• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Final Fantasy XIV |OT| ARR: Alpha Closed. Beta mid-Feb

Status
Not open for further replies.
I still have my collector's edition :<

I never did get that certificate thing...

I didn't either.

I am not that mad though.

There isn't much reason to think the world is going to be destroyed.

You mean besides the concept art? The dramatic changes in at least uldah and grid we see. I can't help but notice that when you are in the shroud and you look up, you cannot see the sky. It looks like that has changed in the vid and I am guessing some trees look like they have been knocked down.
 

Riposte

Member
A destroyed world implies no remnants of civilization survive. All nations currently in the game return. They are apparently well off enough to have armies at that.
 

Teknoman

Member
I usually don't enjoy being a caster in MMOs, but I started leveling Conjurer and Thaumaturge this morning and I am having a blast.

Only problem is I'm not sure which one to stick with for now, both are equally fun...

Do you want to be a black mage or a white mage?
 

Teknoman

Member
Yoshida said in an interview during E3 that Aurum Vale and Cutters Cry would be put into 2.0 and receive minimal changes while Darkhold would get overhauled due to the story nature of the dungeon being more tied to 1.0 timeline. My understanding/guess is that all dungeons in the current game that are instanced will return in 2.0 but get sizable changes to the balance and item pools to make them more cultured to the current status of the game but the basic layouts and quirks would stay the same.

Well I have no complaints about Aurum Vale and Cutter's Cry, since they have some nice environmental hazards, was mostly speaking on Darkhold since I hate training enemies. But that sounds pretty good.


Sucks that I still havent beaten the Coincounter or Ant/Chimera :/ but maybe i'll leave that for 2.0.
 

Victrix

*beard*
Think more along the lines of World of Ruin in VI. Its not going to be literally destroyed, just have a...drastic remodeling.

World of Ruin was a horrible place that no one would want to live in (and in fact, at least one attempts to kill themself to avoid it :<)

Let's say more like remodeling a Starbucks, that sounds much less drastic :D
 

EndcatOmega

Unconfirmed Member
Alright, bought the game (thanks for the linkshell invite Ravidrath).

One question: I know you can level in whatever class you fancy depending on weapon, but is there anything that you can do to cause a permanent 'mistake' on your character? I.E. screw yourself out of being any good at class/job x on that character for good?
 

Ravidrath

Member
Alright, bought the game (thanks for the linkshell invite Ravidrath).

One question: I know you can level in whatever class you fancy depending on weapon, but is there anything that you can do to cause a permanent 'mistake' on your character? I.E. screw yourself out of being any good at class/job x on that character for good?

Nope!

The only thing you could possibly do is spec your character terribly, and do it so many times that you can't respec any more.
 

dwix

Member
Do you want to be a black mage or a white mage?

At this point I'd almost default to whatever the game needs more of, heh.

I also haven't used either of them in a group yet, so that may change my perception of them. At this point I'm level 10 with both.

Nope!

The only thing you could possibly do is spec your character terribly, and do it so many times that you can't respec any more.

I was going to ask about this since I've been exploring classes, so that's good to know. Thanks Ravidrath! Also, I sent you a PM about joining the linkshell.
 

Ravidrath

Member
Excellent. Nice to know I won't need more than one character, probably. Thanks again.

I would strongly recommend that you not have multiple characters in this game... well, and at least expect to get anywhere with the LS.

The game is designed so you can play a ton with a single character and invest in it over a long period of time, and with LS size limits and all the missions, etc. that gate progress, you're going to be a burden on yourself and the LS if you have multiple characters.
 

EndcatOmega

Unconfirmed Member
Well, I wasn't planning to anymore, and I certainly wouldn't want to burden anyone else because of it; 128 seems rather small, though, for a size limit.
 

Munba

Member
ramuh.png
 
A destroyed world implies no remnants of civilization survive. All nations currently in the game return. They are apparently well off enough to have armies at that.

Destruction doesn't automatically indicate an ELE. When we have wars and destroy cities and nations it doesn't mean that everyone there has been killed. It normally means devastation on such a large scale that what remains is a broken impression of what was there before.
 

Loona

Member
Nice, Ramuh - I wonder if he'll correspond to any new beastman tribe like the other ones have.

I'm in Sargatanas, but the shell I was in seem to have died as people started making character in other servers, so it's getting tricky to solo thorugh story content even at 45 (what's with all the level 50+ mobs in narrow passages in Mor Dhona?...) - can I get a pearl for the GAF shell there? I'm in as Loona Mash.
 

