How much are they charging to upgrade to the digital CE?
How much are they charging to upgrade to the digital CE?
$20 for 4 cosmetic items >.>"
Does it also include the coeurl mount? :O
I actually looked into that briefly; I don't think you can have both linked to your account atm. Don't know if that will ever change. I've had my physical token linked to my account since FFXI, but I think the phone app would be a nicer route for anyone who doesn't use a token currently.
To be fare, I've had my token for years and it's still truckin'.
You can only have one security device...its either app or token, never both.
Any MRD/WAR have a preference in Attributes? Supposedly STR reduces damage taken and compliments the life leech skill and DPS, so I'm leaning that way as opposed to VIT
Does it also include the coeurl mount? :O
I'm not saying it to excuse their actions. I agree they absolutely should have prepared better. I just saying this is the logic companies use when they make these decisions. They don't care that certain people will be unhappy for a week at launch because they feel there won't be a significant enough dropoff from it to justify the cost of more servers. Companies have been doing it for years and it has shown the damage to their reputation for something like this is minimal in the long run.There really isn't an excuse. People want to pretend there is, because that's comforting, but that doesn't make it true. Cheap is not valid reason, because it's cheaper to rent servers than to have people hate your product. You can rent server and infrastructure in todays world, its not permanent infrastructure you need to pay for after you don't need it. It's way more expensive to launch a failed MMO than it is to pay for unneeded servers for 3 months. The damage to the reputation of the company is also more expensive than renting more servers. There is just no reason other than ignorance or incompetence. I know people want it to be something else, but multiple companies failing at this proves nothing other than there a lot of incompetent people in the business. These technical challenges have solutions that exist and can be implemented ahead of time. I'm not saying you can go from broken like it is now to 100% fixed in short order. However, they absolutely could have built it to handle this load without problems.
There really isn't an excuse. People want to pretend there is, because that's comforting, but that doesn't make it true. Cheap is not valid reason, because it's cheaper to rent servers than to have people hate your product. You can rent server and infrastructure in todays world, its not permanent infrastructure you need to pay for after you don't need it. It's way more expensive to launch a failed MMO than it is to pay for unneeded servers for 3 months. The damage to the reputation of the company is also more expensive than renting more servers. There is just no reason other than ignorance or incompetence. I know people want it to be something else, but multiple companies failing at this proves nothing other than there a lot of incompetent people in the business. These technical challenges have solutions that exist and can be implemented ahead of time. I'm not saying you can go from broken like it is now to 100% fixed in short order. However, they absolutely could have built it to handle this load without problems.
There really isn't an excuse. People want to pretend there is, because that's comforting, but that doesn't make it true. Cheap is not valid reason, because it's cheaper to rent servers than to have people hate your product. You can rent server and infrastructure in todays world, its not permanent infrastructure you need to pay for after you don't need it. It's way more expensive to launch a failed MMO than it is to pay for unneeded servers for 3 months. The damage to the reputation of the company is also more expensive than renting more servers. There is just no reason other than ignorance or incompetence. I know people want it to be something else, but multiple companies failing at this proves nothing other than there a lot of incompetent people in the business. These technical challenges have solutions that exist and can be implemented ahead of time. I'm not saying you can go from broken like it is now to 100% fixed in short order. However, they absolutely could have built it to handle this load without problems.
I'm not saying it to excuse their actions. I agree they absolutely should have prepared better. I just saying this is the logic companies use when they make these decisions. They don't care that certain people will be unhappy for a week at launch because they feel there won't be a significant enough dropoff from it to justify the cost of more servers. Companies have been doing it for years and it has shown the damage to their reputation for something like this is minimal in the long run.
...Could you at least manually replace the (assuming it is) cell battery inside?
If you want in the free company, go pm a officer guy on the first post!
has anyone tried entering their activation code while logged into the game?
SE needs to put and option to avoid targeting Carbuncles/NPCs in battle. So infuriating if you're using a controller.
The thread is massive and I couldn't find the info in the OP, so here's me asking:
FF11 was incredibly solo-unfriendly. While I love my social interaction in MMOs and such, I have a lot less time to play them a lot nowadays, so this means I typically mostly solo. How solo-friendly is FF14? Is it possible to level all the jobs to max level or so while mostly soloing or is this going to be another "You didn't pick the right job, so screw you, you'll never get group invites" type of thing?
SE needs to put and option to avoid targeting Carbuncles/NPCs in battle. So infuriating if you're using a controller.
I recall seeing something like that in the character settings menu, but it also affects out side of combat situations agaik.SE needs to put and option to avoid targeting Carbuncles/NPCs in battle. So infuriating if you're using a controller.
If they really think that they are beyond clueless. Square's reputation isn't just in the toilet, it's swirling to the bottom. Any further damage to their reputation could cost them infinity dollars.
Today I learned about allowances. How is man supposed to level crafting a gathering skills?
You can only do a limited number of Guildleves. Essentially you get 3 allowances every 12 hours (which stack) and once you run out you can't do Leves any-more. I was just spamming some to get my carpentry up and then ran out, the time and cost of levelling it any other way seems ludicrous (once you start needing items from other craft jobs) so I feel like I've been road-blocked.
Any MRD/WAR have a preference in Attributes? Supposedly STR reduces damage taken and compliments the life leech skill and DPS, so I'm leaning that way as opposed to VIT
The thread is massive and I couldn't find the info in the OP, so here's me asking:
FF11 was incredibly solo-unfriendly. While I love my social interaction in MMOs and such, I have a lot less time to play them a lot nowadays, so this means I typically mostly solo. How solo-friendly is FF14? Is it possible to level all the jobs to max level or so while mostly soloing or is this going to be another "You didn't pick the right job, so screw you, you'll never get group invites" type of thing?
Its pretty solo friendly. Of course you will still need a party at some points. Also all jobs seem pretty useful so far.
You can solo most things, other than the dungeons (some of which are required to progress with the story) and certain battles. There is the Duty Finder (instance queue, like WoW's) which randomly matches up players to form a light party (tank, healer, 2 dps).
Any MRD/WAR have a preference in Attributes? Supposedly STR reduces damage taken and compliments the life leech skill and DPS, so I'm leaning that way as opposed to VIT
think so?
warrior of light hat, balhamut chocobo hat. that mount. and something else?
Digital CE should include the coeurl mount, baby behemoth, warrior of light helm, and the chocobo behemoth barding.
They so. There's a whole section in character settings about targeting filters.SE needs to put and option to avoid targeting Carbuncles/NPCs in battle. So infuriating if you're using a controller.
Any MRD/WAR have a preference in Attributes? Supposedly STR reduces damage taken and compliments the life leech skill and DPS, so I'm leaning that way as opposed to VIT
Care to tell us exactly how to set it up to avoid carbuncles? Cuz I thought I had it right but it still happens.Go into targeting options
What are the odds that SE will allow free server transfers for people who are forced to go JP at start? I hesitate to create a character there, but I also want to start playing now that the time is ticking.
I asked this yesterday and kinda got an answer and was able to tweak it some but I have some more questions about targeting.
It basically boils down to this: I click on every target. I dont use auto target, I dont use tab, or a controller. Is there a way that I can make it so that, when my weapon is unsheathed, I can only click on enemies and party members?
I have it set in a way that I can only tab through enemies when unsheathed but I can still click on anything and everything. Theres a setting called "click filter" but I cant figure out what it does for the life of me.