Another FC has downed Twintania now .
second twintania doesnt sound as cool even if it is nonlegacy
Another FC has downed Twintania now .
Another FC has downed Twintania now .
Kinda ironic since most complaint come from the lack of meaningful endgame. =P
I can help with early stuff. I'm just going through all the early dungeons now as a GLD but have a PUG and LNC around level 15 - 17 to fill the DPS role in dungeons, and will be levelling a CON to at least 15 soon for my PLD, so I will be even able to heal at some point. Contact me if you need assistance as I'm fairly free during the day, Mon - fri. Niah Vormund.
Hmm did they add different versions of certain enemies because I have never seen this icon before and the enemy is twice the size of normal ones.
Hmm did they add different versions of certain enemies because I have never seen this icon before and the enemy is twice the size of normal ones.
second twintania doesnt sound as cool even if it is nonlegacy
Wait, they nerfed Twisters already?
Long term plan. As with all MMORPG plans.
Not that much end game content 2 months after launch. As with all MMORPG launches.
.
Hopefully for Yoshi there will be people left to play the long-term content. We saw how all the mmorpg with similar problems fared.
No, that will come in the future.
No one knows what "soon" means because no release date has been set for 2.1 yet.
I have both WAR and PLD at 50, so the point is entirely moot for me now.
I wish someone could tell me where the safe spots to stand are on Titan's arena where I never would get hit by bombs, then I could reduce the whole fight to this handy chart:
I'm confused. http://forum.square-enix.com/ffxiv/...Changes-to-the-Binding-Coil-of-Bahamut-Turn-5
That sounds like it's nerfed now.
We'll have to agree to disagree. I personally don't feel like the overall experience becomes shallow when taking out those extended travel scenes. I'd just rather that precious half hour traveling be actually playing whether it's raiding, pvp, etc. Traveling a lot in the beginning is fine, but I feel like I should get some shortcuts after a while so I don't have to painfully sit through the same tedious scene 30 minutes a day. I get enough of that in traffic on the way to work.
And so on includes stuff like warlocks summoning, rogues moving slow yet unseen. All things that only mater and have a feel because travel maters. Examples of course only relate to a single game, but one from reading your posts I assume you have experience in. It is the same concept that makes the Trinity system work as oppose to just letting every class be and do everything all the time. Forced limitations granting power to those that can break them, creating depth and uniqueness across gameplay. Though I have gone off on a huge tangent again since as I have said several times, none of this relates to a game like FFXIV where the gameworld itself doesn't mater.Stuff like if you played as a mage you had an ability that was coveted and desired, while not lessening the experience other players had since their class also had something that made that class feel unique in the world. Getting a free mount and quested epic mount had meaning beyond "yay I get to ride the unicorn now". And so on.
Interesting posts theSlacker. Can't say I disagree. Unfortunately, I think that kind of mmorpg is pretty much dead at this point.
C'mon GAF, get on this!! Our FC pride is on the line! Validate my lv 30 CNJ existence!
A WAR has to be insanely overgeared compared to a PLD to even try some of this stuff in BC1+2, let alone consider 4+5.
Sounds like they're giving a slightly longer window to dodge the twisters. I wouldn't be surprised if they only tested it on Japanese servers from Japan, and never accounted for the lag that can occur in other parts of the world.Now that someone beat it there is no reason for artificial difficulty anymore, I guess?
Sounds like they're giving a slightly longer window to dodge the twisters. I wouldn't be surprised if they only tested it on Japanese servers from Japan, and never accounted for the lag that can occur in other parts of the world.
Dec? Way too late.
C'mon GAF, get on this!! Our FC pride is on the line! Validate my lv 30 CNJ existence!
I'm confused. http://forum.square-enix.com/ffxiv/...Changes-to-the-Binding-Coil-of-Bahamut-Turn-5
That sounds like it's nerfed now.
Sounds like they're giving a slightly longer window to dodge the twisters. I wouldn't be surprised if they only tested it on Japanese servers from Japan, and never accounted for the lag that can occur in other parts of the world.
I don't mean to keep chiming in, because I respect your passion for WAR buffs and completely understand some of the disdain WARs feel (I tank as one now), but a WAR doesn't need to be insanely overgeared for that stuff. We went in about 2 months ago and did both of those Turns with a Warrior tank and Rag had a mix of Hoplite/Crafted/DL gear and he tanked both of those fights fine (and like he said, there's no difference between MT and a OT in those fights since your essentially tanking the same mob).