Ravidrath

Member
C'mon, Gromph - compare the writing of that to the others, and it should take you 10 seconds to realize how fake it is.

It reads like bad fan fiction - I'm half-surprised Sephiroth isn't the commander of the Musketeers.
 
I guess I just sort of figured NeoBelieve and RD would make a natural conversion to Free Company in ARR.

Will be interesting to see who joins it though since you can only join one free company and many have lots of different linkshells who will probably make their own free company.
 

Aeana

Member
Just started up a character, and my first thought is that it sure controls much more nicely than FF11! Also, I simply love how it has a built-in 30 FPS lock, which seems to clamp the framerate without the stutter you get from things like Dxtory and nVidia's built in limiter.

Is there any way to make the text size larger? I had to go down to 720p because I could barely read the text on my TV. :(
 

Coldsnap

Member
Will be interesting to see who joins it though since you can only join one free company and many have lots of different linkshells who will probably make their own free company.

Yep, right now there's a ton of linkshells. A lot are going to die when 2.0 comes around.
 
Yep, right now there's a ton of linkshells. A lot are going to die when 2.0 comes around.

I'm glad you can only join one free company, it gets pretty annoying when you want to do events but are short on people because they have plans with their other linkshells.


Just started up a character, and my first thought is that it sure controls much more nicely than FF11! Also, I simply love how it has a built-in 30 FPS lock, which seems to clamp the framerate without the stutter you get from things like Dxtory and nVidia's built in limiter.

Is there any way to make the text size larger? I had to go down to 720p because I could barely read the text on my TV. :(

In config in-game go to log settings and there you can set the size to small, medium and large.
 
Here's an older interview I found from Japan Expo. While reading, I noticed a couple of hints about a level sync (mentor) system in ARR and a couple of other noteworthy pieces of information:

Naoki Yoshida (Yoshida) : Thank you very much for coming today again, the Japan Expo is a very busy place but we're glad to see you again.
So rather than me starting, I'm sure you have a lot of questions, I think it's good if you start asking questions, so please, let's start.

Mondes Persistants (MP): Regarding new players, what kind of content will they tackle in order to progress into the game? What about current players who already have all jobs to 50?

Yoshida : Actually the reps are posting about it on the forums, but we are trying to have the best leveling features, and for 2.0 it is going to be quite different from the current leveling system.

When I started working on XIV, I wanted to make the changes straight away but we couldn't because there was a lack of contents, and also the system wasn't ready, but for the 2.0 version I want to make sure once you complete contents, you will get the key to level up your character, so completing content is a key to leveling up in 2.0 version.

Completing the quests, getting rewards, huge experience points, or completing a dungeon and getting experience points, that's going to be the key thing to level up your character, not like at the moment where you have to do monster camping or farming, that's not going to work in 2.0.

For the new players, once you make your character then you start going into the storyline, experiencing the scenario, and completing quests, you will not really progress in the game, you would gain experience points and level up your character first, once you've experienced the storyline, you will realise that your character is leveling up at the same time.

For the level 50 players, of course they can try out the new main scenario of 2.0 and complete the battle against the Garlemald Empire, or try out the new Crystal Tower content; so, you can start trying out the end content if you want to, or, of course, if you can try the new scenario from scratch, there'll be several options given to players.

Also the map is completely different so just by walking around you'll notice a lot of new things, that should be interesting as well.


Finalfantasy14.eu (14EU) : Have you done any tests on the latency for the version 2.0? I suppose that you've noticed that the Garuda Battle has not really been taken on by European players because of latency. French players think that the Ifrit Extreme is impossible to complete due to latency issue, and they are afraid not to be able to do the relic quest before 2.0 hits.

Yoshida : We have completed the tests and research, and we did find out that the whole issue is based on the access route: there's some packet loss, and this is the cause for the lag European players face. We are going to make sure not only French players, but all European players can have a great experience for the 2.0 version so please wait for an announcement we will be making in the future, we can't address it at the moment but we're definitely taking steps to make sure this will be solved, please be reassured.

JeuxOnLine (JOL) : For the 2.0 version, with the arrival of free companies, what will become of the linkshell system?

Yoshida : We'll keep the linkshell, so players will have several linkshell pearls, they can talk to their friends whenever they want to like a chat community system, while the Free Company is more like a guild, you can't be in several guild, you can only select one Free Company. You can have several linkshells, it's more casual so that you can chat with your friends, while the Free Company is more like a strong community, you have to stick to one.

JOL : I would like to ask as well, about the Free Companies, basically, you're saying that it is a guild, the lower level players won't be having a Free Company, will they?

