I have no idea what that is, but my justification goes beyond what the dev has said, but to a more logical standpoint why they won't do it, of course if you read that, that is.
I have no idea what that is, but my justification goes beyond what the dev has said, but to a more logical standpoint why they won't do it, of course if you read that, that is.
Infamous lvl 49(?) FATE. It allowed "easy" and "fast exp" by using the fact enemies will keep popping unless you killed certain ones. It was allowed in the first weeks until it was patched later (I think it was because griefing started to spread, people would try to held hostage other players with the menace of killing the enemies that would inmediatly end the FATE)
Problem is, for most things, unless you're rolling a straight static rotation that wouldn't really work without peppering a bunch of additional keys just to prop it up, which is no fun.
Expansions might get a little scary in this game for controller/console users unless they take precautions and remove some of the ability bloat that plagues hotkey MMOs as they add new things.
A lot of rotations in this game are fairly static. I don't know about monk rotations, but I think this would work just fine for WAR and DRG rotations.
In 1.X Garuda could be easily blasted just burning it with BLM then they quickly said it was a mistake in how they designed the battle and then they changed it.
Probably. I could see your proposed macro working if they slipped in the ability for combos to show up as their own move.
/ac "Heavy Swing"
/ac "Combo Skull Sunder"
/ac "Combo Butchers Block"
Or whatever the moves are called.
No, you're right. I was in a hurry and didn't double check the names earlier. XD
But, yeah, it might not work for every class. I have no idea what funky rotations there are in the Monk class. For most classes though the rotations appear relatively simple. So being able to map a combo to a single button should work, if, they ever decided to let people do it.
They may have to at some point actually. It really depends on how many additional abilities they add when they start upping the level caps.
If you're a healer [or a Dragoon, for that matter] our Coil group is a treasure-trove of riches. Loot falls from the sky and suffocates us all.But I hear you guys already have full i90 healers, and look, kagari is starting the arcanist quest line. Time to play scholar kagari and get that healer chest piece from coil. Bookey was looking super fly in it last night during chimera
But if they considered it a exploit or a problem with how the battle was designed they would have said so. In 1.X Garuda could be easily blasted just burning it with BLM then they quickly said it was a mistake in how they designed the battle and then they changed it.
Is 100% different in how they reacted now. As studyguy said this will likely affect in how they will design future content, but I don't see any reason to backtrack from these comments.
If you're a healer [or a Dragoon, for that matter] our Coil group is a treasure-trove of riches. Loot falls from the sky and suffocates us all.
I really am convinced that it's the game's way of telling me to level a healer. It seems Kagari learned this ahead of myself, as did a few more members in the group. I'm not sure how long I will last before leveling one myself. This game, at least Coil and towards my group, is very cruel. ;_;
Hey guys,
Attempting Twin seriously for the first time this week. I main as a DRG, is there anything special I should know or is a video enough to give me an idea of what to expect. They've cleared before multiple times and if I do well I should be moving into these guys' static so I don't want to fuck up too badly.
I'll take any tips you've got. thanks
Hey guys,
Attempting Twin seriously for the first time this week. I main as a DRG, is there anything special I should know or is a video enough to give me an idea of what to expect. They've cleared before multiple times and if I do well I should be moving into these guys' static so I don't want to fuck up too badly.
I'll take any tips you've got. thanks
Hey guys,
Attempting Twin seriously for the first time this week. I main as a DRG, is there anything special I should know or is a video enough to give me an idea of what to expect. They've cleared before multiple times and if I do well I should be moving into these guys' static so I don't want to fuck up too badly.
I'll take any tips you've got. thanks
Monk class macros work because you simply can't use certain moves unless you're in the proper stance. This is unlike every other class because you can still do moves without comboing into it. If you order the moves correctly in the macro, the macro will try to fire off whichever works first.
I don't use macros on my MNK but it certainly works and the advantage of simplifying one's hotbar is always valid.
Monk class macros work because you simply can't use certain moves unless you're in the proper stance. This is unlike every other class because you can still do moves without comboing into it. If you order the moves correctly in the macro, the macro will try to fire off whichever works first.
I don't use macros on my MNK but it certainly works and the advantage of simplifying one's hotbar is always valid.
In theory they work, in execution they will often clip back to Bootshine or Dragon Kick because the game is latency heavy and the client and server simply do not always agree agree.
Even if they do work it's still supppperr clunky. I tried it for the sake of trying it then moved right on back.
Can I somehow skip the main parts of darklight armor as a Warrior? It looks really shitty :/
Can I somehow skip the main parts of darklight armor as a Warrior? It looks really shitty :/
And Yoshi wonders why there is a tank shortage.
Can I somehow skip the main parts of darklight armor as a Warrior? It looks really shitty :/
Crystal Tower.
Laziness aside I kind of like the DL armor for tanks.
Then again I usually prefer full sets of armor. I ran all of Demon's Souls with the starting Fluted Knight set zzz.
Crystal Tower.
Laziness aside I kind of like the DL armor for tanks.
Then again I usually prefer full sets of tincan armor. I ran all of Demon's Souls with the starting Fluted Knight set zzz.
I just think the posturing is funny, like you can't move your neck at all and it looks so awkward.
That, and there are zero options to see your characters face. I, kinda forgot what he looked like there, for awhile. XD
If you're a mage and you wear those darn cowls, there's a good chance you'll forget what your character looked like, I know I did when I leveled WHM.
moar RELIC TIME
Ah, uh, went grocery shopping, caught in a bad storm. Should be back in time for Twintania practice. Just letting everyone know, so you aren't wondering where I am.
Bah, snow!!!
If you're a mage and you wear those darn cowls, there's a good chance you'll forget what your character looked like, I know I did when I leveled WHM.
moar RELIC TIME
Garuda is such a wench. I've tried the fight almost 20 times now and still no win.
Speaking of, when she does her 'destroy all remaining pillars' attack I always get caught in it and die no matter what the state of my pillar is. I'm assuming that attack is a defense check? Or a gear check.
Reckoning's damage isn't affected by if you're hiding behind a rock or not, only how many rocks remain.
Oh. Now it all makes sense. So it's a gear check and a 'how well have you defended your pillars' check.
I still see no bard ct hat, the best hat, and where is all the allagan?
MogCakes, you're a SMN, correctamundo? Swiftcast Tri Disaster when the plumes appear around Garuda so they won't go flying everywhere for a moment, allowing everyone else to AOE them to hell and back. It works, I'm a SMN
I wish people had a clearer idea regarding the stat weights for MNK. MNK is my 2nd 50 class, and I am done with spending myth on my 1st 50. I'd rather not spend myth on MNK pieces when I can get similar pices from Coil. The MNK in my Coil group already has most of the drops from first few turns. I got the Allagan pants to drop, but most BiS sets prefer the myth pants.
MogCakes, you're a SMN, correctamundo? Swiftcast Tri Disaster when the plumes appear around Garuda so they won't go flying everywhere for a moment, allowing everyone else to AOE them to hell and back. It works, I'm a SMN
If you're a mage and you wear those darn cowls, there's a good chance you'll forget what your character looked like, I know I did when I leveled WHM.
I wore no cowls from 0 to 50 on BLM. It was a conscious decision but I had no problems leveling it up.
Now I wear the CT chest and no cowl at 50 either.