What classes did you play in 1.0?All these abilities on my character have become quite foreign. Are there any helpful guides you would recommend to get me up to speed on how the battle system has changed since 1.0?
Contrary to what kiryogi said, if you really want to learn from basics up, you would probably do well to do the dungeons. The first five or so dungeons (Sastasha, Tamtara, Copperbell Normal, Halatali, Totorak) are cakewalks, but they pretty much slowly introduce mechanics that teach even the absolute freshies how to deal with environmental elements, noticing how adds affect a boss (giant line running from add to boss, adds that head for boss that cause damage to whole party, etc.), introducing dodging aoe, and all-around just letting people get used to how party play differs from solo play.
If you want to know how your jobs/classes should play specifically, you'll have to ask someone about that.
What I heard:
- Monks are all about Greased Lightning, even if they die
- Dragoons are two things: Jumping, and dying to cleaves
- Bards are third person shooters because they can strafe and shoot, there's also something about songs maybe
- Black mages are Manawall makes us invincible!
- Summoners are about using the wrong summon for the encounter
- Paladins are cooldowns
Warriors areMarauders are cool in pvp
White Mage
Scholar
Maybe Summoner
So ask someone else how to play >_>