Welp, got to level 13. My impressions:
-It's absolutely gorgeous. The art style, the characters, the world, the resolution - even when I was frustrated, the eye candy kept me playing. Being an MMO, I honestly wasn't expecting this at all.
-It actually works on console. Never played a console MMO before, and the game functions. It's playable. That's more than I expected. The way they've done hotbars with a controller is brilliantly clever, and once you get used to it most of the simple acts of moving around, casting spells and battling works pretty flawlessly.
-But it's not as good as it would be on PC. Other simple acts like selecting a particular target from a crowd, or switching to heal a non party member during a FATE is so much more complicated than just being able to click on them, and you can get really muddled trying to do things like this on the fly.
-It plays like WoW. Don't really have a problem here, it plays well and I like it, but it's a classic WoW style game. Wasn't sure if it was going to be.
-The opening was poor. Bad voice acting, way too drawn out, boring story with a crystal and some other nonsense, then some poor cutscenes on a ship (with no voice acting all of a sudden), then plonked in the middle of a huge city and asked to run errands for the first hour before I could escape.
-The fucking map! Limsa Limonosa (sp?) is one confusing city. And yet your map is barely bigger than your mini-map, up in the top left corner of the screen. Until I figured out (hours later) how to get the mouse cursor to drag it to full size, the map was utterly unsuable, and it was killing the game for me. This was the number one place they should have made a huge change for consoles. One button to open up a full screen map, with console controls to move around and select things.
-The default HUD is really not fit for purpose. You can barely see the screen beyond all the information flying around, and your core HP/MP info does not stand out enough at all, and is in a place where your eye does not typically go. Again, how to change this stuff wasn't obvious as there are HUD settings in about 4 different sub-menus. Once I understood how to use the HUD Overlay option to resize and move things, the entire game changed for me. And I moved -everything-. Also, for over an hour I had the pet toolbar floating in the middle of the screen and the game gave me no explanation on how to move it. That's really sloppy work, just dumping that there.
-The world not being one continuous streamed area is just awful. I couldn't figure out where the gates were in Limsa because you don't see the gates! You run up to a blue line with a gate presumably in the distance, and then there's a load screen and you've gone from in the city to out into a field. As someone who plays these games primarily to explore every nook and cranny and cover every blade of grass, that was the biggest disappointment of all. I can forgive all the janky stuff and HUD issues, but I want a full world to explore. I'll never walk that bridge and pass through that Limsa gate - it's not in the game.
-The connection was pretty much flawless, and I have crap internet at the moment.
-The arcanist class was somewhat boring to me. I picked it because it sounded like a warlock from WoW (or at least what a lock was in 2006, lol), but Carbuncle was a boring pet. You can't see his attacks move through the air so it's hard to say what he's doing and when. His AI was fine, though. I think I might have enjoyed another class more.
-Despite the pain I had getting into it, once I was in that questing flow I was really, really enjoying it. Quests are pretty crap, but the world and enemies are fun. I like the general writing far more than WoW, I'm typically willing to read what these characters have to say.
Verdict:
I would definitely pay full price for this game, but I'm not willing to pay a sub, and I'd worry about losing all of my time to it. It definitely feels like a PC game ported to console, though. Still, I'm glad that Squeenix salvaged the game, even if I never played the first.
Actually, that's my big question: Is the entire world new for A Realm Reborn? Or are they the same maps with a different core gameplay applied? Because the maps are pretty cool, even if they are broken up.