theSlacker
Member
So you can get to cap pretty easily, then what? Just grinding for endgame gear? If that's the case, can anyone give me a quick rundown of how ARR endgame may differ from FFXI endgame?
The billion dollar question right there. How to deal with endgame, and make people want to keep playing/put out new content fast enough. It is something that I've seen every game that I've played since quitting FFXI and WoW struggle with, and why I assume they all fail or go f2p so fast these days.
Yeah, I also think they'll go this route, even if it has its own problems.
I guess they can always do something like... scout? > ranger, or something weird like that. Then again, maybe that's more fitting for thief? Gah, whatever.
It is the problem with the armory system. A weapon type means a class, and then you are locked into that class with the same skills until the job skills.