This is the problem that we're dealing with right now, especially for me, since my first few myths were spent on WHM gear, and now I'm playing SCH where my only non-darklight is the AF+1 body and a vanya hat overmelded with materia. EDIT: And an allagan belt, but it's kinda iffy for SCH.The GAF group I'm in will be working on it this weekend.
It just sucks that our healers haven't got many coil drops the past month and we may have to get creative to get them above the 4.1k hp threshold.
This is the problem that we're dealing with right now, especially for me, since my first few myths were spent on WHM gear, and now I'm playing SCH where my only non-darklight is the AF+1 body and a vanya hat overmelded with materia. EDIT: And an allagan belt, but it's kinda iffy for SCH.
That thought hadn't occurred to me. I might give it a look and crunch some numbers to see how much it hurts my healing as well. A full respec into vitality might not even be necessary with food.A respec to full Vit may get the healers over the HP requirement, but it would surely gimp the healing. It will be interesting to see what works best.
I'm confused. http://forum.square-enix.com/ffxiv/...Changes-to-the-Binding-Coil-of-Bahamut-Turn-5
That sounds like it's nerfed now.
Why not just try to juggle in vitality accessories instead of respec? The healing will be less gimped.That thought hadn't occurred to me. I might give it a look and crunch some numbers to see how much it hurts my healing as well. A full respec into vitality might not even be necessary with food.
Well I'm working on that as well, but crafted accessories require expensive materials. I don't have Xelios or Odoru money. (._. )Why not just try to juggle in vitality accessories instead of respec? The healing will be less gimped.
I also realized that I reached lvl 50 for weeks and forgot to use my last 7 attribute points...
i thought rag has had full crafted gear since before i hit 50.
BTW, just realized.
Some form of update will be necessary in early December, regardless of whether it's the full 2.1 or not. Unless they included the assets in 2.01, they'll need to patch in the Winter Festival event for December.
It's kinda hard for me to picture them, not including that with 2.1, since it'd mean two significant patches in less than a two week time span. And they won't wait until too late into December to start that event, if they Halloween event is any indication.
I thought only the NA/EU servers were in Canada?lol, the servers are in Canada. But your point is still valid.
The timing was too unforgiving and would make the fight impossible for many foreign players.
They can work these things into the weekly maintenance.
No prob, you guys are all Ultros right?
I thought only the NA/EU servers were in Canada?
It's kinda hard for me to picture them, not including that with 2.1, since it'd mean two significant patches in less than a two week time span. And they won't wait until too late into December to start that event, if they Halloween event is any indication.
Big props to all the GAFfers who were on a few hours ago and helped me (Nozomi Dunan; with my PS3 off, your names are already escaping me, though our FC leader was one) get through the TItan story battle and through my first dungeon as a healer! This game sure is fun when you've got helpful mates at your side!
SE is a Japanese company. In Japan, all holidays, particularly Western ones, have their advertising and related events ridiculously far in advance of the actual day -- which ends up being almost an anti-climax.
So they finally officially translated the last live letter
http://forum.square-enix.com/ffxiv/threads/113554
Whoa, a lot of stuff in here I don't remember noticing before:So they finally officially translated the last live letter
http://forum.square-enix.com/ffxiv/threads/113554
Didn't realize we were getting new dungeons in addition to CT.When it comes to acquiring Allagan tomestones, we realize there are only a handful of options for obtaining them at the moment, but in patch 2.1 we'll be adding three new dungeons, extreme mode primal battles, Crystal Tower, beastmen daily quests, and treasure hunts, all of which will allow players to obtain Allagan tomestones.
So they're not even sure if there will actually be personal housing after all??A: It will be around half a year after patch 2.1's release. Currently, we are split between implementing a personal room within a free company house or personal housing. Since the decision will have a huge impact on how many additional servers we'll need to prepare, we have to carefully consider the balance of the housing system. We believe it will take roughly six months to have everything planned out and prepared.
First I'm hearing that more diverse jobs = faster LB gauge.Regarding stacked party compositions, it's actually more beneficial to have different jobs in the party to help fill your limit break gauge faster.
BTW, this got me thinking.
When using a controllers crossbar, by default hitting the R bumper will only toggle you between Crossbars 1 & 2. Is there any way you can adjust settings to toggle between Crossbars 1, 2, & 3?
Right now all my crossbars are the same, save that I have different rations set to RT+Facebutton portions of each Crossbar. However, I had to remove Tomohawk from Crossbar 2, in order to fit both rotations onto there, and I'd prefer to have access to Tomohawk on every Crossbar.
Being able to toggle between 1-2-&-3 would fix that, with the only downside being a very slight delay when switching between rotations. Even that however, will be mostly offset by each rotation having the same start.