I've been blasting through my replay and nearing the end of Ch.11 now. Seeking out absolutely no extra fights/levels along the way has made this chapter very nicely challenging at times. Have settled into a solid groove with my usual preferred characters Snow (lead)/Vanille/Lightning.
My question is: when can I move on with the story? I don't want to grind forever. What cyrstarium level should I be at for my characters before moving on with the story. Do I have to max everyone at level 4 in all their 3 main roles?
My question is: when can I move on with the story? I don't want to grind forever. What cyrstarium level should I be at for my characters before moving on with the story. Do I have to max everyone at level 4 in all their 3 main roles?
I know they are optional I'm just afraid without doing a good amount and leveling up that I will run into a wall in the final 2 chapters.
So I guess I'll be okay to move on now? I'm level 3 with everyones main skills and level 4 of 1 of each of their main skills. I haven't level 4'd everyones main skills. That would take a while.
My question is: when can I move on with the story? I don't want to grind forever. What cyrstarium level should I be at for my characters before moving on with the story. Do I have to max everyone at level 4 in all their 3 main roles?
Geez, I've put 30 hours into this game and I'm about to freaking hurl it across the room out of boredom. I'm in Chapter 10 and this damn ark goes on and on and on and on and on and on, it's the most visually boring corridor I've ever been forced to run through in my life . . . I've basically been playing it all evening and finally get "out" only to be thrown into one of those stupid Ediolon battles for Bahamut.
Oh, but wait, I didn't have Fang in the party I was actively using before, so suddenly I have a new party with unknown Paradigms in unknown order and get my ass handed to me, because I have no idea how the paradigms are arranged in the menu, not to mention I need to Libra Bahamut to figure out what the hell to do for the battle. F#$k this game.
I actually like the combat system, almost love it as a matter of fact, I just wish it were in a more interesting game.
How much more is there of Chapter 10, so I know how much more of this bullshit I have to endure before the game allegedly gets interesting in some way other than the combat?
Geez, I've put 30 hours into this game and I'm about to freaking hurl it across the room out of boredom. I'm in Chapter 10 and this damn ark goes on and on and on and on and on and on, it's the most visually boring corridor I've ever been forced to run through in my life . . . I've basically been playing it all evening and finally get "out" only to be thrown into one of those stupid Ediolon battles for Bahamut.
Oh, but wait, I didn't have Fang in the party I was actively using before, so suddenly I have a new party with unknown Paradigms in unknown order and get my ass handed to me. F#$k this game.
I actually like the combat system, almost love it as a matter of fact, I just wish it were in a more interesting game.
How much more is there of Chapter 10, so I know how much more of this bullshit I have to endure before the game allegedly gets interesting in some way other than the combat?
Geez, I've put 30 hours into this game and I'm about to freaking hurl it across the room out of boredom. I'm in Chapter 10 and this damn ark goes on and on and on and on and on and on, it's the most visually boring corridor I've ever been forced to run through in my life . . . I've basically been playing it all evening and finally get "out" only to be thrown into one of those stupid Ediolon battles for Bahamut.
How much more is there of Chapter 10, so I know how much more of this bullshit I have to endure before the game allegedly gets interesting in some way other than the combat?
I thought chapter 10 lasted a maximum of (well if you didnt grind), 3 or so hours. I had stayed for along time because I maxed the Crysterium out at that point before facing the boss at the chapters end.
You are kinda running out of eidolan battles to notice that what they are impressed by is strangely linked to what their character's primary classes are.
I thought chapter 10 lasted a maximum of (well if you didnt grind), 3 or so hours. I had stayed for along time because I maxed the Crysterium out at that point before facing the boss at the chapters end.
Damn, given the CP cost for stuff above level-3 in the Crystarium that's a whole lot of CP! I can't imagine a more boring place to grind. I'm assuming you only maxed out the default roles by grinding there and not every single role since it's opened at that point.
