What's the standard strat for final phase? My group is starting to get into that phase now so I'm figuring out what we want to do with the towers.It's really down to improving DPS. WAR, MCH and BLM are major suspects, but it's hard to tell without seeing the logs. Most groups kill it before the second GA-100 so they don't care about preserving towers much, the run in the video could've gone half a minute longer than that if the last tower didn't get clipped at the end. It's kinda hard to give advice on what happens after that because... well, pretty much nobody sees it, the solution is to kill it before that becomes a problem.
Edit: It's actually impossible to find a clear that goes for another rotation, even the slowest clear on FFlogs kills the boss before GA-100, so I think nobody got around to figuring a better tower strategy as it's simpler to just kill the boss.
Right now my plan is to completely baby one of the towers while not really worrying about the other two. Is this viable?
I also heard about sacrificing one of the towers with GA-100. How does that affect the fight and the strategy?
What's your skill speed? That's 9 GCDs in berserk, which should be doable unless you're way too low on SS or being slightly slow on some of your GCDs.hmm i am still not fast enough to do my war opener fully for lvl 50 content before Berserk wears off .
This is what i am using :
Infuriate < Unchained < OP< Heavy swing <maim < Bloodbath < IR < Berserk < Storms eye < Heavy swing < Skull sunder < Butchers block < Fracture < inner beast < Heavy swing < maim < Storm eye .
I cannot get that last Storms eye off before getting pacified .
If i drop Fracture i can do it but i miss out on the dot .
what should i do : drop it or not ?