When do I get to fight this dude?
Final Grand Company quest. It's a fun fight hehe and the cutscenes are amazing.
When do I get to fight this dude?
Had a ridiculously great XP PT tonight with Isamu and Sieg. 45-50 just flew by. Just need to hit Aurum Vale for a piece of my DRG AF, then knock out the final DRG quest for the DRG AF there and I can finally focus on end game stuffs.
Thanks for posting. Some pretty good info there. The wait is getting much harder =)
i wish i didnt have dinner ready when you guys were still going but in was only 3k till 50 so it was likely a good thing someone else go invited.Hit me up for your DRG AF fight :3 ill be on soon
How careful do you need to be with regards to Attribute Point distribution? I'm not level 10 yet, but for Marauder I assume it makes sense to put points into Strength, Vitality, and Dexterity?
There should be a guide online. As I understand it, you essentially want to pick two of the most effective skills and max those out. For example with DRG, STR and PIE are the two most preferable so at level 50 I have. 23 and 22 points in each of those.
I've been looking around online and have been struggling to find guides that are current with all the changes that have gone in, but it seems like Eorzeapedia is pretty reliable.
Thank you for the advice though, that helps a lot!
Look on the official forums in the jobs discussion there should be guides.
Edit: Well there isn't for MRD/WAR...., anyway, if I'm not wrong the main stats for MRD/WAR is VIT and STR, since I think VIT is the principal dmg modificator, not all professions have STR as the biggest dmg modificator, another example is ARC/BRD which is DEX instead of STR. Think that Earzeapedia may be not updated, since WAR changed in the last patches.
Is the DRG class-unlocking quest stuff soloable? I'm pretty close to it (30 LNC/12 PGL) and was just curious...
Anyone willing to take bets on when the game will become free-to-play after 2.0 fails to attract any new members? I'm saying it'll happen next spring.
Yoshida has already said F2P is not on the radar, quite resoundingly even.
It will be. Just give it time. If The Old Republic cannot sustain a pay-to-play subscription model, there's no way XIV can. Seriously, is anyone expecting 2.0 to suddenly change everyone's mind about the game and attract millions of new players? Very unlikely.
1. I don't think anyone has stated they are aiming for a million players, let alone a millions (which is completely unreasonable).It will be. Just give it time. If The Old Republic cannot sustain a pay-to-play subscription model, there's no way XIV can. Seriously, is anyone expecting 2.0 to suddenly change everyone's mind about the game and attract millions of new players? Very unlikely.
It will be. Just give it time. If The Old Republic cannot sustain a pay-to-play subscription model, there's no way XIV can. Seriously, is anyone expecting 2.0 to suddenly change everyone's mind about the game and attract millions of new players? Very unlikely.
TOR was a very mixed received game. I've seen a good critic review or two, but most (95%) of the community feedback that I've seen has been terrible. It blows away all of the bad things that I've heard about FFXIV. I don't think dooming the MMO market because of the failure of that game makes any sense at all.
If they are so dead set on avoiding free-to-play, they will likely suffer for it. I doubt 2.0 is going to attract so many new players. I wish them the best of success; afterall, they did shake the game quite a bit since its release. But I don't think it's going to happen. At least not on the level that they are wishing. I guess we'll see soon enough.
It will be. Just give it time. If The Old Republic cannot sustain a pay-to-play subscription model, there's no way XIV can. Seriously, is anyone expecting 2.0 to suddenly change everyone's mind about the game and attract millions of new players? Very unlikely.
Were you there when FFXIV launched? Critical reception was uniformly scathing. The difference is that FFXIV is re-launching as an entirely new game. However SWTOR's meteoric rise and fall is notable even by MMO standards.
Comparing it to SWTOR which is basically a single player game with co-op is not the same either.
We would like to take another moment to remind adventurers that the goobbue mount will become unobtainable upon the release of patch 1.23a. Barring any major setbacks, this patch will go live on Tuesday, August 14, 2012.
This is the most stupid thing about Bioware/EA's thought process. They could have just made KOTOR3 for a fraction of what SWTOR cost and they would have easily sold more than 2 million copies on 360, PS3, and PC and made a shitload of money. Instead they made SWTOR. The stupidity of making an MMO instead of a single-player game when everyone WANTED a single-player game boggles the mind.
Bethesda should be paying attention, instead of The Elder Scrolls Online they should be working on TES6. Of course they won't pay attention, and TESO will come out and no one wants a fucking MMO TES title and it will bomb worse than SWTOR which at least had the Star Wars license.
I haven't kept up with FFXIV much since the reboot started, but I'm definitely going to check it out again after 2.0. Just wondering if they've added jumping into the game yet or if that's not until 2.0 officially hits.
Thats in 2.0. Current game geometry/algorithms can't handle jumping without running into collision problems (as it wasn't made to be jumped on).
Took ur pic and put it as cell wall paperDuring one of the wipes against Darnus I ran up to grab a screenshot of Dalmud.
The subject of jumping came up in the LS the other night and while everyone wants it (myself included), there wasn't really a solid answer given as to why, other than "all other MMOs have it".
Naturally. Jumping is very unimportant outside action games and even then plenty of action games do fine without it (e.g. Demon's Souls). I think there are more creative traversal mechanics they could adopt (ones where you design levels around with more purpose) like climbing or auto-jump points, but people want all the same boxes checked jumping MMO to MMO.
Jumping is extremely important for keeping you "in" the game. without being able to jump, you feel s tuck to the world, and it draws away from the immersion greatly, at least for me. There are times when you get stuck, or trapped, in certain areas, where it really makes no sense. (for instance, a small ledge) you should be able to jump over it.
Jumping will be in 2.0 anyway, it's in one of the screenshots and I believe they did confirm it?
The subject of jumping came up in the LS the other night and while everyone wants it (myself included), there wasn't really a solid answer given as to why, other than "all other MMOs have it".
Hello FF14GAF!
I was going through my old FF14 feedback posts to see if I had any good FF14 ideas that I could apply to Diablo 3, and in one of my searches I discovered that all the threads except for one that bears the tag "elitism" was started by me, lol. (other people can add tags to threads).
http://forum.square-enix.com/ffxiv/tags.php?tag=elitism
I thought that was cute.
Hello FF14GAF!
I was going through my old FF14 feedback posts to see if I had any good FF14 ideas that I could apply to Diablo 3, and in one of my searches I discovered that all the threads except for one that bears the tag "elitism" was started by me, lol. (other people can add tags to threads).
http://forum.square-enix.com/ffxiv/tags.php?tag=elitism
I thought that was cute.
So I just hit level 19 last night after starting a new character 12 days ago. What are my chances of getting the Gobbue mount (realistically) before then. In and around Ul'dah, what are the best methods of leveling - should I hit my side missions or just grind out kills in the wild?
So I just hit level 19 last night after starting a new character 12 days ago. What are my chances of getting the Gobbue mount (realistically) before then. In and around Ul'dah, what are the best methods of leveling - should I hit my side missions or just grind out kills in the wild?
So I just hit level 19 last night after starting a new character 12 days ago. What are my chances of getting the Gobbue mount (realistically) before then. In and around Ul'dah, what are the best methods of leveling - should I hit my side missions or just grind out kills in the wild?
Hoping to do the same thing myself, I just went 17 to 21 last night on maybe a dozen solo leves. Make sure to log out in an inn if you can, the rested exp bonus seems to be pretty significant at these levels.
We should all group if you're on gaf's server. it's seriously quick in a group since you can share leves and basically never stop getting exp.