I went into Brayflox as marauder by mistake. We couldn't even beat the first few mobs. He might be being a dick about it, but you really do need defiance post 30.
Is playing solo without a job crystal on that much more effective?
Is playing solo without a job crystal on that much more effective?
That said, glamours can be used as follows:
They can be used on all gear the same or lower equipment level than your current gear.
After using a glamour prism, the gear being copied can be entrusted to your retainer.
As long as the base gear and the gear being copied occupy the same number of gear slots, you can copy the appearance of any gear equippable by your current class or job.
It may seem a little tricky at first, but it's actually quite simple once you get the hang of it. You can even copy the appearance of gear that's been dyed. With this update, players will finally be free to follow the various fashion trends of Eorzea.
Other features coming in patch 2.2 include master recipe books for crafters, gardening for free company estates, new hair styles, retainer ventures, big fishing, a challenge log, new mounts, and more. Disciples of War and Magic may also want to dust off their relic weapons if they aren't still using them, as an opportunity to unlock their true powers will present itself.
We also have a trailer for patch 2.2 in the works, courtesy of Assistant Director Takai, and it should be ready fairly soon. I can't promise that we'll show you everything, but we're sure you'll enjoy it all the same.
Stuff of nightmares.
Says he'll be enemy in the new Ampador dungeon.
Yeah, it can be rough. I had a similar experience in Haukke as a 29 MRD with a 31 DRG. What rotation are you usually using?Is there a problem with low-level tanking? I've been levelling up Gladiator on and off for a while and find that it can be a bit of a hardship, possibly even off-putting to new players. My experience has been that if you're at the lowest level, or one above the lowest, for a particular dungeon it's hard or even impossible to keep aggro from level-synced DPS. I just exited a Toto-rak run as a level 24 GLD, very well geared and knowing exactly what to do to maintain aggro (thanks to advice from FC friends and having already levelled Warrior), but found it a struggle to keep above the level-synced Lancers aggro. As soon as we got to a boss he popped his cooldowns and it was game over, aggro switched to him and nothing I could do could bring the boss back until his buffs had run out. This has generally been how I've found tanking these low-level dungeons, it's a nightmare until you're level-synced or close to it because the DPS just generate way more aggro than you.
I can easily imagine a scenario where a new tank tries out a dungeon, perhaps doesn't know or doesn't have access to the best gear and is still figuring out the best ways to maintain aggro, and is grouped with a bunch of level-synced DPS who pop all their cooldowns and continually rip aggro. Even if they don't hurl abuse at the tank it's still going to be disheartening and possibly make them consider rolling a different class. There's a huge lack of tanks across all levels and I do wonder if this is part of the reason why.
Is there a problem with low-level tanking? I've been levelling up Gladiator on and off for a while and find that it can be a bit of a hardship, possibly even off-putting to new players. My experience has been that if you're at the lowest level, or one above the lowest, for a particular dungeon it's hard or even impossible to keep aggro from level-synced DPS. I just exited a Toto-rak run as a level 24 GLD, very well geared and knowing exactly what to do to maintain aggro (thanks to advice from FC friends and having already levelled Warrior), but found it a struggle to keep above the level-synced Lancers aggro. As soon as we got to a boss he popped his cooldowns and it was game over, aggro switched to him and nothing I could do could bring the boss back until his buffs had run out. This has generally been how I've found tanking these low-level dungeons, it's a nightmare until you're level-synced or close to it because the DPS just generate way more aggro than you.
I can easily imagine a scenario where a new tank tries out a dungeon, perhaps doesn't know or doesn't have access to the best gear and is still figuring out the best ways to maintain aggro, and is grouped with a bunch of level-synced DPS who pop all their cooldowns and continually rip aggro. Even if they don't hurl abuse at the tank it's still going to be disheartening and possibly make them consider rolling a different class. There's a huge lack of tanks across all levels and I do wonder if this is part of the reason why.
Live Letter 55:
http://forum.square-enix.com/ffxiv/...roducer-LV-(03-13-2014)?p=1943208#post1943208
2.2 March 27th.
My god that new coil stuff looks glorious.
Producer Letter 55:
http://forum.square-enix.com/ffxiv/...roducer-LV-(03-13-2014)?p=1943208#post1943208
2.2 March 27th.
As long as the base gear and the gear being copied occupy the same number of gear slots, you can copy the appearance of any gear equippable by your current class or job.
Producer Letter 55:
http://forum.square-enix.com/ffxiv/...roducer-LV-(03-13-2014)?p=1943208#post1943208
2.2 March 27th.
As long as the base gear and the gear being copied occupy the same number of gear slots, you can copy the appearance of any gear equippable by your current class or job.
Level-synced gear is equivalent to whites, so it's actually worse than the pinks and greens you find at the dungeon. What usually happens is the tank doesn't have a full set of the dungeon's iLv while the synced people have a full white set and that brings a bit of aggro issues.My experience has been that if you're at the lowest level, or one above the lowest, for a particular dungeon it's hard or even impossible to keep aggro from level-synced DPS.
Gil spam has been through the roof the last day or so, for my server at least. It's like... tripled in frequency and blacklisting hasn't been helping much. I wish they'd start being more aggressive with battling this nonsense. Better account security and anti spam restrictions against sending random messages and constantly pulling searches would be a start.
