Baleoce
Member
My goal today is lvl 15 fishing and lvl 15 culinary.
So far, lvl 10 fishing.
I'm finding going around getting all the fishing camps and fish is actually quite fun xD
My goal today is lvl 15 fishing and lvl 15 culinary.
So far, lvl 10 fishing.
They need an EU datacenter in the EU!
I quit SWTOR due to this and I was the most hyped person on GAF.
Barely early access confirmed
A couple servers, possibly, but in my experience going overboard on adding servers = a month or two of satisfaction and then another 10 months of bare ass gameplay due to server population being screwed. SWTOR died due to this, among other reasons. They panicked and opened a shit ton of servers, spread the population way too thin...when folks started leaving it was ghost towns all over. WoW has long suffered from the same fate as well - many barren servers and a few super popular ones. EDIT: Higher player caps per server is the answer. More player load. They'll get it sorted, just hopefully before everyone jumps off the deep end.
I agree that it's your bog standard WOW clone, but maybe you expected too much. I went in knowing they probably had to dumb things down to get that audience.Doing quests naked has made some of the lv. 20+ ones a little exciting. The difficulty is increasing, but knowing what I know about AF quests now, I'm still rather concerned. I actually lost twice against the GLA lv. 20 quest and had to slightly adjust my tactics. I liked that.
Still, it is very hard for me to enjoy this game right now. Even the aspects I like (namely, the aesthetics, but particularly those that feel associated with Eorzea and not the uncreative fanboy approach to "what is Final Fantasy" that is slowly enveloping it) are being drowned out by the sheer tedium of it being a very typical MMORPG that is too afraid of being "stressful". It is actually harder to enjoy the setting given how systematic and manipulative things have become - how brutally aware I am that this is a MMORPG player's MMORPG. Hanging over it is also my pessimism how it goes out of its way to destroy any sense of community outside of your free company (including having long since lost the multicultural aspect in the process) and how their game design reflects how little they think of the playerbase's intelligence and patience. If you are saying "wait til end-game", then you are failing to see how much of a cynical approach that is to treat players (especially when "it is a real Final Fantasy" is main selling point). I'm really looking for a moment where it clicks, where it is both challenging and not blatantly trying to manipulate me. If they can put forth a piece of content that makes me forget this is a MMORPG that is trying to patronize me, I'll be excited. Server issues at launch a short-term concern to me, so whatever, but I guess they are slowing me down while I try to look for that moment.
That being what it is, what I'm curious is how the game will look when the new MMORPG smell wears off.
This is why I believe MMOs have to move away from servers like this and have a more dynamic structure for it that can open new and merge "servers" on the fly, where everyone is essentially on the same server but with diferent instances.
Was there official word about the new maintenance? I don't see any updates in the last 12 hours on the offical english XIV twitter
There is already a lvl 40 on our server. With all these people on the fast track, I wonder how much content there will be at lvl 50.
So, the unicorn is the only class-mount available for now?
Lame.
Some of my friends only have time to play on the weekends, phase 4 was fucked for them and so is the early access, sucks for them.
Yet there's always more healers than Tanks.Could be an attempt to make conj/whm more attractive. Healing has always been the weak link of the trinity.
Anyone have a website that says where hunting log mobs are? I found one in P4
I don't know that I would recommend people like that playing an MMO.
Yet there's always more healers than Tanks.
Should have been a Paladin mount but whatever
This is why I believe MMOs have to move away from servers like this and have a more dynamic structure for it that can open new and merge "servers" on the fly, where everyone is essentially on the same server but with diferent instances.
man what is their equip? They must have grinded the heck out of fates and those don't give a lot of gold, so how did he stay geared up when things start to cost 3k+?
I don't know that I would recommend people like that playing an MMO.
I think we are still a few years away from that, If anyone is willing to do this it will be Blizzard though as they have the money and staff to pull it off.
Barely access confirmed
Yet there's always more healers than Tanks.
Should have been a Paladin mount but whatever
As I understand it, it doesn't happen due to ignorance. It happens due to cost. Estimating load is guesstimation at best. Just because you know how many copies you have, doesn't tell you how players will play, which can greatly affect load. So you have two options, over do it and have a bunch of expensive hardware that isn't being used after launch, just kind of suffer through launch, accepting some hiccups, and beefing up as necessary.I really don't understand why people are using other MMO launches as a way of defending this games poor launch? So what about previous games...you would think companies would LEARN from past failures to do a decent job of launching their game now. Right?
As mentioned above, having a datacenter for the EU would help a lot, and I would agree that having more / better servers that handle all the required instance generation would work as well.
Weird, I've observed the complete opposite through the games I've played. Especially this one, for instance there's always 4-5 MRD/GLA at FATEs, but hardly ever any healers.
I like this down time. Gives me time to plan my crafting outline for the rest of my crafts (3 more to go till they are all 15).
That's fine if they want to play only on the weekends. MMOs should strive to allow players to play at their own pace and not let them fall behind and be second-string to folks that can sit there all day and play. That's pretty much unacceptable nowadays and unacceptable even back when MMOs were a budding genre.
Wake up -> Can't log in -> Emergency maintenance
I definitely didn't expect it to be as "streamlined" as it is. I know a lot of MMOs have been targeting a certain audience that can't deal with a pure sandbox, but it feels a bit like they put every single egg in that basket and paid no attention at all to players looking for a deeper experience. I want open dungeons and NMs with rare loots to go find, dang it.I agree that it's your bog standard WOW clone, but maybe you expected too much. I went in knowing they probably had to dumb things down to get that audience.
I agree that it's your bog standard WOW clone, but maybe you expected too much. I went in knowing they probably had to dumb things down to get that audience.
Im in Gridania and trying to buy the Arcanist starting weapon ... Anybody know where I can buy it? I dont see anyone in the Adventurers Guild that does (or do I need to get past the lv10 story quest first?)
I love the game, the combat, the various systems, but I can tell you the reason I played FFXI for 8 years wasn't the combat or the loot, it was the people I met along the way.
I like this down time. Gives me time to plan my crafting outline for the rest of my crafts (3 more to go till they are all 15).
Im in Gridania and trying to buy the Arcanist starting weapon ... Anybody know where I can buy it? I dont see anyone in the Adventurers Guild that does (or do I need to get past the lv10 story quest first?)
So far, this is a MASSIVE improvement over 1.0
Im in Gridania and trying to buy the Arcanist starting weapon ... Anybody know where I can buy it? I dont see anyone in the Adventurers Guild that does (or do I need to get past the lv10 story quest first?)
So far, this is a MASSIVE improvement over 1.0
Don't mean this in a rude way because I genuinely don't know, but what do you plan to use your crafts for?I like this down time. Gives me time to plan my crafting outline for the rest of my crafts (3 more to go till they are all 15).
There should be a "market quarter" or something in the city that has a "Battlecraft" vendor or something it it with various starting weapons to sell. I'm not positive all vendors have all weapons. Also, are you high enough level to job switch? I'm pretty sure I wasn't allowed to switch til I finished my lvl 10 class quest.
In SWTOR it felt like our server had more healers than DPS whenever we tried to make a group for a dungeon. Never any tanks ;~;
Don't mean this in a rude way because I genuinely don't know, but what do you plan to use your crafts for?
I get the impression that it's only going to be used to slot materia, and slotting materia is not something that you can do to end game gear. Couple that with the fact that you reach end game so quickly, and it seems like sort of a waste to spend time crafting. Granted, the crafting I've done so far was actually pretty fun.
Am I missing something about the use of crafting classes?
Anyone have a website that says where hunting log mobs are? I found one in P4