:^O Get to it!demosthenes said:Haha, dammit! I haven't equipped any crafting/fieldcraft abilities yet! :lol
One thing that confuses me though is that I currently have Sharp Vision (MIN) and Blinding Speed (ARM) abilities equipped. Sometimes while mining, Blinding speed will activate. Blinding speed improves Rapid Synth. Miners cant rapid synth!!
I dont know if its a glitch and the game really means Sharp Vision.
Kintaro said:I could not possibly disagree more. Anima regen is terrible. The single biggest chore in the game right now isn't the market wards, it is the travel. Without Chocobos, travels takes forrrrrrevvvvvverrrrrr... I don't care how pretty your game is, when you have to travel so much to turn in Localleves, then go to towns in order to take advantage of the eight Guildleves/Localleves, anima regen rate is NOT fine.
That is one port per day basically. To a camp.
It's sad that SE wants to press on with the market wards w/o an AH. You see bazaars everwhere on people because they don't want to deal with it. Guilds are laggy messes with all the people crafting competing for space with people AFKing in bazaar mode.
It's not working and it won't work.
Agreed on both points. Both need some polishing, especially the market wards.
Anima regen at 6/day isnt enough to keep up with the leve reset of 36 hours.
If they want us to travel between cities and do these leves, give us enough anima to do so. Personally, I think it should be raised greatly to 24 anima/day. That will give us plenty of anima to make the trip to each city every 36 hours for leves.