Monk isn't a tank!
Drg is almost a tank.I saw a DRG tank t9 once, totally is a tank.
That still sounds like the dumbest 90s name ever if true but I can totatlly see it happening. Heavensward sounds classy, StormBlood sounds like a fighting game/mobile games.Looking forward to FFXIV: Stormblood next year.
Drg is almost a tank.
Spear is just a thin axe
For fluid tanking purposes
So I made this dps class have the highest defense after warrior. Praise the lord of loljumps.So I heard you like tanks...
Man, do they have any plans to add a pure dps melee class? Besides DRG and Monk?
Now get to struggling in raids cause you lack mobility and flak by dragoons for not picking a raid friendly job.I'd rather play a caster over a melee. Got my BLM to 60 tonight. Really satisfying
That still sounds like the dumbest 90s name ever if true but I can totatlly see it happening. Heavensward sounds classy, StormBlood sounds like a fighting game/mobile games.
So I made this dps class have the highest defense after warrior. Praise the lord of loljumps.
Ninja is pretty much a pure melee as well- raiton has range but 90% of the time you'll be using it from point blank. Some of its daggers are more like shortswords as well if you wanted a blade class.
I'd rather play a caster over a melee. Got my BLM to 60 tonight. Really satisfying
anytime someone mentions it in the next expansion, my mind will always go to:Stormblood sounds like a WoW NPC tbh.
Hello people, been playing the free trial like you guys suggested and I'm having fun.
Played a little bit with a gladiator, was completely fooled by the description text and thought it was a dps class that used swords and shields, but its a tank lol, so I took that opportunity to delete my character and make another. I know you don't really need too cuz you can change jobs freely, but I had some stuff I wanted to try and I only had one char space.
Now I'm playing with a miqo'te lancer cuz it was the one that looked the coolest with end game gear. (From the classes that were already open, defintely gonna make a Dark Knight when its possible.)
Just a little question, does the fighting gets faster later on? I'm fiding it to be really slow, not that thats a bad thing. Just wondering if it picks up once you get more skills.
I'm already thinking about investing on the base game and give it a real chance.
lol
Ninjas aren't really my style. I preffer the more upfront melee way, you know? Sword, hammer or axe.
This time I had to settle for a spear, but thats ok. Thats for dps, of course.
For tanking I really like the sword and shield aesthetics, but I can also enjoy the two handed weapons kind of tanking, so I will be playing a tank later on, when I learn how to play properly.
But thanks for the heads up, cuz who knows, since this game has no restrictions on classes, perharps I'll make a ninja and see how fun they are too.
Every time I start a new game, I always go for the melee classes, they are generally the easier to play, so it helps easing in the gameplay loop of a new game.
I tend to stick with them for my mains, but once I feel I got most of the game's important aspects down, I start playing with the ranged classes, who on the other hand, tend to have more complex mechanics.
Weird, I always consider ranged to be easier for learning in MMOs. Melee automatically deal with more mechanics just due to proximity to the bosses. Ninja does meet your requirements perfectly, they are dagger classes and play exactly the same as DRG and MNK (every class has it's own quirks about it which provides the difference but underlying play style is the same).
As for more melee classes, well new expansion will be announced in a month, they will probably announce Samurai first which, bad news now, will be a tank but more classes will likely follow.
Weird, I always consider ranged to be easier for learning in MMOs. Melee automatically deal with more mechanics just due to proximity to the bosses. Ninja does meet your requirements perfectly, they are dagger classes and play exactly the same as DRG and MNK (every class has it's own quirks about it which provides the difference but underlying play style is the same).
As for more melee classes, well new expansion will be announced in a month, they will probably announce Samurai first which, bad news now, will be a tank but more classes will likely follow.
if you want a peek , this is what Lancer/draggoon play looks like at 60 ( and no ,it is not a dragoon tanking the floor ) : https://www.youtube.com/watch?v=NCQRvqFRy1I
Weird, I always consider ranged to be easier for learning in MMOs. Melee automatically deal with more mechanics just due to proximity to the bosses. Ninja does meet your requirements perfectly, they are dagger classes and play exactly the same as DRG and MNK (every class has it's own quirks about it which provides the difference but underlying play style is the same).
As for more melee classes, well new expansion will be announced in a month, they will probably announce Samurai first which, bad news now, will be a tank but more classes will likely follow.
I'd hope RDM was melee, just to differentiate it from the others.I'll keep dreaming my silly dreams that they will add Red Mage. Someday... Someday.... I just want a new ranged magic dps. =| We've got SMN and BLM at that is it.
I'd hope RDM was melee, just to differentiate it from the others.
Same for DNC, give me a true melee support instead of whatever NIN is
Looking forward to FFXIV: Stormblood next year.
A lot of the stuff they have on screen are only used rarely. The skills are not too hard to get a handle on since they introduce them one at a time.lol it certainly looks like theres alot of stuff you can do.
But are all those hotkeys battle skills? Seemed like there were way too many , reminded me of playing a war in WoW some years ago lol.
I'll keep dreaming my silly dreams that they will add Red Mage. Someday... Someday.... I just want a new ranged magic dps. =| We've got SMN and BLM at that is it.
I use focus target but I need to see if I can make it bigger. What happens is by time I notice Mega-Death is being cast, the puddles are gone. Maybe in the second half I'll concentrate on always having a stack just in case and not worry about when it's actually being cast.
I'll post a pic of my layout tomorrow. I think I have my party list too low and that's why I miss things a lot, because i'm concentrating on the list.
I wonder what would happen if they created more weapon combo's for melee in 4.0.
By that I'm not talking about adding more weaponskills, but creating new combo paths, like Riot Blade > Rage of Halone > Savage Blade or Royal Authority > Fast Blade > Goring Blade?
It would be an easy way to add something new without having to add more buttons although we'll probably be getting new buttons anyway with the level cap increase.
At some point though why have combo paths at all? You wouldn't bother using savage blade- just riot-> rage over and over in that particularly case.
Did you try and give it it money so as to bribe it with a reward?World transfer application gets stuck, I can't log in and SE support doesn't know what the hell went wrong.
I broke the game. :/
Maybe buy stuff on cash shopDid you try and give it it money so as to bribe it with a reward?
Like that fat moogle.Maybe buy stuff on cash shop
Did you try and give it it money so as to bribe it with a reward?
Like that fat moogle.
Like that fat moogle.
Well, I'm still not sure I'm going to have enough free-time to justify coming back. I mean, I'd like to come back, if only to sight see and play through the new MSQ. Still, I worry about having enough free time to even cap tomes, let alone to do the things I really enjoyed. (Farming primals, for example.)
#indecision2016
Yoshida:"if you have BiS in 3.2, you shld be able to clr turn 1-2(3) easily. 3.4 is not tuned for world firsts, so it shld only take 5 days"
https://twitter.com/ArtharsFF14/status/777757703988846592
you approach a boss .
the boss has 3 Adds ( A, B and C) .
You know nothing about the fight or what the boss will do except for this fact :
if you kill ad A it will increase your DPS for a certain amount of time .
If you kill Ad B you will take less damage for a certain amount of time .
If you kill ad C you will get increase healing for a certain amount of time .
So DPS buff, tank buff or Healing buff .
Which ad do you kill first and why ?