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Final Fantasy XIV |OT| ARR: Alpha Closed. Beta mid-Feb

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Munba

Member
So the last job is WARRIOR... pity :p

A: There is one job that has yet to be announced... What we have announced so far is paladin, white mage, black mage, dragoon, monk, and bard. Last, here is a warrior image!
 

Jinko

Member
http://static2.finalfantasyxiv.com/a...NZCK3uFmug.jpg
Before the questions, Wada *popped* in and said that he denounced the media comment that XIV is just now starting to redesign the game. He says he's proud of the dev team's work thus far and that they've been working long and hard since launch. And he hopes that everyone enjoys the next patch.
http://static2.finalfantasyxiv.com/a...NZC5lQDs5Y.jpg
Then he popped out and the questions began.

Q: Will you make it possible to remember the set actions when switching classes?
A: In an interview the other day I mentioned it would be during 1.19, but it seems like it just barely wont make it and it is planned for 1.19a.

Q: When will the map will be renewed for XIV? I’ve been waiting for long time...#XIVLive
A: We'll answer in next live event we hold! However, let me show you something as we are on Live. This is the dev. document about Gridania. As you can see, it’s a very major change! In any case, let me give you more details in the next live event!

*He held up a picture of the redesigned map. I couldn't really make out the details because it was small, but it looked interesting*
http://static2.finalfantasyxiv.com/a...NZCv1xHg7I.jpg
http://static2.finalfantasyxiv.com/a...NZDLm2QEm4.jpg

Q: On the upper left of the white board, there is a highlander female, Miqo'te male of course, but are there going to be any other races added?
A: Once we add the aspects that are missing, we will consider the costs and look into adding more.

Q:Hi Yoshi-p! I am a culinarian, please let me know what the planned timing for the food effects and your current thoughts on the class!
A: Planning for 1.20 or 1.21. If the effects get a bit too high, we will be focusing on a specific recipe and will be thinking in a bit different direction. Once we decide the specifics we will let you know.

Q: When do you think you will be able to revamp the linkshell system?
A: We have been receiving a lot of feedback regarding the linkshell system. We will try our hardest to get this out as soon as possible. We are actually having a meeting today to discuss how we can improve the system!

Q: In FF series, ancient spells are ultimate spells. IN FFXIV, they're not. Will it be adjusted later?
A: In 1.20, there will be major action and magic spell changes. I am thinking about adjusting this in there. Look forward to that change!

Q: Do you have any plans of implementing an efficient and easy-to-use party formation feature? Currently, everyone is shouting in town and it takes quite some time to efficiently form a party...
A: This is a very important topic for us and we are currently looking into creating a system where it is much easier to form parties.

Q: How do you determine which monsters are huge and which ones stay small?
A: We base it on how we feel the monster should be seen by players. Intimidating or not, etc.

‎‎Q: Does Yoshi-P play as a Miqo'te or Lalafell, or Roegadyn?
A: I typically always play a Lalafell!

Q: It looks like the game is on the way of becoming another FFXI. Is this intentional?
A: We received a lot of similar feedback when we implemented the auto-attack system. No, we are not intentionally trying to make the game similar to FFXI. We just wanted the players to be able to play the game at an easier pace.


Q: Could you tell us all of the jobs that are going to be released in 1.21?
A: There is one job that has yet to be announced... What we have announced so far is paladin, white mage, black mage, dragoon, monk, and bard. Last, here is a warrior image!

*Yoshi grabbed some job-specific gear artwork from the side. Warrior looks like it'll use a giant axe and wear beast horns. A bow with a harp looking thing on top looks like it folds in half when not in use. There's also a weird spear/gun? thing with bat wing attachments. They look awesome.*
http://static2.finalfantasyxiv.com/a...NZDUjiOTuc.jpg
http://static2.finalfantasyxiv.com/a...NZDmVCknpg.jpg
http://static2.finalfantasyxiv.com/a...NZFeagOXMA.jpg
*Yoshi shows some action of running on a chocobo, new gear, materia crafting*
http://static2.finalfantasyxiv.com/a...NZEaCyld04.jpg
http://static2.finalfantasyxiv.com/a...NZEg0S9E5k.jpg

Q: Hello. I started playing after release, but I quit after hitting rank 30. I plan to come back. In your eyes, what do you think is the main feature of the game in its current state? It would help a lot if you can clear that up for players that are planning to return to the game.
A: It’s hard to say in its current state. We are only about 50% done regarding content. However, if we are talking about 1.19, I would have to say chocobos and Ifrit will be the main content. Everyone should get that FF-feeling with this content.

