Boring. It was described as a labyrinth in the original descriptions and it lived up to that. The problem with the environment in 1.0 is that it was large, bland, repetitive and somehow 'lifeless". What I appreciate about ARR is that not only is it more unique but it feels more alive now. Houses, camps, hidden alcoves, ports, all of that is done much better and also feels much more logical. Windmills, farms, camps built around fallen trees in Gridania, a shipyard in Limsa, all of it, just makes sense.