Relaxed Muscle said:Wow he directed the worst FF game...
omg rite said:X-2 has a mediocre story but a fantastic and fun battle system. I thought it was pretty much widely recognized for being an incredibly fun game at this point.
ULTROS! said:For the next FF, I'd rather have Kitase direct it and Shinji Hashimoto produce it (producer of Versus XIII and KH).
Does the Saboteur do something similar? I have noticed that when I have a Saboteur up, the Chain Gauge goes down slowly.Relaxed Muscle said:COM is the job who makes the chain gauge get dwon more slowly.
I was thinking that maybe he saw the difference between real-time graphics and prerecorded (compressed) sequences -- since the resolution is constant throughout the game on both systems it obviously couldn't be that. It's a topic for the other thread but I thought I'd clarify.gkrykewy said:I don't get this association of "blurriness" with the 360 version.
omg rite said:Well wouldn't he most likely be going from Versus XIII to KH3?
I'm hoping we get FFXV this generation though. I would hate to break the 3-mainline-FFs-every-gen rule.
Diablos said:I just got to.The Sunleth Waterscape
The battle system is so unbelievably addicting; the maps you explore, while linear, are not as bad as they were made out to be.
Well, if it only gets better from here I may be inclined to later say that people were perhaps overreacting about the linearity of this game. I'll have to see for myself.teh_pwn said:It stays pretty linear. But a few chapters in it stops feeling like you're on a rail.
Diablos said:Well, if it only gets better from here I may be inclined to later say that people were perhaps overreacting about the linearity of this game. I'll have to see for myself.
Relaxed Muscle said:Yes, I agree, still I consider it the worst FF, the great battle system just couldn't make it for all the other amount of sins....
teh_pwn said:It stays pretty linear. But a few chapters in it stops feeling like you're on a rail.
omg rite said:Well wouldn't he most likely be going from Versus XIII to KH3?
I'm hoping we get FFXV this generation though. I would hate to break the 3-mainline-FFs-every-gen rule.
Ferrio said:Uh. I'm liking the game a lot, but I'm on chapter 8-9 and it's still just a rail. Single Path -> Cutsecene -> Single Path -> Cutscene. Unless something amazing happens in the next chapters to change that, you shouldn't be lying to people.
teh_pwn said:I didn't say it wasn't linear. It just stops being a single path. Branches off and merges, and some dead ends, sure, but it isn't a straight line like the first few chapters.
Teknoman said:Does monster design also fall under character design? If so, Nomura is really good at designing enemies. Some of their mannerisms remind me of FFVII monsters (subtle movements, really strange looking, etc.)
Kagari said:Versus basically IS a mainline game.
Kagari said:No. Nomura only designed the 6 main characters.
Toriyama also compared Japanese RPGs to Western RPGs by using screenshots of Hit Man and Tomb Raider as an example
dramatis said:Do Cid and Galenth count?
duckroll said:I dunno. It's an action RPG, and Nomura himself said that he would not have been able to do the things he wanted to do if it was called FFXIII. So.... it's clearly not FFXV or whatever. There's no question that it has the production values of a major S-E game, but so did Chrono Trigger in comparison to FFVI, and Xenogears in comparison to FFVII. Or even KH2 in comparison to FFX. That doesn't make them "mainline FF" games though...
ULTROS! said:Wasn't Versus XIII set to be a PS3 game eversince unlike FFXIII (initially a PS2 title)?
Relaxed Muscle said:Was this posted? seems like linearity will be the future of the saga...
Toriyama GDC's keynote
Some nice post mortem about FFXIII
also:
Oh, Toriyama you crazy! :lol :lol
Agreed, it came to that ridiculous-point.Chamber said:Come on now. Lightning has to stop punching people.
Durante said:I was thinking that maybe he saw the difference between real-time graphics and prerecorded (compressed) sequences -- since the resolution is constant throughout the game on both systems it obviously couldn't be that. It's a topic for the other thread but I thought I'd clarify.
Kagari said:I'm just repeating what Square's official press release states!
Kagari said:Ah yeah, he did them too. But that was about it.
Yeah I agree on that. It's weird, didn't they work the most with Light? Everyone's got better looking hair than her.ULTROS! said:Something really random:
Hope's hair is nicely modeled (gameplay + cutscene wise). Lightning's hair is the crappiest.
Lightning is a badass! I <3 herChamber said:Come on now. Lightning has to stop punching people.
It's not long at all.burgerdog said:Is ch8 long? I want to have my full party!
Kagari said:No. Nomura only designed the 6 main characters.
burgerdog said:Is ch8 long? I want to have my full party!
Where's this grinding spot? Spoiler tagPeff said:The shortest chapter in the game, but has a VERY good "grinding" spot.
Tell me about it. Best enemy design since VII.Teknoman said:Well whoever did the monster design for XIII is great.
I don't know where this is coming from. Story is one of the strongest points of this game. I'd say it is the best story since FF7, or at least the one that makes the most sense.AntMurda said:I think the story is absolute crap. I mean who the hell wrote this. It's just a whole bunch of ridiculous babble. And I am kind of getting bored of this giant linear tunnel of a map.
Skel said:I don't know where this is coming from. Story is one of the strongest points of this game. I'd say it is the best story since FF7, or at least the one that makes the most sense.
You're talking about Chap 8 right?Yoshichan said:Where's this grinding spot? Spoiler tag