Damn, given the CP cost for stuff above level-3 in the Crystarium that's a whole lot of CP! I can't imagine a more boring place to grind. I'm assuming you only maxed out the default roles by grinding there and not every single role since it's opened at that point.
In chapter 10 there was that corner spot that had like 8 or so of those slug things. It didnt take a terrible long amount of time. Yeah but just their main roles for the three characters I used the most (light, hope, fang)
I've maxed everyones 6 roles (main and secondary) and I've just finished the tower chapter 11.
I grinder the shit out of the mines and tower today. I've also max leveled everyones weapons. I read the final boss has something like 6 million HP so I wanted to be ready.
I'm starting to burn out. I want to finish the story. Dick around on the missions for a day and then never touch this game again. Well, at least for a few months.
I've maxed everyones 6 roles (main and secondary) and I've just finished the tower chapter 11.
I grinder the shit out of the mines and tower today. I've also max leveled everyones weapons. I read the final boss has something like 6 million HP so I wanted to be ready.
I'm starting to burn out. I want to finish the story. Dick around on the missions for a day and then never touch this game again. Well, at least for a few months.
I've maxed everyones 6 roles (main and secondary) and I've just finished the tower chapter 11.
I grinder the shit out of the mines and tower today. I've also max leveled everyones weapons. I read the final boss has something like 6 million HP so I wanted to be ready.
I'm starting to burn out. I want to finish the story. Dick around on the missions for a day and then never touch this game again. Well, at least for a few months.
I finished the game with 54 hours during my week of spring break in college. You have plenty of time. I didnt even do more than 3 of the missions in Chapter 11.
I mean at my job, they block out most "Gaming" sites from being seen, like IGN, Game Spot, etc. Same for U-Tube, Facebook and other social sites!
BTW, I have only the two trophies left "Adament Will" and "Trophy Hunter" I downloaded all teh trophy hunter checklist from the link you posted and found those really usefull, I still have a lot of stupid thing to level up and without getting Traps as drops, it's gonna cost me about 6mil gill to do it... AARRGGHHHH!
Anyhow, I've tried everything to beat the Long Gui and it's just not working! What gives? Last tiem around I went in used a summon, twice, used renew twice, used two elixers, and still couldn't get his health down far enough. he finally used DOOM (1800) and I was dead before that ran out! Once I'm done that I can dismantle my two remaining Genji gloves and get two more traps, but damn!
I'm using
Light/Fang/Hope,
Start with SEN/SEN/SEN
then to SAB/SAB/SAB (poisen, etc...)
then RAV/RAV/RAV
then COM/COM/COM
breaks of MED/MED/MED
So just started Ch.11 - is there really any benefit to doing the missions now instead of doing them after finishing game? Obviously I will be a bit more leveled up for the final chapters... but aside from that if you're planning on going through all those missions and grinding CP is it just as well to wait until after you finish the game?
How much more is there of Chapter 10, so I know how much more of this bullshit I have to endure before the game allegedly gets interesting in some way other than the combat?
You'll probaly commit suicide over Chapter 11. I actually had to put the game away for a whole month. Not only you have to endure combat, but you don't know where to go!
Indeed, on my straight-through replay (watching most cutscenes as well) I had 35 hours on the last save point. But that left me retrying many times on the final
boss 2nd stage
. I was very determined to win working with only what I had, any other time it would make sense to simply spend that time building the team up instead.
You'll probaly commit suicide over Chapter 11. I actually had to put the game away for a whole month. Not only you have to endure combat, but you don't know where to go!
If you check the map, it's not that hard to figure out where you need to go in Chapter 11, if you just want to blow through the chapter and not bother with the sidequests. It does usually involve looking at the bigger map (which can be extremely confusing until you figure out that it always rotates whenever you move).
So just started Ch.11 - is there really any benefit to doing the missions now instead of doing them after finishing game? Obviously I will be a bit more leveled up for the final chapters... but aside from that if you're planning on going through all those missions and grinding CP is it just as well to wait until after you finish the game?
