Aw... I wish Sargatanas had parties like that.
Thank you guys for the help!
Thank you guys for the help!
Am I missing something? Where are these bard and paladin nerfs that are making everyone reroll?
Am I missing something? Where are these bard and paladin nerfs that are making everyone reroll?
New live letter update today?
http://jp.finalfantasyxiv.com/lodestone/topics/detail/e79a23a0a176ce3ff74416201cd17adac5d0fe64
There are no paladin nerfs. Shield oath's threat generation is getting fixed (it currently doesn't really do anything, so that's good) and cover's range is being almost doubled.
I wouldn't say it doesn't do anything. You do get a threat gen increase. But the effects of it's increased threat generation are pretty muted as I discovered the hilarious way.
Cover is still awkward and situational tho. I can't think of a situation where I've had to use it, or where using it would have significantly helped a party.
Aw shit, the database updated with stats for new items.
http://na.finalfantasyxiv.com/lodestone/playguide/db/item/?order=5
Warrior extreme primal axe is perfect! Accuracy/parry. I'll take a deeper look at the PVP gear when I wake up tomorrow.
2.1 items are up on the lodestone: http://na.finalfantasyxiv.com/lodestone/playguide/db/item/6dc14414b01/
Aw... I wish Sargatanas had parties like that.
drg one is shit
I've saved my healer enough times with Cover until I could get my aggro back from him that I wouldn't say there are no situations where I haven't significantly helped a party.
Here's a perfect example of how using Cover saves a raid. I messed up on the snap aggro required to grab the 2 Clockworks at 4:16 and our WHM had them on him. I couldn't get them off and his HP was dropping so I put Cover on him, that gave him breathing room so I could get aggro off him and we finished Turn 4.
I might see about introducing it into my gameplay now, but it's awkward to use on a controller without a macro. Seeing as we're getting an additional eight slots, however, I have no reason not to at least try to use it. It won't be regulated to the second set of abilities to be forever unused.
I have the same problem dealing with all the skill while playing on a controller. And now they are adding PVP skills aswell? How am I going to handle this with a controller on PS3 lol?
Oh don't get me wrong. I have no problem using every other skill on a controller, and I tank like a champ on one. It's just Cover. A macro to make it target the target's target makes it much easier to use.
Are you trying to say you cant use macros on PS3 or a controller? Because you can.
Really people who think PS3 players are at a severe disadvantage are totally wrong. The only problem I have on PS3 is that i exit cutscenes longer than the rest, but only by no more than a couple of seconds
New goobbue mount is 120.000
http://na.finalfantasyxiv.com/lodestone/playguide/db/npc/npc/bc33445b21a/
Odds are that is just the gil cost, and there is a rep requirement to buy it as well. That npc looks to be one of the new rep related things.
"low cost" ._. I've never had more than half of the gil the beastmen mounts cost.
New goobbue mount is 120.000
http://na.finalfantasyxiv.com/lodestone/playguide/db/npc/npc/bc33445b21a/
Also best drinking game ever..
Watch a live stream and do a shot whenever someone in the stream says hai!
Reinheartv said:YoshiP is saying it was set this way so players dont buy out all the lands right away and end up in situation where none is available. RMT estimated gil has been removed from their amount, they checked how much gil the FCs have and got the estimates. with battle alone you should be able to earn 15000-18000, little bit over 20000 gil with role bonus every day. If you farm 7 days thats good amount X number of members. Its set so players can buy in 3 month time. He says again he will look at situation and make adjustments. The information posted on the patch notes it the highest amount and most likely not much people will buy, he wants people to use this as example to have players talk over how to gain the gil to purchase