Nabbed the Collector's Guide a few days ago.
Holy shit, this thing is incredibly detailed. More than most online walkthroughs, even. @_@
As a kid, I gobbled up my friends' guides since I wasn't allowed to play video games at home. I spent countless shameless hours absorbing the FFX guide into my little brain. As a result, I love reading guides, even if I refuse to use them. I have both the XIII and XIII-2 CE guides on my shelf. They're so full of eye candy.
I bough the limited edition guide too. It was on sale for $20. It's very pretty, but I never used it. Maybe I will if I ever go back to finish up the fragments.
I know this is kind of sad... but I kind of just bought it for the pictures.
any online place where i can bye the LE for cheap?
I hope this helps:
http://www.amazon.com/dp/0307894215/?tag=neogaf0e-20
Agreed. I think the amount of international DLC released at the moment totals around $39. That's ridiculous. Over half the cost of the game in a mere handful of weapons, costumes, and monsters, with the casino thing thrown in. Although, what really drives the total up is $3 costumes. I couldn't believe that they weren't even bundled in pairs. I hope that they don't receive too much positive feedback, because honestly, this isn't the right way to price DLC.
Agreed. I think the amount of international DLC released at the moment totals around $39. That's ridiculous. Over half the cost of the game in a mere handful of weapons, costumes, and monsters, with the casino thing thrown in. Although, what really drives the total up is $3 costumes. I couldn't believe that they weren't even bundled in pairs. I hope that they don't receive too much positive feedback, because honestly, this isn't the right way to price DLC.
I think those are my two favourite tracks in the game.There were some great new soundtracks thrown in (I really liked Archylte Steppe-sunny and especially Noel's Theme),
And for the ending. I actually kinda liked it, mainly because it was so different than most other games, especially other JRPGs.It's not like it came out of nowhere. I'm not sure if I'm understanding it fully yet, but Caius had told his full plan to Noel and Serah by that point, and the protagonists did exactly what Caius wanted them to. He also said what happened to Lightning, but Noel just shrugged it off as "a lie". One question I have for the moment is if Noel would have accepted his role as the next guardian, wouldn't that have saved the goddess?
Just finished this last night, working on getting rest of the fragments/trophies now.
Overall, I think it's quite an improvement over FFXIII in most regards. I liked the monster catching and party implementation. I liked how you could actually explore each area for treasures, some of which were needed to finish quests. Noel was a surprising good protagonist, Serah wasn't half-bad either. Heck, Noel might be one of my favorite FF protagonists. Voice acting wasn't fantastic but it was by no mean bad. There were some great new soundtracks thrown in (I really liked Archylte Steppe-sunny and especially Noel's Theme), but there were some oddballs here and there. The fact that there's extra things you can do in several different orders was welcome too.
The game is quite easy though, the only real challenge I had was when I tried to take on rare monsters earlier than I probably should have. The dialogue is a bit cheesy with all the "save the future" stuff. The plot is one of the weaker points of the game, and there's a couple things that didn't seem to be explained very well. I plan on going through and reading the fragments to answer some of my plot-related questions, and hopefully it clears some things up. And Caius, aside from his voice, I didn't really like him as a villain at all.
And for the ending. I actually kinda liked it, mainly because it was so different than most other games, especially other JRPGs.It's not like it came out of nowhere. I'm not sure if I'm understanding it fully yet, but Caius had told his full plan to Noel and Serah by that point, and the protagonists did exactly what Caius wanted them to. He also said what happened to Lightning, but Noel just shrugged it off as "a lie". One question I have for the moment is if Noel would have accepted his role as the next guardian, wouldn't that have saved the goddess?
because he has ornaments from teh tribe of guardians ? ( must be a special case ) or they might be yeul presents ..Just wondering though, why is Noel dressed so sharp when he came from a barren wasteland of a future?
because that would make him an annoying characterAlso, why isn't he impressed by everything?
I played a bit more today and hit 10 AF for the first time and I had a couple questions.
1. What should I go for with these early level bonuses? So far I've had 2 with both Serah and Noel and I've chosen an ATB boost and unlocking Medic and Synergist respectively.'
2. What does it mean to raise the monster rating after reaching a certain level? I chose that option for my SAB and RAV monster dudes and now I'm locked out of progressing them any further.
God, I just got this game and started it up. I mean, I know I'm out of touch with the story since I beat FFXIII soon after it first came out, but my lord I was confused. I was tired as well so I haven't gotten back to the game yet but was I supposed to know what was going on up to the point where Noel meets Serah?
Basically, the crystarium development boils down to:
Never use a MED or SEN on a big sphere.
Never level up a SYN or SAB to an EVEN level on the Crystarium
Never use your characters primary skill (COM for Noel, RAV for SERAH) on a small sphere.
You will come to a point where you both SAB and SYN on odd levels, and you're at the first sphere of a Crystarium level, which is always big. You'd be wasting skill points if you levelled them to an even level, so level your primary (COM or RAV) on that first big sphere. Thus it follows that you'll want to save 8 or so levels of COM/RAV till you have SAB and SYN maxed. Don't rush them to 99. They should be level 90 around the 14th or 15th Crystarium stage.
wow, what?
that's sounds incredibly obtuse
I've been been putting points almost solely into COM for Noel and RAV for Serah and they're both around 60 now after 5 hours.
guess I fucked up lol
I ruined my Crystarium too, but I beat most bosses. Can't beat Raspatil on normal difficulty, though.
Having an incredibly hard time killing the boss monsters on Archylte Steppe despite me being over-levelled (I think), maxed out all roles except for one for both characters.
Anyone got a link to a good strategy page for the Archylte monsters? I've killed Ochu, but he was hard as hell. Thanks in advance!
Having an incredibly hard time killing the boss monsters on Archylte Steppe despite me being over-levelled (I think), maxed out all roles except for one for both characters.
Anyone got a link to a good strategy page for the Archylte monsters? I've killed Ochu, but he was hard as hell. Thanks in advance!
It pains me to admit it ..but thoses bosses are so easier compared to ff13 ..
ochu cna be killed with COM only ..the only real problem is yomi
It pains me to admit it ..but thoses bosses are so easier compared to ff13 ..
ochu cna be killed with COM only ..the only real problem is yomi
The enemy I had the most trouble with was Raspatil (rare enemy in Oerba). Yomi is cake in comparison.
Yomi and mob Proto-behemoth are the only ones that really can give me trouble with what I call the "drift factor". That is, if one drifts off a bit it isn't guaranteed one can get the team quickly back into shape with those two. And Proto is usually decided quickly, a deadly punch-up once he stands so healing versus extra damage is a real gamble.
Been replaying to experiment with different teams and what-not. Fun enough to replay, with some deliberately low equip/weapons/monsters to keep things from being instakills.