I would recommend doing 20 missions before continuing with the story objective. There are a few mandatory missions in CH 11 starting with mission 21-26 which need to be completed to continue with the story. I assume the game wants (but doesn't require) you to do missions 1 thru 20 before that point. Also, I don't think those missions would be as fun (challenging) to come back to and do after you beat the game.
I would recommend doing 20 missions before continuing with the story objective. There are a few mandatory missions in CH 11 starting with mission 21-26 which need to be completed to continue with the story. I assume the game wants (but doesn't require) you to do missions 1 thru 20 before that point. Also, I don't think those missions would be as fun (challenging) to come back to and do after you beat the game.
I don't mind spending a while doing some hunt quests... but I don't want to get "stuck" and spend hours grinding when I could just come back later and breeze through it.
I don't mind spending a while doing some hunt quests... but I don't want to get "stuck" and spend hours grinding when I could just come back later and breeze through it.
The game rewards you quite well for doing those missions early.
Chocobos for getting around faster and a teleportation network you'll be doubly glad to have at your fingertips once you get deep into Chapter 11 & for postgame
Additionally, they'll help make sure you're leveled up properly for the challenges to come.
There are actually some side-story/worldbuilding nuggets associated with these missions. Some of them are pretty depressing really.
Geez, I've put 30 hours into this game and I'm about to freaking hurl it across the room out of boredom. I'm in Chapter 10 and this damn ark goes on and on and on and on and on and on, it's the most visually boring corridor I've ever been forced to run through in my life . . . I've basically been playing it all evening and finally get "out" only to be thrown into one of those stupid Ediolon battles for Bahamut.
Kind of felt the same way at Chapter 10. Pretty much hit the wall with Chapter 11, not looking forward to all the grinding/quests to do. Playing some other games in the meantime, hopefully a break from the game will get me more interested in it when I go back.
Platinum in 55 hours? Seriously? All 64 mark missions and all upgrades done in 20 hours? I think I just hit 112 hours now, and still need a LOT more money to finish with all the item levels....
Rwar sonofabitch I lost about 45 minutes of play because I forgot to save, then I hit 'Quit' instead of 'Retry' on a boss battle. Blagahz! I'm surprised this is only the first time that's happened to me since playing the game.
I got the game back in March but took my sweet time and only beat the final boss last week. I've got 48% of the trophies and have no real interest in grindan or doing the rest of the missions for now.
Geez, glad to be in Chapter 11, but Gran Pulse is kicking my butt outside the small groups of Gorgonopsids. I feel very underleveled in the Crystarium at this point and don't even think I could make it to the next story event if I even tried.
Geez, glad to be in Chapter 11, but Gran Pulse is kicking my butt outside the small groups of Gorgonopsids. I feel very underleveled in the Crystarium at this point and don't even think I could make it to the next story event if I even tried.
I hear ya. From the first save point you encounter on Gran Pulse, follow the map to your left until you encounter three penguin looking creatures surrounding a treasure sphere. get a preemtive strike on them, use Quake and kill them for a quick 4k, if you do that a few time it realy helps get you in line. The respawn once you go back around the corner. With the preemptive strike, they are the easiest guys to kill at first. It they manage to get a summon off, just "retry" the battle and try again.
30hours into it, somewhere in front a boss after all the team has joined together. I think I will stop for a while. Battle system is fast, but a bit of button mashing, and like (weaken - heal - attack - repeat). I really like FFX and FFXII, but this, I do not know if I will ever finish it.
Not having NPC and towns is the least of the problems of this game.
The ending didn't look horrible at least, it was just very lacking.
The ending could have been better if they showed *spoilers*
Post-ending FMVs ala FFVIII such as:
- Snow and Serah's Wedding
- Lightning doing military duties
- Sazh and Dahj bonding with each other
- Hope reuniting with his father
- Team NORA doing something
The ending didn't look horrible at least, it was just very lacking.
