Alternatively, nerf PLD!
Alternatively, nerf PLD!
Yeah, if you haven't got a Titan win yet don't go to the mercs. If I'm on (Remiel) let myself or my brother (Renault) know that you need it. Even if it was a complete carry (which I've never had to do, everyone I've helped has done their part) I'd rather it be me and for free than a merc.
Solo BRD on Turn 4 I had to sing my ass off. It was a blast. I hope more fights make me manage my songs more because I had to manage my tp, my mp, and make sure I had Ballad/Paeon off in time to pull out the big numbers.
In the later fights when the difficulty ramps up, BRD gets real.
Alternatively, nerf PLD!
http://na.finalfantasyxiv.com/lodestone/character/1207038/
can anyone tell me what i need for a AK run?
Almost there...
There is nothing quite like the demoralising hit of a 99% "you obtain nothing" or non-HQ craft. You want to play for a straight hour at that class with things on 1% screaming "ARE YOU GOING TO GIVE ME THE REVERSE, I THOUGHT NOT".
Sure, but you also don't have to weave out of the knight/soldier aoe, have less of a chance of getting hit by Pox, etc. etc.
Any other resources for DPS rotations on BRD? I know that that shit isn't hard. I've watched the MrHappy videos and so forth. Keep up your buffs and DoTs, pop your cool downs, so forth. Shit isn't difficult. However, I'm just starting the gear up process for the class after picking up an Ifrit Bow and I'm getting sick of seeing "not enough dps" on runs without offering any constructive advice. I don't even know if it's directed at me but I'm tired of it being said as if it's my bad. I can only do what I can do with the gear I currently have. =/
So, any other resources out there I can read? I'm trying to do my job "right" and I refuse to be carried through shit without putting in the work for it.
there's really not much to it, if you're actually playing it wrong then I dunno what to say. keep up dots, requiem (when blm/smn in the party), keep up with heavy/straight/straighter shot nonsense and keep your procs (like bloodletter and miserys end) somewhere you can easily see them when they're up and use them asap. I dunno what people here do regarding cds but I try to always pop internal release and barrage at the same time, and raging strikes in there too if it's up. It makes sense in my head to do it like that since thats when I'm getting the most amount of attacks in.
maybe someone who's smarter than I can give you better advice :x
Here is what I've been doing.
From start: (Quelling Strikes) Straight Shot > Bloodletter > Wind Bite > (if Bloodletter procs, then Bloodletter) > Venomous Bite > Heavyshot/Bloodletter when proc as filler. Back to straight shot when needed or straighter shot procs. Of course Bloodletter/Mercy's End when you can.
CDs: I pop barrage when its up and generally use one at a time as I figured using having one up all of the time is better than firing off everything and not having anything for a big chunk of time (unless big bursty type dmg is needed at some point). Perhaps I'm wrong on that front.
Songs: I'm still getting the hang of it but 95% of the time, I've had mage's ballad called for (as I haven't partied with many smn/blm).
doesn't seem to out of place honestly. regarding ballad, only cast it if the WHM/SCH is getting low on MP. If they're asking for it and they're not low on mana ignore them and if a BLM or SMN asks for it ignore them. Again, I'm not sure what the best use of CDs is but I do use a lot of them together since barrage gives so many more attacks than regularly. I might be the only one who does this tho, who knows!
Thanks for helping me out. At least I know I'm sort of on the right track.
I haven't done Turn yet, but the only songs I've NEEDED so far was ballad during Titan. I've had requests for Ballad just to keep runs faster but not really needed. Then I'll do Battle Voice Requiem on bosses in AK and such.
I'd love to know the algorithm behind some of that stuff. It really just doesn't make sense, and a lot of times it's super frustrating. 90% chance I'll obtain an item from gathering? Watch me "obtain nothing" 3 times in a row.
Picked up the Logitech K400 keyboard so I can use it on my PS3, this does work on ths system right? I asked in OT2, but trying to find a post on a mobile device is a pain.
turn1 is requiem up most of the time then ballad when/if WHM gets below 1k mana, put up soul voice and get him back up to 2.5-3k then turn it off. people constantly asking for ballad probably don't know it makes us do less dmg
Hmm we've never had to use ballad in Turn 1, even when first doing it, and we have two brds in our party
It sure does! I picked on up after I got fed up with a Bluetooth keyboard because it had crazy lag and it was messing up my typing. That one works great and the little track pad works great to move the UI bits around. It just plugs and plays, and since it isn't Bluetooth it should work fine with the PS4
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I'm just wondering exactly how much they would nerf BRD, let alone how.