Q: Will you be able to attach materia to equipment created via the old recipes?
A: We will not be allowing materia craft to be used in conjunction with the old equipment. Apologies for this.

Q: How will you earn spiritbond points for Materia Craft? Will it be based on the number of hits? Parties you're in? When does it reach 100%?
A: Spiritbond will increase when you earn experience points.

Q: We have seen Ifrit weapons. Are there any plans to implement Ifrit armor in the future?
A: The Ifrit weapons are heavily focused on Ifrit’s horns. I wanted to implement weapons with special effects so we will only implement weapons this time. However, we are currently in the process of creating new armor (job specific armor, crafter specific armor, etc.) for the upcoming content. Stay tuned!

*I'm noticing that Yoshi's answers to questions are a lot longer in speech than they are in these tweeted translations. I wish I could speak japanese right now. ugh.*

Q: PvP has often been touched on, but exactly what kind of elements are you thinking to add?
A: First off, we are designing it so that players that do not wish to take part in PvP are not forced to. We are planning 2 things for PvP. The first are battles in the Coliseum. The second is an PvP area where you can fight for control of various influences.

Q: Will you be adding chocobo animations while on chocoback? Like waving while riding?
A: Currently we don’t have any plans for this, but if there are a lot of requests, we will look into it.

Q: I understand that the chocobos implemented now are male. Will there be a female chocobo?
A: Chocobos are heavily connected with Ishgard and come only from their at the moment. In order to maintain their exclusivity, currently only male chocobos are being given out to the rest of the city-states. Also when you name Chocobo, you might want to name them male-type names!

Q: As a gamepad user, I find it difficult to scroll through the list of actions. Are there any plans to update the interface?
A: We will be working on updating the user interface not only for the gamepad, but for the keyboard/mouse users as well. Please be sure to provide us with your feedback.

Q: What is the hardest part of this past year for you? And what is the happiest thing that happened in the past year?
A: Many hard things! (lol) My very first month after the change was the hardest. However, my happiest moment is when you, players cheer me on! Thank you so much!

Q: I heard you like spicy food. How spicy are we talking here?
A: There’s a soup-style curry at a certain restaurant that is supposedly extremely spicy. I can eat it without even breaking a sweat.

‎‎Q: Yoshi-P, I bet you want a smoke right about now!
A: Haha. Yes I do! I would like a cup of coffee as well...

Q: What's the best part about online games in your opinion?
A: The most attractive aspect to me is that there are so many things to do and people to meet everyday!

Q: When you rank up in Grand Companies, what kind of good things will happen? Also, please tell us some of the rank names.
A: First, you will be recognized on the Grand Company Lodestone page! Also many good things will happen such as an increase in the number of company seals you can obtain. Give it a shot in 1.19!

Q: Are there any plans on improving the pugilist class?
A: You should see for yourself in patch 1.19!

Q: Why do we lose everything including gear when failing the 'forbidden' material craft? It seems like too harsh of a penalty!
A: Yes, the penalty is big. When you get all seven equipment slots set with 1 materia each, you will be very strong. If you want to be stronger, there must be a risk associated with it. Feedback on this will be welcome though.

(up to seven? Good gravy~)

Q: Can you give some pointers for beating ifrit?
A: The normal mode is pretty easy to beat. However, the hyper mode is going to be very difficult. You’ll feel the true power of a "god" in that fight! Multiple stages... horns... I've said too much already!