Yoshida : It's not only for the high level players, if the guild already exists, you can recruit level 1 players, and we will also have a Mentor system, higher levels can guide and teach the new players, and if you help the new players, you will get rewards so it will be good for your Free Company as well. We would like to encourage you to help the new players so this is going to be a really good balance, not only for the high level players, but low level players can enjoy and benefit from this system as well.

That being said, even if you're not belonging to any Free Company, that doesn't mean you can't enjoy the functionality, for example, [myself] and Sundi have their own Free Company, [we] can still invite someone else as a Guest, and [we] can help him to complete one particular content, so don't worry, even if you don't have a Free Company, you can still enjoy the game.


MP : Today, a lot of MMO are using voice over and cutscenes in their quests, even in small quests, what about Final Fantasy XIV 2.0 ?

Yoshida : For the main quests and the main scenario, we will going to have full voice over, not only in English but in French, German and Japanese as well. However, we have a concept not to voice over the general quests. The reason we decided not to voice the normal quests is because we believe having more quests is the most important thing; if we want to have an update every two months, and let's say, we add 200 quests, and if we want to have voices in four languages over these 200 quests, it's going to take four months to do the voice over. Rather than spending time in voicing these quests, we wanted to keep adding more small quests but we will make sure the main story line will have full voice over.

MP : Can we choose the voice language in the options?

Yoshida : Yes you can.

We had to make a choice, do you prefer having 10 quests with a four-language voice over or 200 quests in each version update? Most likely, you will want the 200 quests.

14EU : Can you tell us more about the PS3 interface? Why are you afraid to show it?

Yoshida : Please wait a little longer, maybe some time at the end of summer, we will be able to show you the PS3 user interface. However, today we have something to show you, we haven't shown the public yet but 2.0 is working on this [Yoshida's] laptop, so you can have a sneak peek today. You will see the PS3 UI is going to be quite different from the PC's. To make sure the gamepad can do the same things even without a mouse, we made sure to do two separate interfaces, the UI you choose will going to be quite different. Mouse and keyboard or gamepad.

JOL : Before releasing primal fights or dungeons, who run the test? I mean, who clear them first? And then, who get the records on the speedruns, for example, there are some dungeons run in less than 25 minutes. Who hold these records? And how about Ifrit Extreme? Who cleared it?

Yoshida : (short laugh) On the same floor with the dev team, there are 10 people dedicated to Battle QA (Quality Assurance) who test the battle system, and they continuously QA it.

Of course, when there's a major update, there will be like 60 people doing QA altogether, but there are 10 dedicated battle QA specialists, they're sitting next to the dev team, and they give feedbacks straight away.

That being said, the number of challenges the QA members are doing is much less than what the players are. That's why I'm always telling the dev team and the battle QA team: "if it's easy for you, it's going to be too easy for the players, they're going to clear it under 30 minutes, you have to make it more difficult". Whenever the battle QA team clears a content, I tell them: "that's not good enough, we have to make it more difficult! and keep it more complicated, more challenging!" That's how we adjust the balancing.

The reason behind that is because we need to respect our great gamers, we know they're really good gamers, that's why we have to make sure the battle system is fun. In terms of strategy and time in order to clear a battle, the players are much better than the QA team.


MP : Regarding the Gameplay, what should expect current players when 2.0 gets released? Are changes planned regarding the battle system or synthesis?

Yoshida : For the battle, it's going to be really faster and speedy, you will be experiencing a completely new game. Combo routes are changing and also, Battle Regimen which we have stopped for the current version, we'll bring that back in the new version. That's going to be really dynamic and completely different. Not only the new combos, but also the current contents like gathering, synthesising, it's going to be completely different, I'm sure you will enjoy the new experience.

14EU : What will happen to the relic quest in 2.0? Will Ifrit Extreme still be a mandatory step?

Yoshida : Yes, the Ifrit battle will be mandatory. But we do understand that there is a lag issue concerning the European players, so we're making sure to take the steps to solve these issues. When 2.0 comes out, you shouldn't be experiencing the lag, please rest assured.


MP : Can we expect more diversity in-game between players such as more mounts, more unique armor sets for jobs, more pets than chocobos?

Yoshida : Absolutely. It's a short answer but it means everything. We will definitely bring you lots of stuff, I'm sure you will be excited.

14EU : In version 2.0, will maps be as huge as in Final Fantasy XI?

