Seriously?DMeisterJ said:I think I remember reading that the end of chapter 9 is the 'halfway point' of the game?
So, double how long it took you to get there?
I'm not sure if I should be happy or sad.
Seriously?DMeisterJ said:I think I remember reading that the end of chapter 9 is the 'halfway point' of the game?
So, double how long it took you to get there?
ACE 1991 said:Even when the combat finally "opens up" are you still mashing auto battle?
luxarific said:I am - unless there's a particular effect I want to achieve - choosing raise over cure, for example (Autobattle always prioritizes cure over raise), queuing up individual actions just takes too long.
DMeisterJ said:I think I remember reading that the end of chapter 9 is the 'halfway point' of the game?
So, double how long it took you to get there?
^
Could be wrong though.
ACE 1991 said:yech... That sounds kind of unsatisfying.
Usually, unless you have something really specific in mind.ACE 1991 said:Even when the combat finally "opens up" are you still mashing auto battle?
luxarific said:A question about this scarf: I usually have it equipped, but I've been hesitant to upgrade it because I've noticed that when I switch paradigms after running through my string of actions, the switch will interrupt the paradigms/actions of my other party members. I'm worried that the interrupt interval will get even greater if I upgrade the scarf (i.e., my character will have finished their action queue, at which point I'll want to switch to another paradigm to get the full ATB bar. But the switch will interrupt the other characters who've just completed one or two actions. I'm worried that an upgrade to the scarf will mean the player character's ATB bar will fill even faster, resulting in the other characters only pulling off one action before the switch to a new paradigm.) Have you noticed this effect with your upgraded scarf? Maybe I'm just imagining it and/or am switching paradigms incorrectly (I try to do it right about when Lighting is doing her last backflip animation).
I'm also wondering if the slight differences in how quickly the various ATB bars fill up has an effect on what spells/actions the non-player AI chooses. E.g., for some reason, Vanille doesn't ever seem to cast Cura even in situations where it would be extremely useful (two characters below 50% health - she always casts two individual Cure spells). I'm wondering if my constant paradigm switching is in effect influencing the AI to only queue up 1-ATB segment actions, instead of more costly spells.
luxarific said:I am: unless there's a particular effect I want to achieve - choosing raise over cure, for example (Autobattle always prioritizes cure over raise) - queuing up individual actions just takes too long.
The guide says it is the halfway point of the story, not the game.DMeisterJ said:I think I remember reading that the end of chapter 9 is the 'halfway point' of the game?
So, double how long it took you to get there?
^
Could be wrong though.
Be a Medic.eznark said:7 hours of not dying or even coming close.....now I can't take Odin. Annoying
Ponn01 said:I think I get what you are saying. I'm not noticing any negative effects to the upgrade, though for those who may not be doing this make sure you use the scarf with the Axis blade for Light, especially if you do upgrade. The only other thing I can say is keep in mind any ATB gauges filled and not used before a shift for you or your AI's stay filled after the shift so you aren't really losing anything, just a slight delay. Which unfortunately can mean death if you were needing a cure right then and there.
I'm not really noticing paradigm shifting causing that. The AI might be doing that because it (and you) can't target more than one individual character for actions so it might just thinks its more efficient to heal one character with a couple actions then cancel and redirect one or two towards another.
Yeah, I was switching between Yin/Yang and Archmage. Finally spent some time as dualcaster and beat it right away.reilo said:Be a Medic.
luxarific said:Thanks for the comments. So are you not using paradigm shifting that much? E.g., you said Lighting can fill her bar twice before Fang ATB fills the first time. Maybe the problem is that I'm just switching roles too much (I thought that was the way you were supposed to play it :lol).
Ponn01 said:OH GOOD LORD! Don't depend on your medic to raise, ever. You have much better options available to you, Renew, Phoenix Downs and if you are using Light as Leader just keep a Combat Clinic Paradigm in your deck for a quick raise if necessary.
Himuro said:When will Snow stop punching his palm? He has done it like 1000 times.
:lol :lol :lol :lolPonn01 said:It's actually a mini game. The more times you hit X during the cut scene the more times he will punch his palm. If you hit a 100 times during the cut scene you will get a Rat's Tail.
Ponn01 said:Depends on your situations. If i'm staggering then i'm not switching, i'm just trying to end the battle with one paradigm or at least do the most amount of damage possible before the stagger ends. If its more than one opponent (damn Gorgonsipids things) then i'm constantly shifting between Delta Attack, Relentless, Solidarity and probably once into Combat Clinic.
I guess i'm not trying to micro manage my AI team to much. I have their roles for Paradigm but i'm just letting them do their thing while concentrating on managing Light to work with them. Like keeping track of the ATB bar and trying to cancel into an early attack to keep an enemy juggled or such.
The pacing is probably my biggest complaint about the game so far. I'm on chapter 9 as well and I'm not sure if I want the game to turn into a grindfest all of a sudden.Himuro said:As much as I like it, I don't think I can stomach 20 more hours of this. The pacing in this game is horrible.
