So Cleric StanceThat's why I could see red mage having some kind of stance that lets it switch from full-on-healer mode or full-on-dps mode.
That way the hybrid nature of it can work without it being gimped.
The problem with starting out with the Heavensward classes is they throw 30 levels worth of abilities at you from the start. It will take a bit of time to properly organize your crossbars and to learn what everything does.
SPeaking of that, will the new classes be like Heavensward where you have to get to the first town before you can get them?
If so they'll probably start at a higher level than 30, maybe 40 or 50? In that case you'll have to learn how to play them with a lot on your plate as well.
If they start them off at level 1 and allow anyone who has the expansion to select them then I'm not sure how that would go over since if you want to go through the expansion with a new job then that means you won't be playing any of the new content for quite a while.
EDIT: There's something wrong when I have the third highest number of posts in a thread.
So Cleric Stance
Being a DPS/Healer hybrid is pretty meaningless when all healers in this game already are lol
Well I was imagining something a bit more full on than cleric stance. Maybe something that is the equivalent of switching from Summoner to Scolar but via a skill.
They would never do this because it would make other healers obsolete. Groups would always bring a class that can quick switch to a full on dps over a regular healer with just cleric.
Try the Riviera Doublet from Gold Saucer, the Vampire Vest is based on its model (color scheme is different though).
That's progressively less true as you get closer to ex roulette. By then you're just the guy slowing everyone down because you're the only one that isn't sprinting.Everyone follows my lead cause they know it's gonna be not so good for em if they catch stray agro ... most of the time at least.
That was the summer outfit that year! I still have it in my inventory. They gave you bike shorts or something
I guess hot pants > genderless utopia.
Personally, I hope samurai is a tank 'cause that mean red mage might be DPS since there a shortage of caster DPS and we need something fresh.
1. Expand light classes to 5 members making this addition slot for support classes. I do not expect this to happen but would be pretty cool if they did this. Also rebrand Bard as a support job and maybe rework Ninja to fit this role as well. I've always liked support classes in mmos which is something that has really disappeared from the genre. I do not expect them to do this.
When you say farm for chests, you mean killing mobs for drops or just opening all the spawned ones? Silver chests are the main reason most are in PotD.Just had a matched PotD run that was pretty pleasant turn into a trainwreck on floor 47. MCH wanted to farm for silver chests, WAR (rightfully) told him no, then they got into a big argument that eventually turned into the WAR getting super passive aggressive before spending all of floor 49 yelling at everyone else. Then everyone started screwing up on the boss, which only fed into it. We did beat it, but only barely.
PotD isn't that serious of business, guys. Just have fun.
Just had a matched PotD run that was pretty pleasant turn into a trainwreck on floor 47. MCH wanted to farm for silver chests, WAR (rightfully) told him no, then they got into a big argument that eventually turned into the WAR getting super passive aggressive before spending all of floor 49 yelling at everyone else. Then everyone started screwing up on the boss, which only fed into it. We did beat it, but only barely.
PotD isn't that serious of business, guys. Just have fun.
Oh, passion of the converted and all that.
I think RDM is going to be a support dps like MCH and BRD- I think that would be good because despite being a necessary part of most groups those jobs I guess are tougher to play because it's always hard to find one. More support DPS jobs would address that problem.
I spend a good chunk of today making my first steps into FFXIV, and I made it to lvl 13 as an arcanist. However, along the way I have picked up a tooon of questions.
First of all, I'd like to know how to best spend my time. I've been focusing on story quests, class quests and the hunting log. I also pick up any sidequests and sidequest objectives that happen to be on my path, but I don't turn them in yet to save the xp for levelling other classes. Fates don't seem worth the effort.
Now, I just unlocked leve quests, guild hests, the duty roulette, and the quest recommendations, and I'm kind of overwhelmed. Should I do the leve quests and guild hests or just focus on progressing the story? Is it important to always look at the recommended quests, or only when I don't know what else to do?
Also, I've been given some atribute points to spend, but I haven't allocated them yet for fear of messing up. As an arcanist that wants to become a summoner, should I just dump everything I can into int? Should I place a few in pie and vit as well? Is it possible to change my build later, and if so, how costly is it?
If people could help me with (any of) these questions, I'd appreciate it!
I spend a good chunk of today making my first steps into FFXIV, and I made it to lvl 13 as an arcanist. However, along the way I have picked up a tooon of questions.
First of all, I'd like to know how to best spend my time. I've been focusing on story quests, class quests and the hunting log. I also pick up any sidequests and sidequest objectives that happen to be on my path, but I don't turn them in yet to save the xp for levelling other classes. Fates don't seem worth the effort.
Now, I just unlocked leve quests, guild hests, the duty roulette, and the quest recommendations, and I'm kind of overwhelmed. Should I do the leve quests and guild hests or just focus on progressing the story? Is it important to always look at the recommended quests, or only when I don't know what else to do?