Q: Is Yoshi-p almost capped on accessory points? You’ve got a bunch of accessories! *referring to his many rings, bracelets, necklaces*
A: Yes, indeed. I can put about 6 more though. lol

Q: What kind of other mounts will there be aside from chocobos in the future?
A: When we did a survey on the forums, we received a lot of requests for "Magitek Armor" as an example. Things like that will be a good reference going forward!

Q: Will we have the chance of meeting the leaders of the Grand Companies soon? What about the NPCs that appear in the main scenario?
A: You’ll get a chance to meet the NPCs that appear in the main scenario very soon. Also, there’s an ongoing event that the GC leaders are involved in. You’ll have the chance of meeting the leaders of each GC as well. Stay tuned!

Q: Do the developers think the rate in which players completed Dzemael was fast? Slow?
A: The community team predicted the first clear would be after about 8 hours. I predicted 3 days and it turned out it was pretty much that. So I think it’s just right. Ifrit is even harder, so good luck!

Q: How did you get started in the gaming industry?
A: Well, I wanted to write story scenarios to begin with.
I worked my way up from a large MMO-title and became director after that.

Q: After the claiming system change in patch 1.19, I'm afraid everyone will be power leveling each other. What do you think of this?
A: It depends on what you consider power leveling. I just want to make sure friends are able to help each other if they want to challenge content together.

Q: I hear rumors about moon phase or the direction you face giving special effects to crafting. What's the truth?
A: I know it's talked about in forum, too. Hmm. Maybe some things are better to be left unanswered.

Q: On the Lodestone, level 51-60 recipes were posted. What is the meaning of this? Will the level cap be lifted?
A: Whether the cap will be lifted is a separate question. We posted these recipes to show off some new items as well as the necessity for equipment for high level and crafts that level 50 players can gain experience from.

Q: Can you tell us about the new class system?
A: For the class adjustments, we are planning to have every class possess their own identity. Also, actions with multiple elements and facets to them. In regards to jobs, you will be able to take on job quests from level 30+, and once you complete those will you will be able to use those jobs.

Q: Will you be able to convert equipment crafted with old recipes into materia?
A: Yes. The old recipes will disappear from the game, so convert all your beloved gear into materia and add it to the new equipment.

Q: Which Grand Company should I join? As the equipment rewards are different, I am having a hard time deciding.
A: There will be more chances to earn company seals coming and grand company balance overall will be adjusted. So don’t worry too much about rewards. You should pick the grand company you think is a good fit for you. Also we will not make changes in a way that friends in different grand companies can’t play together.

Q: Will there be a delivery system?
A: We will definitely be implementing a delivery system. Unfortunately, it’s something that is going to take time and I am unable to provide a date for that just yet.

Q: Do you have plans to add mandragora into Eorzea?
A: I will ask the character team if they can add it to their list!

Q: When do you think the cool/sexy looking gear will be implemented?
A: We are currently in the process of working out the details. I want to be sure the class gear is implemented first. We will try to implement the cool/sexy looking gear by 1.22 or 1.23.

Q: Is there any information you can provide regarding the impending doom of Eorzea?
A: Out of the 4 keywords that I provided earlier in the year (FUN, LIVE, REBOOT, REBUILD), the keyword “LIVE” will have a huge impact for this event. You’ll notice many changes that will occur in the world of Eorzea. I would like you see the changes for yourself in patch 1.19 and then use your imagination for what’s to come.

http://static2.finalfantasyxiv.com/a...NZGp_77I-o.jpg
 

Munba

Member
Job art:

6ol8xi.jpg


et76v7.jpg


1z0v6.jpg
 
I actually tried to skim the 1.19 patch notes, then I realized just how long they are...

Wow, they are changing and adding a ton of stuff in 1.19. I don't think there has been a single patch this big since the game launched.
 

Jinko

Member
Loving that job art, hopefully that translates to game.

Ill update my previous post with the Q and A so people who are at work and stuff can see it later.
 

nicoga3000

Saint Nic
One thing I'm really loving about FFXIV is how I can enjoy it somewhat casually and not feel like I'm missing out on things right now. It's a bit slow to level for me, but I'm trying to not burn out hard like I did with WoW.

