In terms of leves, you guys aren't looking at the whole picture. Leves are not exclusive to DoW classes, which is what many of you are referencing.
For DoL classes, not only do I get guildmarks, but I get solid SP from every leve (assuming it's of an appropriate rank). This makes them worth the travel time to get to the camp. And with the upcoming change so that r20-40 DoL leves can be done anywhere (instead of specific towns), they will require even less travel.
For DoH classes, you don't even know when you're getting guildmarks (retarded game design ftw!) so you're almost forced to do as many r20+ leves as you can to get the extremely rare marks to make the crafting system a little more consistent and a little less frustrating.
So for me, all 16 leves are VERY important, and almost always worth the effort.
Teknoman said:
Supposed to be working on that too. Not sure if they'll reduce the timers or just make exchanged leves factor in better rewards. For now, i'm just looking forward to finally being able to organize a focused party where everyone benefits no matter what.
People will probably start going 4-6 people max for normal SP.
Fix the party invite system and then we can talk. Even after the currently planned fix, it'll still be difficult to find and join a party.
Not to mention, as CON, I will still do hardly anything outside of cure spells. I just won't be spamming them as much. And with the assumed decrease to Cure enmity, I may as well watch TV while I play CON... it's ridiculously easy.