I did do the 1.0 application for the switch to Sargatanas though. What's the member limit on Free companies again?
512.
I did do the 1.0 application for the switch to Sargatanas though. What's the member limit on Free companies again?
is there more phase 3 next weekend?
Is SE looking to add a talent system into the game in the future, or does that not fit well the game?
I doubt it. The classes and jobs are your talent system.
I do hope SE gets Lodestone working better though.
Been reading on up on the whole PLD vs WAR tanking. Anyone here that could shed a bit more light on the subject? I'm going to be rolling tank for ARR. Just figuring out what will work out best. The forum I was reading about this was here:
http://forum.square-enix.com/ARR-Test/threads/55437-Gladiators-(Paladin)-vs-Marauders-(Warriors)
Agreed, Ultros is unlike to keep a lot of its GAF players, mainly because GAF MMO players have a habit of quitting after 1 or 2 months.
I would say people joining Sargatanas are more likely to stay, that being said there are cliquey groups so it can be hard to fit in if you are new.
Huh, wonder if I'll get rolled back. Beta lodestone is still showing me in level 15 gear (I was 20 when the server went down).Nooo, curse you! I was seriously worried my character would be rolled back or something if I didn't log out, and I wanted to go start my TLoU full collectible run.
Despite getting my Lancer to lvl 30 this weekend, after trying out THM, I'm seriously considering switching to it as my main in Phase 4. Plus I want to play a Lalafell like my THM instead of a Hyur, they're just too darn cute.
Anyone on GAF witness or partake in this?
http://www.dualshockers.com/2013/06...s-of-cute-midgets-romp-around-the-new-eorzea/
I saw this happening when I was doing the hunting log and I didn't know WTF was going on.
I saw a lot of them get murdered too by the mobs since that area was lvl 25+ and I was wondering why everyone was walking in a straight line together.
ahha
Why does the taru starter rse set look so damn good, I hope theres a variant for higher levels, much like FFXI.
Anyone on GAF witness or partake in this?
http://www.dualshockers.com/2013/06...s-of-cute-midgets-romp-around-the-new-eorzea/
I saw this happening when I was doing the hunting log and I didn't know WTF was going on.
I saw a lot of them get murdered too by the mobs since that area was lvl 25+ and I was wondering why everyone was walking in a straight line together.
ahha
Anyone on GAF witness or partake in this?
http://www.dualshockers.com/2013/06...s-of-cute-midgets-romp-around-the-new-eorzea/
I saw this happening when I was doing the hunting log and I didn't know WTF was going on.
I saw a lot of them get murdered too by the mobs since that area was lvl 25+ and I was wondering why everyone was walking in a straight line together.
ahha
Everybody from the GAF Free Company should post their FFXIV username. I have trouble knowing who's who.
I'll start. My character is Jaga Seven.
PS: Thanks Khronos Kaitos for your tips. Next week we can form a party if you want for Tam-Tara. I'm far enough now.
From what I've played with my lv50 Bard, it's a ranged DD. Songs are aura-like (you have to toggle them and they stay on) and continuously drain your MP. Honestly, buffs seem like an afterthought (not unlike 1.x I'd say).Ugggh, I've been out of the loop on how this beta is going, haven't had any time to play in phase 3 yet.
Can anyone comment on how BRD is handling in 2.0? I'd really like to play a support class and if BRD has become more of a ranged dd, I think I'd rather play a WHM instead.
On the other hand, I love the idea of starting fresh with everyone else, but if it means seeing the FC die after two months... It's kind of useless.
A few are on the fence because they're worried about the economy.
Pros:
- Item availability; players with stockpiles of material carried over and crafting/gathering jobs at high level mean plentiful resources for new players, no difficulty in finding someone to craft or meld for you
- Legacy players will have money to spend; find something to sell them and you'll have money, too
- Housing and other gilsinks will drain millions of gil from the economy
Cons:
- You won't be the first person to level a crafting or gathering job to cap to take advantage of cornering the market for 1 or 2 days until everyone else catches up and you are just one more of the many DoH/DoL undercutting everyone else for a quick buck.
So, lol. If I hop to Sargantanas...what are the odds of the GAF LS/FC lasting? I really want to join you guys, but I don't want to leave the few ppl I know behind and end up stuck with nobody D:
Pros:
- Item availability; players with stockpiles of material carried over and crafting/gathering jobs at high level mean plentiful resources for new players, no difficulty in finding someone to craft or meld for you
- Legacy players will have money to spend; find something to sell them and you'll have money, too
- Housing and other gilsinks will drain millions of gil from the economy
Cons:
- You won't be the first person to level a crafting or gathering job to cap to take advantage of cornering the market for 1 or 2 days until everyone else catches up and you are just one more of the many DoH/DoL undercutting everyone else for a quick buck.
Pros:
- Item availability; players with stockpiles of material carried over and crafting/gathering jobs at high level mean plentiful resources for new players, no difficulty in finding someone to craft or meld for you
- Legacy players will have money to spend; find something to sell them and you'll have money, too
- Housing and other gilsinks will drain millions of gil from the economy
Cons:
- You won't be the first person to level a crafting or gathering job to cap to take advantage of cornering the market for 1 or 2 days until everyone else catches up and you are just one more of the many DoH/DoL undercutting everyone else for a quick buck.
