Son of Godzilla
Banned
10 hours in. pls tell me, when does this game get bad like everyone says it is?
IronFistedChampion said:WTF... Is there any way I can skip them (21 & 23) and just get #1 over with or do I have to complete these in order to be able to complete #1? I'm even more confused now.
Son of Godzilla said:10 hours in. pls tell me, when does this game get bad like everyone says it is?
That's not what I'm getting at though. I was asking that if it's necessary for me to complete the missions inside the tower in order to be able to proceed and complete mission #1.FTWer said:You can do them in any order you want.
You do open up more as you complete the cie'th stones, but they seem to be random on which they open up.
So it's not necessarily that completing 28 will open up 29.
IronFistedChampion said:That's not what I'm getting at though. I was asking that if it's necessary for me to complete the missions inside the tower in order to be able to proceed and complete mission #1.
Uhh...wait a second. Mission #1 is my current objective, what do I have to backtrack for? I thought getting through the tower was part of mission #1?FTWer said:Yeah, they are mandatory to progress through the tower.
You could still backtrack all the way back if you want to do mission 1 first.... & then go back to the tower.
FTWer said:You can do them in any order you want.
You do open up more as you complete the cie'th stones, but they seem to be random on which they open up.
So completing 28 will not necessarily open up mission 29.
Don't you know, you're not supposed to like anything linear & a rollarcoaster of a ride.
Wait until you get to one area with zero story & plot progression with nothing but hunting enemies for the game to be any good.
IronFistedChampion said:Uhh...wait a second. Mission #1 is my current objective, what do I have to backtrack for? I thought getting through the tower was part of mission #1?
Final Fantasy XIII, the game some of us like._tetsuo_ said:What game are you talking about?
Oh shit. I didn't mean to get too far ahead. I thought I was simply doing mission 1 and as soon as I was done with it, I'd proceed to 2, but the 'Mission Completed' screen never popped up, so I figured I wasn't done yet which is why I kept going wherever the game took me.Zoe said:Forget about #1. You're way too far from it. Accept the first tower mission and move on with the game.
It sucks until Chapter 2. Then it sucks starting at Chapter 10. You would think it gets better at Chapter 10 considering you finally get to pick your party members and have a full team of 3 but nope.Son of Godzilla said:10 hours in. pls tell me, when does this game get bad like everyone says it is?
WickedLaharl said:i guess i'm just super bitter because i poured a lot of cash into this one fucking game that turned around and kicked me in the nuts.
IronFistedChampion said:Oh shit. I didn't mean to get too far ahead. I thought I was simply doing mission 1 and as soon as I was done with it, I'd proceed to 2, but the 'Mission Completed' screen never popped up, so I figured I wasn't done yet which is why I kept going wherever the game took me.
I haven't even upgraded my damn weapons yet and now I'm suck in this damn tower. This sucks.
FU Squeenix. :/
Edit: Just tried to backtrack and it's impossible because when you board Atomos to go back he takes you to a different place. *Sigh* Time to take a break from this game again.
Amir0x said:Do like I do, enjoy the colorful back and forth in the thread about the game and you won't feel so much regret about the purchase!
Zzoram said:You kinda got screwed. Some of the missions unlock teleport points (4, 8, 9, 17, 18, 19, 28, and 31 unlock teleports) and 14 unlocks chocobos. Without any teleport points, I wonder how much of a pain it will be for you to do Pulse post-game. Can you even go back to all of Pulse if you don't have any teleport points unlocked?
When you get a mission, the objective is on the big map as a pink star. You must've just been constantly following the yellow arrow on your minimap or yellow exclaimation circle on your big map, that's the main quest cutscene path, not missions.
No one is denying that FFXII offers more freedom. But the option of participation during battle is limited because of it's own ineffectiveness. This is not the case with FFXIII. Real time participation during combat is at the core of combat and not an just a bad option. Likewise, setting up gambit wouldn't fit in that system because it would break the flow of combat. With other words, it would be a bad option as well. I'm not using this as an excuse because the lack of control undeniably is an inherent flaw, just as much as participation (optional of not) is an inherent flaw in FFXII's battle system.Amir0x said:But that's false though. In FFXII, I have the option of participating in every part of battle... both in and out of it. In FFXIII, I simply don't. The game has no options to do this.
FFXII is slower, true, but I'd take a more methodical battle system to a speedy, detached one where I feel like I basically do nothing to change the outcome of battles but stare glazed-eyed as the mediocre A.I. does its thing.
The necessity of switching paradigms to win regular fights is an improvement compared to previous FF games were you weren't required to think but to keep pressing the X-button and then use one or two cure spells after battle. No?Again, the whole idea that the regular battles are closer to bosses just doesn't jive with any of my experiences. I think people must be pretty bad at FFXIII if they are having problems. All one must do is auto battle with two paradigms, and occasionally mix in a third one for the odd bugger who has a strong attack. For all regular battles this is all that is necessary for 5 star rewards and under a minute victories.