Also would be great to have a WoW-esque reporting system so I don't have to fill up my blacklist with these things to make them shut up.
It reminds me of Salvage from XI... I hope, for the sake of old wounds, I don't need to explain in much detail why that is a very bad thing
Seeing all those calls for a SCH in the GAF FC last night made me sad - I'm so far from relevancy!
Speaking of which, I'd like some advice: I'm planning to level my ACN to 20 so I can unlock a chocobo and then switching to CNJ for the eventual SCH cross class skills & the ability to do early dungeons as a healer instead of dps. Any flaws in this? Any thoughts on a better path to building my SCH?
I'm also dumping all my points into Mind, fyi.
Producer Letter 55:
http://forum.square-enix.com/ffxiv/...roducer-LV-(03-13-2014)?p=1943208#post1943208
2.2 March 27th.
I'm not gonna beat T5 before 2.2
Fail.
So do i... damn. :/
I'm not gonna beat T5 before 2.2
Fail.
Seeing all those calls for a SCH in the GAF FC last night made me sad - I'm so far from relevancy!
Speaking of which, I'd like some advice: I'm planning to level my ACN to 20 so I can unlock a chocobo and then switching to CNJ for the eventual SCH cross class skills & the ability to do early dungeons as a healer instead of dps. Any flaws in this? Any thoughts on a better path to building my SCH?
I'm also dumping all my points into Mind, fyi.
2 more coil lock-outs it is then.
Producer Letter 55:
http://forum.square-enix.com/ffxiv/...roducer-LV-(03-13-2014)?p=1943208#post1943208
2.2 March 27th.
I don't know why that's bad. Please explain so that I can vicariously experience your suffering. All I remember about FFXI is spending my life in Valkurm Dunes. On Xbox.
Lamia
That Fucking Bee
That's a good idea - it's exactly what I did. CNJ to SS, ACN to 30, SCH 31-50, THM to SC. Healing in dungeons as CNJ gives a pretty good crash course on healing basics and queue times are short too, which is nice.
When you start doing SCH healing, it'll feel like autopilot with Eos for a few instances but eventually you'll want to Obey sets with Embrace macro'd in and Rouse+WD.
I'm SCH and I raised CNJ to 30 before I raised ACN to 30. Mainly this is because I wanted the unicorn mount but it did help to do CNJ to get the feel for healing in those early dungeons.
Well, the short version is that Salvage was a level 75 event that had terrible drop rates that I spent dozens, maybe hundreds, of hours over several months doing (with a static, mind you, so it wasn't like I was getting screwed out of gear by randoms) and had absolutely nothing to show for it. It also required absurd amounts of legwork to even be able to do.
Longer version: Bees. Ugh. That room broke me. Wasting hours being bored out of my mind in bee room in Salvage looking for that <1% pop rateNM with a <1% drop ratecompletely seriouswas the last straw.less serious, but we still never saw the drop
For those unfamiliar with Salvage, this particular room was a room of 3 portals from which really weak bees would spawn in rapid succession. They were weak and died easily and dropped nothing, meaning they were very boring to fight. Each spawn there was a tiny chance that it wouldn't be a normal weak bee, but rare spawn bee. This rare spawn then had a tiny chance to drop one piece of low level gear that you needed to combine with 2 other drops from other places in Salvage to actually make the level 75 good piece.
tldr: Of course, ARR's content design is nothing like Salvage from XI, so it's not like I'm worried about that. The reason I say those screenshots remind me of Salvage is that in Salvage youpunched the crap out of lamiawent in naked and unable to use any gear or skills andthat looked like that medusa-thing in the pic, surrounded by architecture that was reminiscent of the preview picture.onee-chans
In fact, here, have screenshots from 2010:
Anyway, this is ARR thread so I'll stop here. Thanks for picking at old scabs
There will be a power-up for the relic weapon too, nice.
Probably have to beat all four extreme Primals to get it to +2, which means... I'll never see a +2 weapon, lol
Inb4 10 tomes per run.Nah, will be with the new tomes that you can get on the new dunegons. I'm sure of it.
There will be a power-up for the relic weapon too, nice.
Two weeks to learn T4... and two weeks to have a fancy piece of Allagan gear before everyone and their mother gets some and everyone starts drooling over iLv100 stuff
You say that like everyone will be able to beat T5 hahaha.
I fully expect complaining about how difficult T5 (and maybe even T4) are on the official forums hours after the 2.2 update. "I thought echo buff would mean we could all beat it" or something like that lol.
You say that like everyone will be able to beat T5 hahaha.
I fully expect complaining about how difficult T5 (and maybe even T4) are on the official forums hours after the 2.2 update. "I thought echo buff would mean we could all beat it" or something like that lol.
Nah they won't. As the Echo buff keeps on getting stronger with each week they said. So they'll keep waiting until they can survive things like dive bombs without having to dodge.
Echo won't help that (completely). If you get knocked into the "wall" by divebomb it's instakill even if you survive the divebomb hit. Twisters also instakill.
Do they actually instakill, or do they do something like 9999 damage? I mean an i90 WAR can survive meteor by KB or Ancient Flare.