I know that item level is not the same as character level. That was the whole point of my first post about the matter.
I know that item level does not increase the level required to use it. I'm saying that it should be the level required to use it, because why not. Nobody gives a damn about your character's level anyway, so why have that and item level be two separate numbers that define your character?
Because the stats a player would gain, would mean a whole reset of mobs every time a new sets of gears are released
Lets say you want to do away with ilvls, just chars to 90, gear just used at those levels
Now to make the zones matter, you would have to upgrade most mobs by 30+ levels in the higher areas to compensate for level 90 characters running around
Now you force players that are lower than 50 be at a huge disadvantage to even go through a zone, punishing them for not leveling up quicker
Character level really is a soft cap for Eorzea at large
Your above the level 49 mobs, but your gear that you wear makes it easier for you to survive an onslaught
ilvl just helps everyone overall, it stops the world from being barren as fuck
Every player can reach the plateau and start going above it, but you won't get punished for being below it also
Also having to level a char from 50 to 90 would be an ungodly grind the way the XP curve was trending, it would really have made people stick to a job or two, and not push to complete jobs and help people complete parties by filling in roles not available at the moment
There would be such a huge tank shortage, cause if you had to take a tank to char level 90, then get it geared up, by the time you finished, most wouldn't want to risk of allocating time and resources to start again on a new job for the most part
From personal experience, I started BLM so I got to see how mobs worked, how tanks held hate/positioning, I was outside looking in
Picked up PLD to see it from inside out perspective, enjoyed it more, swapped to tank as main role
Tried DRG to see how and why these DRG always moved so much and a good tank always kept the positioning perfect so DRG don't need to move so much
Now I understand 3 roles completely so far
If there was a huge grind to 90, I might have stayed BLM and not thought about taking GLD to 30, level up sub classes to 15, then take PLD from 30 to 90
50 just means your competent enough that you at least understand your class/job
ilvl just refines and hones in on what you want to take advantage of stats wise from then on