Not related to these huge updates (but sort of?), once I finally do get r45-50, and start hunting NM's and such, will it ever turn into WoW where a huge chunk of end-game content becomes obsolete? I never got deep into FFXI, so I don't really know how the end-game progression worked there either.
 

frequency

Member
I had a lot of fun with this game some months back but hit a wall with equipment. The last patch decreased gil gain, which made that wall even higher for me. Everything costs too much and I sucked too much to fight with starter gear at my rank. So I had to stop playing.

I'm skimming through the patch 1.19 notes and everything sounds pretty cool. But are there any changes to help with with gearing? Since the rest of the community has been around so long, I found that everything costs way too much for new players. So I had to try to be "self sufficient" with crafting, but that was impossible for me and my play time. Every crafting job needed like every other crafting/gathering job...

I'd really like to get back into this game.
 

Nakazato

Member
frequency said:
I had a lot of fun with this game some months back but hit a wall with equipment. The last patch decreased gil gain, which made that wall even higher for me. Everything costs too much and I sucked too much to fight with starter gear at my rank. So I had to stop playing.

I'm skimming through the patch 1.19 notes and everything sounds pretty cool. But are there any changes to help with with gearing? Since the rest of the community has been around so long, I found that everything costs way too much for new players. So I had to try to be "self sufficient" with crafting, but that was impossible for me and my play time. Every crafting job needed like every other crafting/gathering job...

I'd really like to get back into this game.
Im sure our LS crafters would be willing to help :)
 

frequency

Member
Nakazato said:
Im sure our LS crafters would be willing to help :)
I"m sure they would. But I don't want to be dependent on the kindness of others. I'd feel the need to repay everyone anyway, and that'd just gnaw at me and make me sad.
 
frequency said:
I"m sure they would. But I don't want to be dependent on the kindness of others. I'd feel the need to repay everyone anyway, and that'd just gnaw at me and make me sad.

I've noticed that it doesn't take long for someone to repair your item if you put it up for repair and offer the item needed to repair it, just stand among people crafting. I usually get all my stuff repaired within a few minutes unless it's that time of day when no one is on.
 

Munba

Member
Q: What kind of other mounts will there be aside from chocobos in the future?

A: When we did a survey on the forums, we received a lot of requests for "Magitek Armor" as an example. Things like that will be a good reference going forward!

:0 :0 :0
 

Nakazato

Member
Jinko said:
As self pointed mayor of Lindblum I welcome the one and all !!

We could probably do some low level grind parties to help level you guys up, try this new xp chain business out.
I might wanna LVL Lnc or Arc
 

Wortany

Member
One of these days, I'll finally not regret my day 1 purchase anymore.
All these changes look really exciting.
Certainly those area changes.
 

Allard

Member
Lyphen said:
Fewer serpentine paths, more interesting environments? Great. Which patch will that debut in?

Q: When will the map will be renewed for XIV? I’ve been waiting for long time...

A: We'll answer in next live event we hold! However, let me show you something as we are on Live. This is the dev. document about Gridania. As you can see, it’s a very major change! In any case, let me give you more details in the next live event!

So I guess stay tuned to later this month when they have a post patch 1.19 live feed.
 

Eccocid

Member
staticneuron said:
between 2pm and 5pm PDT I think.

THATS LIKE 1 am here FFFUU SE! add few more hours to it too. Probably it won't be smooth to patch it( torrenting will be slow) and i bet there will be an emergency maintenance (probably something will go wrong lol). meh .
 
Rentahamster said:
So who's gonna be online tomorrow to tackle Ifrit?

Considering you need to officially join a company and they haven't said how many seals it will take I imagine I will be doing caravan escorts and the like since I hardly have any seals.
 

Allard

Member
Eccocid said:
THATS LIKE 1 am here FFFUU SE! add few more hours to it too. Probably it won't be smooth to patch it( torrenting will be slow) and i bet there will be an emergency maintenance (probably something will go wrong lol). meh .

