Widge said:I'd say XII, Basch, Vaan, Penelo...
Korey said:Which part of Gran Pulse are people saying the game is so great? The open area at the beginning? (I skipped that entire part and went straight for the story so I'm curious)
Lol GAF has kinda backed you into a damned if you do, damned if you don't situation :lolAmir0x said:Because of the difference in design flow, the fact that Gran Pulse feels almost like a different game level design wise, I wanted to see if it had the spark that the rest of the game lacked.
But, thanks for informing me what I should have done. It is good to know that as always with GAF, you are damned if you do and damned if you don't.
Thanks so... I can't complain if I keep playing. I get it. The act of playing apparently removes my right to complain about flaws.
Your name is red it's too tempting to argue with you.Amir0x said:People wonder why I always end up talking for a hundred pages past the expiration date of conversations, that's because I have to respond to a hundred completely differing viewpoints on what I think
<3Amir0x said:At the end of the day GAF should know I love everyone and I really enjoy having these conversations. Even if I didn't end up like FFXIII, I am glad I got it so I could discuss the game in greater detail with everyone who did.
/hippie
Korey said:Finally finished the game. May or may not post impressions later.
Chapter 13, was hilarious when:lolFang's like "Where's this end?" and Sahz is all "If there is one, I can't see it."
The ending wasn't that satisfying.
Basch never evolves beyond being baggage to Ashe's story, but he's hardly a bad character. Vaan and Penelo are obnoxious, but they're also frontloaded; the game almost forgets about them after the beginning, and you are free to as well except when you're running around a town as Vaan. FFX easily has a worse cast, I mean Wakka alone is worse than Vaan and Penelo combined, and other than Sazh hardly anyone in XIII ever behaves like a sane, rational person. In XII, four out of six PCs act like mature adults for the duration of the game.Widge said:I'd say XII, Basch, Vaan, Penelo...
Amir0x said:I filmed the A.I. not using Esuna on my character when they were crippled by various status effects, instead opting to heal...
M°°nblade said:There are no illusions, only different levels of participation and freedom.
Switching paradigms at the right time and using auto-attack sounds bland but still requires more participation than FFXIIs auto-battle system. In FFXII I may have had a hand in every level of the battle, but I didnt during the actual battle. The experience is very different because one setup gives you unlimited time to slowly refine a macro system while the other one forces you to make decisions during battles while time is running.
FFXIII is by no means a hard game but the regular fights are at least a step-up compared to previous FF games, especially when you reach chapter 11. The gap between regular enemies and bosses is much smaller.
How come I keep hearing this without experiencing this myself? Are you sure you aren't the one doing something wrong? I have yet to find a specific situation that can't be solved by finding and using more efficiënt paradigms.
140.85 said:The A.I. prioritizes getting health back into the green over casting Esuna. This is the way I think it should be and I build my strategies around it. My medics are usually pretty quick about it. I've yet to see them go for a heal over Esuna if all chars are in the green.
Thrakier said:Wtf, Waka was awesome. He's like FFO, just beautfiul.
ITA. I don't know why they don't let you have any control whatsoever over setting priorities for the A.I.-controlled roles. It seems like such a step backwards, even though I didn't even like XII's battle system personally. The worst A.I. partners for me were SABs and SYNs; I didn't have the same problems with medics as everyone else and RAV, COM, and SEN are all fine. Sentinels in particular always did exactly what I wanted them to, and it's a boring role to play as the party leader, so it was nice to set them as support. But when casting buffs and debuffs, the advantages of having A.I.-controlled partners break down and are outweighed by the fact that they only occasionally cast the spells that I want them to.Amir0x said:All these things, each one, is fixed with a simple application of gambits. You can maintain the battle speed and everything. It wouldn't have to be like FFXII.
Ok were now getting crazy.Joei said:Even if you don't like FFX's cast, you can't deny Auron's greatness. Rikku and Lulu were cool as well. And people may not like Wakka, myself as one of them, but he had more personality than Lightning and Fang combined.
Lince said:it's KZO now...
Amir0x said:At the end of the day GAF should know I love everyone and I really enjoy having these conversations. Even if I didn't end up like FFXIII, I am glad I got it so I could discuss the game in greater detail with everyone who did.
/hippie
Widge said:I'd say XII, Basch, Vaan, Penelo...
Widge said:I really didn't care at all for what was going on in FFXII, or the people in it after a certain point. They just became different skins to walk round the gameworld in. I kept waiting for some sort of plot direction or excitement to whip me up into the game. I put hours and hours into walking around and experiencing, fighting, which I loved, but when it came down to that FF-ness of story, it just wasn't there. Maybe if it got the full GOW Collection retouch, I'd give it another try.
Saw a mention of Wakka here, one thing I loved about him was his single mindedness towards Yevon and then watching it all crumble around him as the game presses on.
IronFistedChampion said:When fighting Vanille's summon and using SAB/SAB, Fang will just stand still and not do anything. :|
IronFistedChampion said:When fighting Vanille's summon and using SAB/SAB, Fang will just stand still and not do anything. :|
Nope, it's a legit technique...people are calling it "Paradigm canceling" and it makes the combat more interesting and seem faster since you're pressing more buttons.Lunchbox said:i just got "techniques"
but i realized everytime i paradigm-shift i get a full attack guage, so now i just change back and forth in before turns........
this an exploit? or is there any drawback with this
Lunchbox said:i just got "techniques"
but i realized everytime i paradigm-shift i get a full attack guage, so now i just change back and forth in before turns........
this an exploit? or is there any drawback with this
No, the time you save from shifting is noticeably more than the animation. If you do the technique a lot, this becomes really obvious.Lince said:no, the game just compensates the time lost while showing the paradigm switch animations (even though sometimes there isn't any animation triggered).
Korey said:No, the time you save from shifting is noticeably more than the animation. If you do the technique a lot, this becomes really obvious.
Korey said:[*]You can set up duplicate paradigms in the menu, so you can shift from Relentless Assault -> Relentless Assault if you want to.
Lunchbox said:i just got "techniques"
but i realized everytime i paradigm-shift i get a full attack guage, so now i just change back and forth in before turns........
this an exploit? or is there any drawback with this
IronFistedChampion said:When fighting Vanille's summon and using SAB/SAB, Fang will just stand still and not do anything. :|
Did you talk to the robot?anddo0 said:For some reason I can't get the treasure hunter trophy. I've gone up and down the checklist. I'm not missing anything.
miladesn said:Did you talk to the robot?
Zoe said:My god, I swear the My Hands commercial has been playing non-stop all night on USA :X
Kagari said:Sales have died, they're trying one last marketing blitz!
IronFistedChampion said:Why did the Missions in Chapter 11 jump from 1 to 21? I haven't even finished the first one yet, but in order to get through Taejin's Tower I have to complete mission 21. This is pretty confusing...
FTWer said:Well I finished the game yesterday with a total of 65+ hours & I only done just a little more of half of the mark hunts.
I'd rank this game below the PSX games & FFX/FF6, but above all the rest.
VII > XI > FFX > VI > FFVIII > XIII>>> V > IV > XII
Haven't played the nes ones or the online one.
Okay, but how can I do #2 if I haven't even finished #1? :/Zoe said:Cause you didn't do any of the ones along the way. #2 was right next to the #1 mark.
IronFistedChampion said:Okay, but how can I do #2 if I haven't even finished #1? :/
WTF... Is there any way I can skip them (21 & 23) and just get #1 over with or do I have to complete these in order to be able to complete #1? I'm even more confused now.Zoe said:They don't have to be done in order.
Narcosis said:Um.......