I do. I haven't tried to utilize them. Thanks!Do you have a FC?
I do. I haven't tried to utilize them. Thanks!Do you have a FC?
After 40 tries as a tank I can't find a group that can beat Titan. He'll only got past the heart once and that was my first run. Any tips for finding an experienced group of dps's?
Who's waking up early to watch the live letter ?! ?!
Oh wow, that's tomorrow. I nearly forgot. I'll definitely try to wake up an extra hour early for it.Who's waking up early to watch the live letter ?! ?!
After 40 tries as a tank I can't find a group that can beat Titan. He'll only got past the heart once and that was my first run. Any tips for finding an experienced group of dps's?
Did the servers go down early or something? I was in the middle of a WP run when I was DCed, but I haven't been able to log back in since. Going to try again when I'm done typing this.
Edit: Yeah, no dice. Can't even get the North American server-list to populate.
Maintenance for a few hours.
maybe i'll watch it, maybe not.
farming shards is a pain in the ass. they couldnt come up with a better mechanic than that?
maybe i'll watch it, maybe not.
farming shards is a pain in the ass. they couldnt come up with a better mechanic than that?
Setup a tv nearby and watch a movie or some TV series. I'm tempted to borrow my sister's copy of CSI Miami to kill the time while gathering.
How long will this run? Someone post a summary please!
NOOOO! They're going to fix Double Flare for Black Mages, probably via a cooldown. ~_~
Also, it sounds as though they're going to give a bit of extra time for people to get out of AOE spots, at least for end-game/Primal content.
Flare uses all of your Mana in-return for great AOE damage. Basically for Double Flare you begin by using Flare, at around 500 or so Mana, Convert to regain your MP, Swiftcast, and Flare once more. All of this can be done with a second or two for crazy damage, even more so if you use Raging Strikes.Wait wait wait, what's this double flare?
And yes sounds like they are trying to institute a fix for getting out of aoe lag for endgame primals and pvp. That would be nice.
Its true that MNKs get a 10% dmg boost? what about DRGs? MNKs already can deal more DPS than DRGs
He said all melee DPS is getting a damage boost in some way, and used monk as an example. Monk's positioning bonus is getting an increase.
Flare uses all of your Mana in-return for great AOE damage. Basically for Double Flare you begin by using Flare, at around 500 or so Mana, Convert to regain your MP, Swiftcast, and Flare once more. All of this can be done with a second or two for crazy damage, even more so if you use Raging Strikes.
It sounds as though they might be incorporating a CD on Flare to prevent this so you can only cast it once within a certain time period.
If there is I don't know about it.Oh ok gotcha. Thought there was a glitch I didn't know about or something.
Yeah, that's disappointing. I was hoping to group with 23 other GAF FC members.Damn. You can't form your 24-man group yourself, you can only form a party of 8 people and get matched with two other groups in 2.1. They want to address that for future patches I guess.
Damn. You can't form your 24-man group yourself, you can only form a party of 8 people and get matched with two other groups in 2.1. They want to address that for future patches I guess.
Awww man. No 24-player GAF megaruns.
Damn. You can't form your 24-man group yourself, you can only form a party of 8 people and get matched with two other groups in 2.1. They want to address that for future patches I guess.
Gobiln pet. Tonberry pet. Sylph pet. omg.
Q1: Please tell us about dragoon adjustments. Also, you mentioned that you wouldnt be making dragoons invincible while jumping, but can you explain why this this cant be done, when black mage has something similar, and other constant damage actions.
A1: First, regarding invincible while jumping, jumps are attack actions. Black mage and other such actions have their own effect and after a set period of time the effect wears off, and they consume an action slot. Making you invincible while jumping would enable you to become invincible while attacking so we do not have any plans to do this.
Next, in regards to dragoon adjustments, last time we discussed warrior adjustments because it was a special case due to the fact that there was a mistake in balancing which gave paladin clear advantages and is also a large scale adjustment.
With that said though, I wont go over all of the adjustments, but I would like to touch on a bit.
Well be making adjustments to recast times for lancer and dragoon, reducing the time in which movement is locked after jumping, and improving the area where dragoons land after jumping. Overall they will be receiving a 10% DPS boost.
(Video shows off each jump)
With this, it will be possible to move after you jump, so you will be able to dodge quickly after.
Q6: Please tell us about the adjustment details on other jobs other than the dragoons.
A6:
Monk:
The buff effect of Greased Lightning will be increased. In addition, the amount of bonus damage monks will be able to do from behind a target will be increased.
Bard:
We have made adjustments to certain cross class actions that the bards can set.
Black Mage:
While we focused on buffing the melee DPS classes/jobs for this patch, we do not have any plans to buff the black mage job. On a side note, there was a bug that caused players to be able to use flare twice in a row, but that will be addressed.
Well, if we all queue together, I think it's very possible we'll get matched up.
Would be nice if they let me cast spells while moving.
Considering how many ppl are most likely going to sign for it as launch, I wouldn't count on it, eh.
But seriously, what's with this game and not having the most basic function? I could sort-out and make alliances in FFXI years ago, ffs.