Ponn01 said:It's actually a mini game. The more times you hit X during the cut scene the more times he will punch his palm. If you hit a 100 times during the cut scene you will get a Rat's Tail.
Majine said:Chapter 10.Any tips?Rhaines.
It's a 40-50 hour game from what I hear so I actually don't know why I'm shocked. It's disappointing though because the pacing from 1-9 was really great and just when it seemed like the game was dragging, it shifted focus. Grinding is going to put an end to that.DMeisterJ said:Well then how much of the game is after chapter 9? I'm 17 hours in at this point, is it really less than a 30 hour game?
luxarific said:Use.smokes to buff yourself before the battle, then sab his ass (I used Light with Vanille and Fang to debuff him into oblivion)
Jamesfrom818 said:I just heavily upgraded some weapons but I'm not noticing much of a difference in attack or magic power. What gives?
luxarific said:I don't like renew (I actually use eidolons, so I'm always annoyed at having to waste TP on renew). And at this point, I want to save the gil for upgrades, not PDs. So that leaves a manually-selected raise since the AI will always heal first and then raise, sigh.
I used Light, Fang and Hope. I buffed/debuffed/heal whenever he guarded. Then, switched to RAV/COM/MED as my main paradigm. When he did the attack that hit everyone. I switched to MED/SEN/MED. I found him pretty easy if not long.Majine said:Chapter 10.Any tips?Rhaines.
Majine said:He dispells all our buffs when he does that nuke spell, so what's the point?
Zoe said:Renew is invaluable during later boss fights. Especially so because your TP continues to restore during the battle.
Kinitari said:Alright, just jumped onto thatat the beginning of chapter 9. Before I venture much deeper, I think I need a bit of advice, should I be 'grinding' more? I had a lot of trouble in the last fight involvinggiant ship thingyand I feel as though Snow is kind of... weak. I think I am over focusing on Lightening, and now that I haveVanille and SazhI think I am focusing too much on these two characters in general. They have the best equipment, their stuff is level 15+ on weapons, and level 5+ on accessories.Fang
Second question! should I be focusing more on accessories? I think I am pumping too much in weapons, and not enough in accessories, in fact I think I barely even put any effort in accessories, most of them are level 1 on my characters, and I can't even tell you what they are wearing. I think it's an accessory stigma I have.
Last question! Are there any tricks or tips to grinding at the point of the game I am at? Wouldn't mind leveling(?) up quite a bit more before I go further, but maybe I am still too early to really get a good grind going?
Kinitari said:Alright, just jumped onto thatat the beginning of chapter 9. Before I venture much deeper, I think I need a bit of advice, should I be 'grinding' more? I had a lot of trouble in the last fight involvinggiant ship thingyand I feel as though Snow is kind of... weak. I think I am over focusing on Lightening, and now that I haveVanille and SazhI think I am focusing too much on these two characters in general. They have the best equipment, their stuff is level 15+ on weapons, and level 5+ on accessories.Fang
Second question! should I be focusing more on accessories? I think I am pumping too much in weapons, and not enough in accessories, in fact I think I barely even put any effort in accessories, most of them are level 1 on my characters, and I can't even tell you what they are wearing. I think it's an accessory stigma I have.
Last question! Are there any tricks or tips to grinding at the point of the game I am at? Wouldn't mind leveling(?) up quite a bit more before I go further, but maybe I am still too early to really get a good grind going?
Kinitari said:Alright, just jumped onto thatat the beginning of chapter 9. Before I venture much deeper, I think I need a bit of advice, should I be 'grinding' more? I had a lot of trouble in the last fight involvinggiant ship thingyand I feel as though Snow is kind of... weak. I think I am over focusing on Lightening, and now that I haveVanille and SazhI think I am focusing too much on these two characters in general. They have the best equipment, their stuff is level 15+ on weapons, and level 5+ on accessories.Fang
Last question! Are there any tricks or tips to grinding at the point of the game I am at? Wouldn't mind leveling(?) up quite a bit more before I go further, but maybe I am still too early to really get a good grind going?
Einbroch said:For Mission 24, can you not repeat it until you clear the dungeon? Because it's still deactivated.
luxarific said:I haven't gotten that TP-increasing accessory yet, I don't think, but when I do I'll probably be more profligate with my TP.
Dedication Through Light said:The outside of the area is good for grinding and some of the parts inside, actually Id say the whole chapter is.
I really wouldnt focus on Snow at all (not even used).
Hyunkel6 said:The next eidolon on the other hand....Now that was a challenging fight.
ElFly said:I want to know why the japanese thread didn't condemn Vanille as the blight upon gamekind she is.
ACE 1991 said:Even when the combat finally "opens up" are you still mashing auto battle?
Zoe said:You don't need an accessory for the TP to regenerate during a battle. It's just very slow.
Zoe said:Edit: Also keep in mind that it's easier to fill up bars 1-3. I would avoid keeping my TP bar full due to that.