PLD are pretty great for add duty too, since if you are on adds you won't have Titan for line bombs you can use big cooldowns to eat the first set or even stand in goo without effecting you much. Tempered Will and HG ignoring landslides is great too (or for when it's Monday night SE's servers are porked and you're lagging hard)In the party I roll with, the first tank to pull doesn't get ads. Since I was WAR, I got the ads. WARs have the best agro generation and a perfect toolkit for picking up those little buggers and keeping them planted.
Aggro should not be an issue for either tank, especially if you're properly queuing up threat combo before spawn.
LB3 won't one shot it, with a full i90 weapon group it does like 80-90% I think? Having DPS spare a few seconds by dpsing big while Final Heaven is being cast is better than risking a big and little detonation at same time.If only LB2 is ready then obviously the other dps help out to make sure it goes down, but in the case that LB3 is ready and other DPS isn't needed, should the others just sit there and wait for it to go boom?
What sucks is that they clearly can change this, like how they removed the wind up on Overpower, but they choose not to. Getting rid of long wind up animations would be such a huge QoL change for tanks, and I'm sure a few others too(Benediction fail is almost as common as HG fail)This is pretty much the only MMO I've ever played where skills trigger after animations and not before. Every other MMO triggers the skill and then plays the animation. There are many good reasons why other games do it that way which Squenix seem blissfully unaware of. Which is typical of them. Please understand.
In a group with good dps you'll likely only get two-three hits on back rock to begin with, but that's not the idea, you should stay until that thing is broken if you are OT. The next MB doesn't come until after a stomp then weight pre-heart, it doesn't come until after stomps post. You have more than enough time.Okay, so, reading back on various replies. Looks like I shouldn't be ignoring the front rock at all, but should only land a hit or two on the back rock, so I can promptly get into position after Landslides.