The ending could have been better if they showed *spoilers*
Post-ending FMVs ala FFVIII such as:
- Snow and Serah's Wedding
- Lightning doing military duties
- Sazh and Dahj bonding with each other
- Hope reuniting with his father
- Team NORA doing something
The ending didn't look horrible at least, it was just very lacking.
The ending could have been better if they showed *spoilers*
Post-ending FMVs ala FFVIII such as:
- Snow and Serah's Wedding
- Lightning doing military duties
- Sazh and Dahj bonding with each other
- Hope reuniting with his father
- Team NORA doing something
Geez, glad to be in Chapter 11, but Gran Pulse is kicking my butt outside the small groups of Gorgonopsids. I feel very underleveled in the Crystarium at this point and don't even think I could make it to the next story event if I even tried.
Yeah, I've been doing Chapter 11 for a while, and it seems like the difficulty level really ramped up for no reason (and the Crystarium bonuses became much more expensive, although monsters hand out more CP now). I hadn't upgraded my weapons and accessories at all beforehand and didn't run into any problems, then decided to upgrade them all at once because I kept on dying (which is rare for a FF game, although it might be because of the stupid "leader dies, game over" mechanic - really? Why can't my support Medic just Raise me?). The Missions basically seem like an excuse to grind to get decent stats, although I'm close to maxing out some of my characters in their three main roles, so I'm hoping a story event will open up another level soon.
I have to say, I thought Chapter 11 was when the game was supposed to "open up" and stop being linear, but...the Missions seem just like the monster hunts from FFXII (which I ignored). I mean, monster hunts are all well and good, but I can play Monster Hunter Tri for that. I haven't seen anything akin to a "sidequest" which would break up the linearity of the plot. Not that I can make much sense of the plot anyway
why exactly did everyone decide to randomly wander around Gran Pulse again?
Also, I find it weird when I'll read intricate plot details in the loading screen that were in no way presented in the actual game / cutscenes. Am I supposed to be getting this stuff from the Datalog? It may explain why some of the cutscenes haven't been making much sense and why I don't understand why the characters are doing what they're doing half the time
I STILL don't get why Eidolons show up, how Vanille and Fang played a part in getting Sazh's son and Serah turned into l'Cie, etc. Don't even get me started on the big "REVEAL" at the end of Ch. 10.
Combat's still fun, but...let's go with a different designer and script writer for the next one.
Just finished Chapter 11 and am starting Chapter 12. Took a long break from the game inbetween and I'm seriously confused as fuck. Without spoiling anything further can someone clarify:
If they kill Orphan, what happens? If they don't kill Orphan, what happens?
1.) I just got to Chapter 11 and I'm basically underleveled from what it seems. I was leveling alternate roles and none of the characters have their so called main roles at level four. The team I use is Lightning/Fang/Hope and switch between Delta Attack/Combat Clinic for the most part. What I want to ask is that should I start over and focus on the main roles? I'm getting my ass beat hard even though I've pretty much fought most(meaning like 90%) of the enemies till now.
2.) What's up with upgrading weapons and accessories? For example, I've been upgrading my weapons with the characters, usually either the second weapon that appears or the default weapon they came with. They're only at 7-11 at most. Components that are actually useful for leveling them are far and few in between from my experience and money is also difficult to acquire. Maybe I just don't know what to sell.
I'm so lost right now and it's making my determination to play this game wane.
1.) I just got to Chapter 11 and I'm basically underleveled from what it seems. I was leveling alternate roles and none of the characters have their so called main roles at level four. The team I use is Lightning/Fang/Hope and switch between Delta Attack/Combat Clinic for the most part. What I want to ask is that should I start over and focus on the main roles? I'm getting my ass beat hard even though I've pretty much fought most(meaning like 90%) of the enemies till now.