And maybe you're choosing to blow up minor details because trolling popular games is a second hobby of yours. But I don't go there either because it leads to a poor discussion.Because you're choosing not to look.
M°°nblade said:No one is denying that FFXII offers more freedom. But the option of participation during battle is limited because of it's own ineffectiveness. This is not the case with FFXIII. Real time participation during combat is at the core of combat and not an just a bad option. Likewise, setting up gambit wouldn't fit in that system because it would break the flow of combat. With other words, it would be a bad option as well. I'm not using this as an excuse because the lack of control undeniably is an inherent flaw, just as much as participation (optional of not) is an inherent flaw in FFXII's battle system.
M°°nblade said:However, this doesn't mean both system are broken and should be changed. What people fail to realise in this story is that more control or participation does NOT equal a better combat system.
M°°nblade said:I'm 100% convinced that both system's greatest strengths are because of it's greatest flaws. Sometimes you just have to sacrifice one element to make another element shine. In the case of FFXIII, the egg named control was broken to make an entertaining action system omelet.
When a system tries to compromise to allow too many different play styles to please everyone, it usually falls apart. This was my biggest complaint about Dragon Age. It had pauzed realtime combat with a limited number of slots for macro's. But the overall system didn't feel solid enough to appreciate it.
FFXIII's system does suck if you wanted absolute control as much as FFXII's system sucked for people who were looking for participation and action. But if you look beyond that, both systems are solid.
M°°nblade said:And maybe you're choosing to blow up minor details because trolling popular games is a second hobby of yours. But I don't go there either because it leads to a poor discussion.
The healer AI works in such way that it will prioritize healing over esuna when a certain HP stresshold (70%) is reached. This sounds logic and I wouldn't want it any other way for the sake of more efficiënt post-game grinding. I only have a few more hunts to do and I still haven't encountered these 'infuriating' individual AI issues.
BeeDog said:Chapter 13 is the lamest part in the entire game. Whose genius idea was it to pit the player against waves of insanely boring spongey enemies that take ages to defeat? Wladislaus has to be the worst fucking enemy type to grace a game ever.
And I'm still not even close to finishing the chapter just got past the first Wladislaus enemy.
firehawk12 said:This is where you blow a few Deceptisols and just rush to the end game.
firehawk12 said:I believe there are some items... and it might be worth getting them if you plan on playing the game after you finish it because you can't return to this area again. If you don't care, you might as well skip them.
justjohn said:So I'm in chapter 3 right now and I'm getting ffxii nightmares again. Does this get any better as you progress
Shadow780 said:Regardless of story quality, amazing CG, well worth the money.
NOW BRING VERSUS!
hamchan said:I would trade the amazing CG in a heartbeat for a more complex and deep story. What a waste of a great world if they don't make FFXIII-2.
Oh deardramatis said:The nightmare gets worse :lol
Mikey Jr. said:Hey guys, gameplay question for you guys.
Ok, my Crystalium just expanded a shit ton. Like, to level 4. I just beat....
Cid Reines.....................................
Ok, all 3 of my characters have 13k CP to spend. Now, do I focus on one role from now on, or try to split the CP between the 3 roles? I just spent 13k on one role, and I barely unlocked anything so I didnt save. Just wondering what the best course of action is. Commando has an extra ATB which looks mighty tempting.
Mikey Jr. said:Hey guys, gameplay question for you guys.
Ok, my Crystalium just expanded a shit ton. Like, to level 4. I just beat....
Cid Reines.....................................
Ok, all 3 of my characters have 13k CP to spend. Now, do I focus on one role from now on, or try to split the CP between the 3 roles? I just spent 13k on one role, and I barely unlocked anything so I didnt save. Just wondering what the best course of action is. Commando has an extra ATB which looks mighty tempting.
Rahxephon91 said:I really feel like playing this for a 3rd time. Just to kill time till May 18th.
Rahxephon91 said:Outside is overrated.
(I'm actually playing Frisbee right now)
After 5 playthroughs of XII, I think I'm going to let that game rest for awhile. Actually, I have DQVIII around here and after watching my niece play it, I think maybe I'll give it a shot.Kagari said:Play something more awesome, like FFXII... which is what I'm doing!
Rahxephon91 said:I really feel like playing this for a 3rd time. Just to kill time till May 18th.
Mikey Jr. said:Ok, thanks guys. Yeah, using Light as Rav, Vanille as Rav, and Fang as Com. Although Light switches between Rav and Com frequently.
Also, one more question. When I switch paradigms, sometimes its really quick, and sometimes it shows the animation of each of them switching. Why is there a difference like this sometimes?