If people could help me with (any of) these questions, I'd appreciate it!
I wouldn't bother with leve quests. Focus on the Main Scenario Quests, do each guildhest and dungeons as you unlock them, hunting log is good exp and you'll end up doing it along the way anyways. Duty Roulette and Fates are good if you're burned out on the MSQ.I spend a good chunk of today making my first steps into FFXIV, and I made it to lvl 13 as an arcanist. However, along the way I have picked up a tooon of questions.
First of all, I'd like to know how to best spend my time. I've been focusing on story quests, class quests and the hunting log. I also pick up any sidequests and sidequest objectives that happen to be on my path, but I don't turn them in yet to save the xp for levelling other classes. Fates don't seem worth the effort.
Now, I just unlocked leve quests, guild hests, the duty roulette, and the quest recommendations, and I'm kind of overwhelmed. Should I do the leve quests and guild hests or just focus on progressing the story? Is it important to always look at the recommended quests, or only when I don't know what else to do?
Also, I've been given some atribute points to spend, but I haven't allocated them yet for fear of messing up. As an arcanist that wants to become a summoner, should I just dump everything I can into int? Should I place a few in pie and vit as well? Is it possible to change my build later, and if so, how costly is it?
If people could help me with (any of) these questions, I'd appreciate it!
I spend a good chunk of today making my first steps into FFXIV, and I made it to lvl 13 as an arcanist. However, along the way I have picked up a tooon of questions.
First of all, I'd like to know how to best spend my time. I've been focusing on story quests, class quests and the hunting log. I also pick up any sidequests and sidequest objectives that happen to be on my path, but I don't turn them in yet to save the xp for levelling other classes. Fates don't seem worth the effort.
Now, I just unlocked leve quests, guild hests, the duty roulette, and the quest recommendations, and I'm kind of overwhelmed. Should I do the leve quests and guild hests or just focus on progressing the story? Is it important to always look at the recommended quests, or only when I don't know what else to do?
Also, I've been given some atribute points to spend, but I haven't allocated them yet for fear of messing up. As an arcanist that wants to become a summoner, should I just dump everything I can into int? Should I place a few in pie and vit as well? Is it possible to change my build later, and if so, how costly is it?
If people could help me with (any of) these questions, I'd appreciate it!
Thanks for the responses everyone! I'm gonna stick to the main story quests, and do the duty roulette on the side as I've enjoyed them so far.
My character is Print Screen on ultros, feel free to add me.
Oh, passion of the converted and all that.
I think RDM is going to be a support dps like MCH and BRD- I think that would be good because despite being a necessary part of most groups those jobs I guess are tougher to play because it's always hard to find one. More support DPS jobs would address that problem.
Hopefully they make RDM a support DPS and do away with the Disembowel dependency for support ranged entirely.
Being a black mage.
This is so true except I don't start with pure fire spells anymore for the risk of aggro.
When you say farm for chests, you mean killing mobs for drops or just opening all the spawned ones? Silver chests are the main reason most are in PotD.
Being a black mage.
This is so true except I don't start with pure fire spells anymore for the risk of aggro.
I miss you guys. I hope everyone is still having fun with the game.
That's progressively less true as you get closer to ex roulette. By then you're just the guy slowing everyone down because you're the only one that isn't sprinting.
Some tanks even do sprint, like this one DRK that would rather piss away all his TP than take 3s longer to get to the next pack.
there's quelling strikes for that
...what do you start with instead?
Oh, I hadn't considered that. RIPThat's a male only body piece unfortunately.
I looked up quelling strikes and I have to say: I wonder what would have happen if I was thought how to play properly before I joined the gaf guild.
Looking at some wikis they've had access to Double cast which lets them cast two spells one after the other.
In FFXI they had Chainspell, which allowed them for a time to chain as many spells as they want without cast time as long as they have the necessary MP.
What will be the Main Hand you equip?Red mage will be a melee magic user.
3 stances each with a different looking elemental weapons that makes its combos have different effects. Each stance will cause a Potd like glowng weapon to appear in the left hand.
Combo effects will mirror what already available on other classes like the drg pierce debuff, ninja slash debuff, or monk int debuff. Autos or completed combos build stacks that let you swiftcast a spell when you get enough.
MP can only be gained in one stance. Another stance is primarily utility moves. The last one higher potency combos.
What will be the Main Hand you equip?
Well, black mage and all casters have double cast already so that's nothing new. Chaining sounds cool... spell combos maybe?
For some reason I keep thinking weaponless because of the teaser trailer, but monk-like dude was also weaponless so I guess it doesn't mean anything.Rapier?
On one of the concept arts they showed of gear design, there was a picture without a weapon of an outfit that included bagpipes.What will be the Main Hand you equip?