Allowances? Starting to regret skipping through all the text.
I think the whole defense force for someone who can't do his job is pretty sad. Especially when they downplay the problems that people are experiencing.
I think the whole defense force for someone who can't do his job is pretty sad. Especially when they downplay the problems that people are experiencing.
You can only do a limited number of Guildleves. Essentially you get 3 allowances every 12 hours (which stack) and once you run out you can't do Leves any-more. I was just spamming some to get my carpentry up and then ran out, the time and cost of levelling it any other way seems ludicrous (once you start needing items from other craft jobs) so I feel like I've been road-blocked.
I noticed i was locked out of the battle ones for 9 hours last night because i did a bunch in a row, so you are saying i can use allowances to increase the amount? If so, how do i do it? Or is it automatic?You can only do a limited number of Guildleves. Essentially you get 3 allowances every 12 hours (which stack) and once you run out you can't do Leves any-more. I was just spamming some to get my carpentry up and then ran out, the time and cost of levelling it any other way seems ludicrous (once you start needing items from other craft jobs) so I feel like I've been road-blocked.
So what do you call someone who can't do his job in a nice way?You can talk about a persons shortcomings without demeaning them, and you can disagree with someone else without attacking them. You're refusing to do either, and are instead treating others with a great deal of antagonism.
That simply isn't necessary.
Don't know about that seeing as I and many others can't play. Seeing as he's producer I don't know who else to blame.He's done his job damn well. He turned a game that was complete shit, 180 degrees. I find it hard to blame him specifically.
If you'd like to join the one im in too we have a quite a few from GAF as well that played 1.x in Sarg. I don't want to make it a competition between Shouta and us though. lol Can join both if we don't end up joining together.
Hold that shit entitlement gamers.
#TeamYoshiP
There are some valid concerns here with not being able to play. SE didn't properly anticipate the number of concurrent active players they'd see at launch and there hasn't been any word on a concrete fix so that they could allow players to log in without any issues.
Don't know about that seeing as I and many others can't play. Seeing as he's producer I don't know who else to blame.
Hold that shit entitlement gamers.
#TeamYoshiP
I'm kinda glad there's a leve allowance. I ground them out real quick to get my chocobo this morning and they're sooooooooo boring. It's good I can't do too many each day.
So...what is the best way to level? I'm trying to treat it kinda like WoW, and use the story quests as the breadcrumb quests. Then just go through each town and do every quest that is available. Is that the fastest way to solo level? I'm also doing every new duty to get that extra bonus, as well as the dungeons when they pop up.
He's pretty incompetent though.
Here's an even more realistic apology. Like . . .Total breakdown. He's really sincere about it and they will be implementing more servers next week. We just need to be patient, as rough as things maybe.
http://www.youtube.com/watch?v=-SWSMdCMyvE&feature=youtu.be&t=37s
#teamYoship
That's cool, the more the merrier. You can have several equipped at once, right?
Lowkeye Lyesmith is my character's name.
So what do you call someone who can't do his job in a nice way?
Am I really the only one here having issues with the security token? It feels horrible to have a problem no one else has, as there is literally no help to be found anywhere on this :-/.
The "fix" is to throw more hardware at the problem, something they either seem unwilling or incapable of doing.
It's probably because then you'd need to start merging servers and all because you may've had plenty of servers for day one but a surplus for the long haul. More fiscally sensible to grit your teeth and deal with launch issues.What's the downside to being overprepared for a launch? I realize running servers costs money but like, that seems to be a pretty important part of an online game. If every MMO of all time is plagued by this issue, why does it recur?
He and his team couldn't code a proper queue system. We are on the 4th day, that's enough time to code one from scratch.How is that? Look what the guy and his team have done from dalamud to now. Server issues are not his fault. Its Square Enix as a company.
Calling someone incompetent is juvenile name calling now? Stop exaggerating. I'm just expressing my frustrations.You don't, "Call," him anything. You state what you believe he did wrong in a calm civil fashion, and refrain from entering into pointless juvenile name calling. If you're trying to be productive, you state what you believe should be done to address any shortcomings, in a calm constructive manner.
Insulting people accomplishes nothing, and furthermore ends up making you look immature and entitled.
What's the downside to being overprepared for a launch? I realize running servers costs money but like, that seems to be a pretty important part of an online game. If every MMO of all time is plagued by this issue, why does it recur?
Anybody doing endgame stuff yet?
Support couldn't help? I know that they usually have the ability to remove a security token from your account if you call them and provide them with the information they need. Usually they do this when the security tokens battery dies, essentially leaving you locked out of your account, though I'm sure they should be able to help given your circumstances.
Not sure what else you could try otherwise.
Seems you aren't on at the moment. Send me a message when you can (Dega Emenis). =)
The closest we likely ever got to a good long term setup was GW2's overflow system as you could probably quietly take down a bunch of those servers once they're not actually needed without merging populations, but as I recall the game's actually designed that unlike FFXIV so it's not really a solution they could just take.Because companies are cheap and don't want to pay for extra servers that are going to be ghost town in a few months. They've also found that huge congestion during launch week doesn't negatively effect revenue in a significant way.
It's probably because then you'd need to start merging servers and all because you may've had plenty of servers for day one but a surplus for the long haul. More fiscally sensible to grit your teeth and deal with launch issues.
Though a FEW extra servers and discrete NA/EU ones would've likely made a huge, huge difference given how lopsided Japan is relative to their userbase.
Anybody doing endgame stuff yet?
All EU and NA servers are locked now. Geez!
In that case, could I register two security things? A token and the app on the phone? Just in case the battery dies in the token?
In that case, could I register two security things? A token and the app on the phone? Just in case the battery dies in the token?
Because you can't prepare for the unexpected and even when you prepare for the expected things can still go wrong.What's the downside to being overprepared for a launch? I realize running servers costs money but like, that seems to be a pretty important part of an online game. If every MMO of all time is plagued by this issue, why does it recur?
There are definitely people at 50 doing 50 stuff already. I've played a decent amount, but I work 60 hours a week so all I've managed is to get my Marauder to 27. A buddy I play with has just unlocked the Scholar.
Goddamnnn this launch... I mean 2-3 hour long queues suck but at least you know you'll get in. With FFXIV I have tons of mates who literally cannot even play whatsoever as they're unable to even make a character. I don't see why they continue to put these terrible restrictions on rather than actually try to fix the problem, it's almost like they just want people to bugger off so that things settle down themselves...
Because companies are cheap and don't want to pay for extra servers that are going to be ghost town in a few months. They've also found that huge congestion during launch week doesn't negatively effect revenue in a significant way.
It's probably because then you'd need to start merging servers and all because you may've had plenty of servers for day one but a surplus for the long haul. More fiscally sensible to grit your teeth and deal with launch issues.
Though a FEW extra servers and discrete NA/EU ones would've likely made a huge, huge difference given how lopsided Japan is relative to their userbase.