Yoshida : It really depends on the case, just because the maps are large doesn't mean the game will be exciting, we have to have contents inside areas. That's our main focus, to make sure there's enough adventure in the area, we're not really focusing on making huge maps, repeating the same sceneries is not interesting, 2km on 2km is something we try to keep in mind, but even the current biggest map is not reaching 2km yet. It's still growing, but it's going to be addressed later.

JOL : About the relic weapons, we didn't hear about them for a while. Let's say, one day, you raise the level cap, and then weapons will become useless. Will they be upgradable?

Yoshida : [himself, in English] Yes. *laughs*

Especially because we ask players to go through such a huge challenge to get the weapons, so we don't want to introduce something new and make your efforts go away. We will definitely have an update, it really is a special item.
 
So as I understand it, the legacy program date has passed for people that buy the game now but what about people who played at launch and cancelled after they started charging a sub fee?

If I re-started my sub at this point, having been there on day 1 of 1.0, would I qualify for the legacy program?

edit -

Ok.. I paid for a month in April of this year.. I just resubbed now.. and my cycle will start again in the middle of sept.. which means I will have paid for 90 days total cumulative gametime between now and October.. so theoretically, I should get legacy status.
 

creid

Member
I'm in Sargatanas, but the shell I was in seem to have died as people started making character in other servers, so it's getting tricky to solo thorugh story content even at 45 (what's with all the level 50+ mobs in narrow passages in Mor Dhona?...) - can I get a pearl for the GAF shell there? I'm in as Loona Mash.
I've been trying to wrap up the last few story quests but I'm having a hell of a time finding others that still need it. I'm Yui Uzuki in-game, come find me.
 

Ravidrath

Member
So as I understand it, the legacy program date has passed for people that buy the game now but what about people who played at launch and cancelled after they started charging a sub fee?

If I re-started my sub at this point, having been there on day 1 of 1.0, would I qualify for the legacy program?

edit -

Ok.. I paid for a month in April of this year.. I just resubbed now.. and my cycle will start again in the middle of sept.. which means I will have paid for 90 days total cumulative gametime between now and October.. so theoretically, I should get legacy status.

The entire Legacy campaign thing closed off on June 1st, I believe.
 

Teknoman

Member
So any plans for a Neogaf free company in 2.0?

I guess I just sort of figured NeoBelieve and RD would make a natural conversion to Free Company in ARR.

Will be interesting to see who joins it though since you can only join one free company and many have lots of different linkshells who will probably make their own free company.

Oh? I didn't know that.

Yeah, you'll still have your linkshells but they will be more like chatrooms while free companys are more like guilds.

NeoGAF free company of course. Granted we'll have to think of a good name i'm sure, but we will most likely have more control over kicking inactive people/those never coming back in 2.0

The current LS problems are just remnants of early XIV 1.x

(sorry, double post)


Ramuh actually sort of looks like those grim reaper guys that popped up one time and never showed up again.

Hopefully they will show up again, especially with all the crazy energy being released... Probably attracted other monstrosities like Atomos.
 

Raging Spaniard

If they are Dutch, upright and breathing they are more racist than your favorite player
Trying to reactivate and...its still kind of a pain in the ass isn't it? =/

It was pretty easy for me. Go to your account page, pick your character, hit reactivate and enter your info ... is that not whats happening to you?
 

Kintaro

Worships the porcelain goddess
It was pretty easy for me. Go to your account page, pick your character, hit reactivate and enter your info ... is that not whats happening to you?

Nah, but I got it going. Darshiro Schneider is the name. Just crashed to desktop though. Doh. Oh well.

Holy crap, I was lost on where to start, what to do, and just the basics again. Newb mode, activate. I'm going to have to find some sort of website or guide for lapsed players. Any assistance?
 

daoster

Member
Holy crap, I was lost on where to start, what to do, and just the basics again. Newb mode, activate. I'm going to have to find some sort of website or guide for lapsed players. Any assistance?

Yeah, I must confess that I am lost too. This is my third time trying the game, and I still have no real idea what I'm doing.
 

Teknoman

Member
Nah, but I got it going. Darshiro Schneider is the name. Just crashed to desktop though. Doh. Oh well.

Holy crap, I was lost on where to start, what to do, and just the basics again. Newb mode, activate. I'm going to have to find some sort of website or guide for lapsed players. Any assistance?

Yeah, I must confess that I am lost too. This is my third time trying the game, and I still have no real idea what I'm doing.

Well first step is to get a NeoBelieve pearl. Second is to just...well ask around I guess.
 

Mature

Member
Definitely don't be afraid to ask questions in the LS. This isn't a typical MMO situation-- most of the information around the web is likely very outdated. Just ask!
 
Status
Not open for further replies.
Top Bottom