There are lots of people on legacy servers that have unleveled jobs to level in ARR. There are lots of people that intentionally left jobs unleveled so they could level them in ARR. Even people with everything at 50 (which are the minority) will be revisiting low level areas to do low level story and class quests. I wouldn't worry; there will be people around to do low level instances with.- You will be on an empty server where you have to rely on whether or not high levels feel like doing lower instances again to get easy groups.
- Fates not as fast and frequent since why would anyone but a small portion of leveled people hang out in lower zones when they can do the later fates that give better rewards?
You could look at it this way, but nothing is stopping you from working at those things yourself. In 1.x by the time I got to crafting and gathering it was the exact damn same situation and it didn't bother me a bit. I leveled my gathering and then with all the mountains of mats I collected I leveled my crafting.- Economy benefits them. They will start with the money and the ability to get/make/gather the items. Hope you got a sugar daddy and the lack of pride so you can just take free handouts. Or I guess you could farm an item that they want so you can get a tiny portion of their mega ducets.
I don't know if I should laugh or feel insulted by this insinuation, so I'm going with your spoiler line on this one. New players are new players. Same with any MMO that isn't brand new. People who belittle new players aren't going to be quarantined to legacy servers.- Second class citizen to the majority of players.
Just like it was for me in 1.x, it was mainly a competitionist and convenience thing. Making money was a secondary goal, and even amidst all the market competition, I got by just fine.- Crafting for yourself will not mater. Legacy players will be able to make everything and gather the mats faster and prices to sell will already be set based on how easy it is for them.
Look, I have played several MMOs and totally understand the appeal of a fresh new MMO, but let's not act like joining a legacy server in ARR is any different from joining any other MMO a few months after its release.
I don't know if I should laugh or feel insulted by this insinuation, so I'm going with your spoiler line on this one.
There are lots of people on legacy servers that have unleveled jobs to level in ARR. There are lots of people that intentionally left jobs unleveled so they could level them in ARR. Even people with everything at 50 (which are the minority) will be revisiting low level areas to do low level story and class quests. I wouldn't worry; there will be people around to do low level instances with.
Pros:
- Item availability; players with stockpiles of material carried over and crafting/gathering jobs at high level mean plentiful resources for new players, no difficulty in finding someone to craft or meld for you
- Legacy players will have money to spend; find something to sell them and you'll have money, too
- Housing and other gilsinks will drain millions of gil from the economy
Cons:
- You won't be the first person to level a crafting or gathering job to cap to take advantage of cornering the market for 1 or 2 days until everyone else catches up and you are just one more of the many DoH/DoL undercutting everyone else for a quick buck.
With one small huge difference. 90% of the rest of the players will be starting fresh as well, so you have the choice. Start fresh with a bunch of people also starting fresh, or start somewhere where others will already have all the monies/skills/items.
Sounds like it's set in your mind, which is, I guess, what ultimately matters. New players are gonna catch up in a few months and then there won't be any difference. New content is gonna be new to legacy players, too. We'll also have to re-learn our classes and any carryover content like primal battles.I do doubt "Legacy only" will become the new "JP only", but the precedent is set. :3
Unless you are a really hardcore player, I imagine any advantage of starting on a 'fresh' server will be pretty much gone within weeks, if not sooner. Generally, someone is always going to be leveling faster than you, gathering more than you, and crafting more than you.
Huh? I said joining a legacy server specifically, not playing ARR in general. Joining a legacy server is no different from joining other MMOs a few months after launch. Yes, ARR is an anomaly in the sense that you have the choice to start fresh, but I'm not talking about that. Or do you mean you really think 90% of the players on legacy servers are going to be new people?
Sounds like it's set in your mind, which is, I guess, what ultimately matters. New players are gonna catch up in a few months and then there won't be any difference. New content is gonna be new to legacy players, too. We'll also have to re-learn our classes and any carryover content like primal battles.
Unless you are a really hardcore player, I imagine any advantage of starting on a 'fresh' server will be pretty much gone within weeks, if not sooner. Generally, someone is always going to be leveling faster than you, gathering more than you, and crafting more than you.
From what I've played with my lv50 Bard, it's a ranged DD. Songs are aura-like (you have to toggle them and they stay on) and continuously drain your MP. Honestly, buffs seem like an afterthought (not unlike 1.x I'd say).
Not saying it's not going to be fun to play, but if you're looking for a full-on support Job, Bard will most likely disappoint you.
My choice is set in my mind, yeah. I can see why people would pick legacy though. Last few posts have been jokingly responding to what I though was a jokingly bias list by you. I mean a day or two of caped crafting before other people as the only con? Didn't realize we were being for serious here.
Fewer people doing FATEs actually sounds like a good thing to me... I don't think we'll be that lucky though.
I'm pretty sure they said something about FATEs scaling to the number of people in the area, didn't they? I mean, I did a few level 10ish FATEs with like... 5 people at appropriate level. It takes longer, but some of them can be done with just a few people (maybe the ones with bosses would be harder or impossible).
I'm going to see if I can find what I'm remembering about this... I think it was a dev tracker post on the beta forums...
Very high I think. Not to speak ill of the new one, but don't forget most of the positive comments of new players is based on low level beta content which hardly require any effort on the LS/company. Old GAF LS has been through some shit.
But this is exactly what's been happening. Several of you legacy players have decided to turn server selection into some sort of war. It's pretty silly. Especially since it started out sounding like the new LS wasn't even welcoming to GAF players.