)
2. Down the ramp next to location 1, he will be to the right behind some boxes
3. Up the "Palace of Dreams" area (up some stairs at the north end of Grand Avenue) he will be inside the store and is pretty hard to see
4. Across from the stairs to location 3 there is a dark empty room, he might be in there
5. Across from locations 1 and 2, he will be wedged into a dark spot between some stores.
New Town
1. Underneath the ramp leading up to the big area where you fought Zenobia
2. There's a little "back alley" off the main path in a grassy area that he likes to hang around in... sorry I can't be more descriptive about that one
3. Just a ways down from location 2, there's a little dark area between two buildings, I've only ever seen him there once.
I really like the jumping, makes you have something to do while you're running around, like an MMO. But I wouldn't want to platform in an RPG, lol.
So far, I've recruited every chocobo in the first battle I had with it, except the purple one which took three battles. I feel like that's good luck that would have better served me elsewhere (like the casino ;-. Now that I have a blue chocobo, I'm second-guessing my cloudburst, but I've already put so much into it so I'll probably just stick with it.
Jumping makes you so much slower, dude.
So lucky. I only caught the red chocobo on my first battle.
Thanks a lot to the both of you. The advice and map help out a ton since the last thing I want to do is feel nauseous even though I'm doing something simple.You're welcome, Schala, I hope you find it helpful! Oh, and I think those New Town locations (2 and 3) are the southernmost area of New Town, if that helps... New Town has so many paths and no real landmarks, it's hard to descibe specific locations there
I haven't played this game yet; I will after I complete my graduate degree thesis essay...this shit takes a long time. But I just wanted to pop in and ask, is "Congratulatory Fanfare" indeed the music that plays after you win a fight? This might be the most amazing fanfare music I've ever heard, honestly. I am completely in love with it.
So far, I've recruited every chocobo in the first battle I had with it, except the purple one which took three battles. I feel like that's good luck that would have better served me elsewhere (like the casino ;-. Now that I have a blue chocobo, I'm second-guessing my cloudburst, but I've already put so much into it so I'll probably just stick with it.
Who the hell on God's green earth decided it was a good idea to add those clock puzzles to the game and make them fucking timed?!
There's actually two fanfares... one for 5-star and one for neg.
Question regarding Archylte Steppe:How do you get to the western part of the map?[
Which one is that track?
Shiiiiiiiiiiiiiiit.
I meant to select 'Exit game' when quit slots, but I selected 'go to Historiacrux' instead. And the game auto-saved and I only have one gil left and 5000+ casino coins. I can't buy Greens for my Crazy Chocobo with Serendipity Spacebucks.
Autosave is truly the bane of my existence sometimes.
Find a Cactaur Statue in I think the Cloudy weather? You'll see it being covered in swirly wind. It's on the southern-eastern part of the map in the Grave Ridge.
Coolio, thanks.
Well I found out that I have been playing this game totally wrong for about 23 hours lol, I never noticed that the different foods for monsters give them different stats. Oh well I will continue with my borked monsters. But I do have one question I have the strategy guide, but for the life of me can not figure out how to infuse monsters, how and where do I do this?
Well I found out that I have been playing this game totally wrong for about 23 hours lol, I never noticed that the different foods for monsters give them different stats. Oh well I will continue with my borked monsters. But I do have one question I have the strategy guide, but for the life of me can not figure out how to infuse monsters, how and where do I do this?
In the Monsters menu, select a monster and click Infusion
However this is only useful if your monsters have any passive abilities... otherwise you are just wasting your time
Been stuck in the 3rd stage of the bresha ruins 300AF anomaly/temporal rift for about 30 minutes, ;l
Disc 2 fanfare. <3The fanfare on disc two is for 5-stars, and the one on disc one is for less. I'm not sure which one you're listening to as the translation is slightly different.
Why? You can infuse abilities/spells a monster doesn't learn naturally, or doesn't learn until very late into its development. I definitely don't think that is a waste of time.
Go to "monsters" in the menu, select a monster that you want to infuse TO and select "infuse." Then choose the monster that you want to fuse INTO your selected monster.
Um... duh. My point is, you have to upgrade the monsters to earn those quirks in the first place.
It's not like monster materials are particularly difficult to farm... So, no complaints.
Well, I don't really want to farm to be able to level a character up. That's a bit lame.
I fail to see how it's materially different from just earning XP in the first place, except that you get to choose where to spend it.
Maybe for the story, but the endgame/postgame/sidegame stuff for it is a ton of fun and is pretty good to me anyways.Because it encourages more grinding, because your not getting the item every time, plus specific grade items are only available in certain areas. So for a good time they just stand still with no progress. Plus, my party monsters were all bio, meaning they all had to share the same pool of items. I leveled up my Choccobo to I think Grade 4 and basically the character could not move until I started getting the next Grade materials. But then I would have to grind even more just to have enough materials to make sure my 3 monsters are leveled adequately. Probably more so if I wanted to have even more monsters outside of my party monsters.
It would have been far better in my monsters just leveled like other characters. It would also make me want to actually use other monsters. Maybe make me a lot more interested in leveling certain monsters because I want just to infuse abilities and not have to worry about collecting items. I think they way they did monster leveling in the game was pretty bad.
Maybe for the story, but the endgame/postgame/sidegame stuff for it is a ton of fun and is pretty good to me anyways.