I mean, there is the misconception that BRD just face-rolls everything but I really don't see it all that much. It has good DPS sure, but I think that the entire "it's the best DPS class ever" kinda tapered off in the past few weeks. And that's not even counting on how a lot of BRD is DoTs. Plus, its Limit Break is complete and total ass in an endgame environment where damage Limit Breaks are often really desired for a lot of fights. BRD can move around and shoot at the same time? Well... yeah, that's kind of the point of archery. And so many endgame bosses focuses on dodging AOEs of all kinds of ranges to the point where every class has to deal with it (except for maybe the tank in fights like Titan).
And despite all of this, BRD still has a great amount of its arsenal that is completely situational (Shadowbind and that jump back move), very TP intensive (all of its aoes), or completely useless (Foe's Requiem and Swiftsong). It could have been a good silencer, but outside of Chimera and maybe some Coil stuff, what other attacks are silencable/worth silencing? I understand that they probably intended Bard to be a support class, but outside of its damage, it's really only a MP/TP Battery at the moment.
Edit: Also, please, shorten the cool down on War Stun! D:
I'm just wondering exactly how much they would nerf BRD, let alone how.
I'm just wondering exactly how much they would nerf BRD, let alone how.
I mean, there is the misconception that BRD just face-rolls everything but I really don't see it all that much. It has good DPS sure, but I think that the entire "it's the best DPS class ever" kinda tapered off in the past few weeks. And that's not even counting on how a lot of BRD is DoTs. Plus, its Limit Break is complete and total ass in an endgame environment where damage Limit Breaks are often really desired for a lot of fights. BRD can move around and shoot at the same time? Well... yeah, that's kind of the point of archery. And so many endgame bosses focuses on dodging AOEs of all kinds of ranges to the point where every class has to deal with it (except for maybe the tank in fights like Titan).
And despite all of this, BRD still has a great amount of its arsenal that is completely situational (Shadowbind and that jump back move), very TP intensive (all of its aoes), or completely useless (Foe's Requiem and Swiftsong). It could have been a good silencer, but outside of Chimera and maybe some Coil stuff, what other attacks are silencable/worth silencing? I understand that they probably intended Bard to be a support class, but outside of its damage, it's really only a MP/TP Battery at the moment.
I party with a lot of people like you who think req is useless. You're not a good BRD if you think that, point blank. Put up soul voice + req then ask the BLM how his damage is going, it's essentially a free buff for the BLM (which is definitely the actual best DPS class)
you should start reading the abilities you get, they don't all suck.
This needs to happen. I am still baffled that the difference in stun CDs is so large.
The part that amuses me is that Yoshi admitted he's only actually played his own game up to Ifrit HM, of course WAR looks strong and amazing up to that point. When Yoshi actually reaches the Coil, assuming he ever does, then he'll see what is going on.
For the sake of BRDs, I hope Yoshi gets to Coil before he starts swinging that nerf bat everywhere.
I have never, ever, ever found Swiftsong useful in any context. Maybe it comes in handy for speed runs or something, but having to recast it after every battle is rather annoying. As for Foe's Requiem, lower elemental resistance might be nice, but I would probably rather use my MP to refuel MP/TP at clutch moments.
I have never, ever, ever found Swiftsong useful in any context. Maybe it comes in handy for speed runs or something, but having to recast it after every battle is rather annoying. As for Foe's Requiem, lower elemental resistance might be nice, but I would probably rather use my MP to refuel MP/TP at clutch moments.
You don't honestly believe that he is basing gameplay decisions solely based on his own playtime are you? >.>
The problem is that the need to refuel MP/TP is not always there. If you have a BLM is your party there's no reason not to use Foe in a lot of situations.
The first time I tried using Foe's Requiem in a DF group, the BLM flat out said that not much was different in his output, or just plain didn't notice. All the other times I have been partied with mage classes, no one has ever even brought up Req as an option. In hindsight, yeah, calling it useless might be an exaggeration. But in my experience, it has been extremely situational depending on DF make-ups, or just ignored in a lot of other situations.