I would recommend focusing on their main roles before putting points into the other 3. You don't need to start over (especially since CP is so easy to come by in Chapter 11), but I would say from here on out you may want to focus on the main roles and then put points in the other roles once the main 3 are maxed out for the current level.
2.) What's up with upgrading weapons and accessories? For example, I've been upgrading my weapons with the characters, usually either the second weapon that appears or the default weapon they came with. They're only at 7-11 at most. Components that are actually useful for leveling them are far and few in between from my experience and money is also difficult to acquire. Maybe I just don't know what to sell.
I'm so lost right now and it's making my determination to play this game wane.
Farming for good components is pretty easy in Chapter 11. You can get the natural drops all over the place, and there is a very good place in Chapter 11 to get mechanical parts as well. There are a lot of treasure chests with either gil or items that can be sold for a large amount, as well. Just make sure not to waste the good components on things with less than a 3x multiplier.
Just finished Chapter 11 and am starting Chapter 12. Took a long break from the game inbetween and I'm seriously confused as fuck. Without spoiling anything further can someone clarify:
If they kill Orphan, what happens? If they don't kill Orphan, what happens?
1.) I just got to Chapter 11 and I'm basically underleveled from what it seems. I was leveling alternate roles and none of the characters have their so called main roles at level four. The team I use is Lightning/Fang/Hope and switch between Delta Attack/Combat Clinic for the most part. What I want to ask is that should I start over and focus on the main roles? I'm getting my ass beat hard even though I've pretty much fought most(meaning like 90%) of the enemies till now.
2.) What's up with upgrading weapons and accessories? For example, I've been upgrading my weapons with the characters, usually either the second weapon that appears or the default weapon they came with. They're only at 7-11 at most. Components that are actually useful for leveling them are far and few in between from my experience and money is also difficult to acquire. Maybe I just don't know what to sell.
I'm so lost right now and it's making my determination to play this game wane.
This is all normal, from what I can tell. Difficulty spikes in Ch. 11, which will force you to grind for a bit for CP (you can also do the easier Missions in the meantime). I'd focus on the three main roles for now, focusing on things like getting an extra accessory slot, etc.
I also ignored upgrading weapons and accessories until Ch. 11. I had to read a guide to understand how it worked - basically, "organic" components help increase the experience multiplier (from 1 to 1.25, 1.5, 1.75, 2 and 3), and "mechanical" components give you big experience gains, but reduce the multiplier. So use "organic" stuff to build the multiplier up to 3, then use a whole bunch of "mechanical" components at once to get a big experience boost (which sets back the multiplier). Once you max out the first tier of a weapon - I think usually lv. 21 - you need a special catalyst component (usually ends with "ite" - scarletite, uraninite, etc.) to transform it into the next tier weapon; the component you need is different for each weapon. Some you'll run across naturally, some you'll have to buy. The same applies for accessories, though they usually don't have as many levels before they max out (e.g. some max out at level 2).
Money's definitely hard to come by, though doing some missions can help. I ended up selling accessories and weapons I didn't need. I hear later in the chapter there's a quest that gains you a significant amount of money. Don't forget to sell premium components (credit chips, etc.) which aren't useful for upgrading and are solely meant to help you earn money.
I would recommend focusing on their main roles before putting points into the other 3. You don't need to start over (especially since CP is so easy to come by in Chapter 11), but I would say from here on out you may want to focus on the main roles and then put points in the other roles once the main 3 are maxed out for the current level.
OK, so for my example what would be those three roles? I'm guessing for Lightning, it would be Commando?
KuwabaraTheMan said:
Farming for good components is pretty easy in Chapter 11. You can get the natural drops all over the place, and there is a very good place in Chapter 11 to get mechanical parts as well. There are a lot of treasure chests with either gil or items that can be sold for a large amount, as well. Just make sure not to waste the good components on things with less than a 3x multiplier.
I've done that quite a bit since I started the game, but I don't upgrade heavily cause the first part of the game doesn't give you much to upgrade with.