The maintenance schedules have been pretty smooth thus far for the patches in FFXIV but with how monumental the changes are to the system I expect it to release and then go down later tonight after someone finds a pretty horrendous bug. There is bound to be something that breaks this game, even with WoW and all its long PTR schedules they usually release the game in an almost unplayable state the first 24 hours when it goes live (but its usually quickly rectified and the game becomes playable after 48+ hours from hot fixes >.>)

Thankfully where I work its easy to use logmein and I can just log on to my computer, download the patch when it goes live and have it be ready when it goes live.
 

Jinko

Member
Lyphen said:
Fewer serpentine paths, more interesting environments? Great. Which patch will that debut in?

Don't expect to see map redesign until at least 1.27 lol, it will probably be the last of the major patches, that's not to say they haven't started work on it already though.

Seems Garuda will be the next Primal.

29z9d9w.png
 

Eccocid

Member
Allard said:
The maintenance schedules have been pretty smooth thus far for the patches in FFXIV but with how monumental the changes are to the system I expect it to release and then go down later tonight after someone finds a pretty horrendous bug.


I want a huge bug which causes Ifrit to spawn in market wards and kill all vendors LOL
 

Teknoman

Member
Awake...glad someone captured images of the stuff. On an unrelated note, never work a full day, attend a midnight launch for Dark Souls, and then actually start playing Dark Souls. Game is awesome (open worldish now) but you lose too much time lol.

EDIT: I'm liking that Warrior art. Sticking to Gladiator and Marauder it is then.
 

Teknoman

Member
SuperLurker said:
Considering you need to officially join a company and they haven't said how many seals it will take I imagine I will be doing caravan escorts and the like since I hardly have any seals.

There are solo company leves and normal GC quests too, so it shouldnt be too bad.
 
Eccocid said:
I want a huge bug which causes Ifrit to spawn in market wards and kill all vendors LOL

Lol, I would love to be in the middle of that, horrified yet still with enough wits to take many pics of the situation.
 

Teknoman

Member
Oh I see, the old (Dated) equipment cant have materia added to them, but can still be transformed into materia.

Heh I guess the only equipment i'd sell now is stuff i'd never use. As for forbidden materia augmentation, I agree with the penalty. 7 Is alot of materia already...having 8+ would be crazy.

Well at least coming from the FFVII materia mindset.
 

Rentahamster

Rodent Whores
Teknoman said:
As for forbidden materia augmentation, I agree with the penalty. 7 Is alot of materia already...having 8+ would be crazy.
I don't think that was referring to the number of materia per item.

It was referring to 7 gear slots that are able to have materia fused to it.

head, body, arms, legs, feet, weapon, shield. Unless belts can have materia too? lol i dunno.
 

Allard

Member
Rentahamster said:
I don't think that was referring to the number of materia per item.

It was referring to 7 gear slots that are able to have materia fused to it.

head, body, arms, legs, feet, weapon, shield. Unless belts can have materia too? lol i dunno.

Waist Slot has Materia Augmentation too. One of those screenshots from the patch notes shows a materia that says it can be melded to a waist item along with 5 other slots (including shield).
 

Allard

Member
Munba said:
The new area art are pretty exciting :) I see many landmarks there.

It looks like North Thanalan is going to have one huge Landmark in the middle. Its some kind of Crystal tower.

Gridania one is the most intriguing. It looks like they getting rid of the winding paths, but having districts separate by land formations. Also lots of bridges across the big river/lake that is already there, in some ways its becoming even more like Windurst because of it. You can see the Stillglade got flooded (maybe they will also destroy the tunnels leading to it making it a nicer visual spectacle.) The thing I wonder is if some guilds and marketwards/AH are moving elsewhere. Where they are at now is clear across the water now and are pretty secluded. It does look more open from what I can squint out of those pictures though, and the buildings look like they are even more colorful, I can see a rosy 'tint' on what I can see in one of them.
 
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