Do we have an ETA for when patches will go up tomorrow?
Maintenance ends at 1 AM Pacific time, so the download should be up within a few hours before it ends.
Do we have an ETA for when patches will go up tomorrow?
Seriously though, I do secretly hope for a mechanic you'll have to Tank LB through. No more DPS LBs to meet DPS checks! :x
Last time I played dota 2 with friends it didn't go so well, so I usually play solo from time to time just to stay refreshed on the mechanics.
If you don't mind a scrub puck player throwing every game, we can play some time.
Do we have an ETA for when patches will go up tomorrow?
Fair point. I've personally experienced the opposite, as everyone on Adamantoise is too familiar with the Triangle or LOS method. Trying to explain them anything else results in a headache inducing mess where we spend way too much time in Phase 1 or Phase 2.
Hello, fellow Adamantoisian.
More so we can take as much time to re watch the mechanics and learn the fight faster so we don't have to rush to clear on the final weekend before patch.
We only do roughly less than 6 hours a week in coil typically. However, our latest clear showed me is that a dedicated, extended length session is way better than many short ones in terms of learning and progressing. You point out we lose focus at 2 hours, but I'd argue sometime after that we get more focused. Most of our clears came after going beyond our normal 2 hour session.
Still no patch notes...it's like they want me to do something productive.
Meanwhile, paladins will probably get...more damage mitigation! so excitingYeah im sick of never using my LB. Unless they make new job specific LBs like they said they would. Warrior should have some crazy ass frenzy or something. Seems like a wasted effort to be still.
we need to make a dota 2 linkshell...and speaking of linkshells, whatever happened to the pokemon oneI'll carry you with my lich tramain~
Just remember there are no winners arguing on the Internet.
Wait what happens to myth again?
Wait what happens to myth again?
Why hello there. There's a better-than-average chance you've seen my Lalafell running around the game world.
Still no patch notes...it's like they want me to do something productive.
2:1 exchange to Soldiery.Wait what happens to myth again?
More so we can take as much time to re watch the mechanics and learn the fight faster so we don't have to rush to clear on the final weekend before patch.
We only do roughly less than 6 hours a week in coil typically. However, our latest clear showed me is that a dedicated, extended length session is way better than many short ones in terms of learning and progressing. You point out we lose focus at 2 hours, but I'd argue sometime after that we get more focused. Most of our clears came after going beyond our normal 2 hour session.
I think I've seen your name around! Although all Lalafells look the same to me. #notracist
Raiding this sort of content, where everything follows a fairly static script, it's no surprise going at it for a long period of time at once would yield better results. Most of this type of content can be beaten by sheer repetition until most of the "thinking" disapears and becomes reflex. Though taking a break can also have positive effects assuming you go back like, the day after, lots of clears on the first or 2nd pull of the day after a whole day of bashing your head against a fight, because everyone is rested but still retains the reflexes acquired the day before.
Not really healthy though, but it's a good way to get kills. Back when I cared about raiding, during wow, most of our progress on challenging stuff would come on weekends when we could extend the normal 3-4hours raid times into 5-8hours and really go at it for a while. Having a clear goal for that particular day also helps people focus/not give up.
we need to make a dota 2 linkshell...and speaking of linkshells, whatever happened to the pokemon one
It doesn't have to be like 6 hours like a lot of us dealt with this past weekend. I was feeling a bit strained from that much consecutive play on one battle, so I would say maybe like 3-4 hours, or two 2-hour sessions? The breaks should be mandatory for various reasons, and I feel like every 2-3 hours you should take 15-20 minute break. I know I keep going back to Titan EX, but I felt like going in there 3-4 hours a night for two weeks changed me from being intimidated and frustrated to extremely confident. Being confident in these battles is also a key. When you've seen the phase enough, and been to near the end enough, you are on the brink of achieving that. It just takes brute force, IMO, to push through that last barrier. Once you've cleared it, the mental hurdle is gone. However, you have to get back in there sooner rather than later, otherwise you lose that edge.
2:1 exchange to Soldiery.
Oh crazy, I didn't know they were phasing out Myth tomes now.
Are Soldiery going to be easier to come by now and Poetics will take the spot of Soldiery?
Basically everything that rewarded Myth/Sold now rewards Sold/Poetics at the same rate, it seems. Myth is being traded for Sold similar to Philo before(and Philo are entirely removed from the UI). They also nerfed a bunch of prices down due to the change even though technically you get the same amount of sold as you did myth, I guess for consistency or whatever. For example the relic stuff is cheaper now. Especially the animus books are only 500soldiery instead of 1500myth, which is a huge boost and Mysterious maps are 400sold instead of 800myth which also helps a lot.
You get less soldiery than the myth you got before.
Do you? The only 2 examples they used in the prelim patch notes, the rewards of beastmen tribes daily and treasure hunts were a 1:1 conversion. Are dungeons going to get a worse conversion? They don't mention any conversion rate for these, just that you'll now get soldiery instead of myth.
There's a screenshot showing Hullbreaker Isle giving 35 soldiery and 20 poetics. Before 2.4 it gave 100 myth and 45 soldiery, so we get even less soldiery in 2.4 compared to 2.3, which is pretty stupid.
Hahaha whaaaat if true, glad I capped myth before patch.
There's a screenshot showing Hullbreaker Isle giving 35 soldiery and 20 poetics. Before 2.4 it gave 100 myth and 45 soldiery, so we get even less soldiery in 2.4 compared to 2.3, which is pretty stupid.
Make Atma easier to get. Make Animus as hard or harder than it was before. GG Squenix.
? Animus is way easier to get. The books are 33% the cost they were previously.
Dat soldiery cost.
Lets see how much Soldiery people get from roulette's and hunts, before we declare Animus books, "Teh supah hard," to get.
First thing I'm gonna do is check out the new hairstyles!
So tomorrow we should be able to update and play just fine...riiight...?
Is the belief that the Zodiac weapons will further be upgradeable in the expansion? Wondering how far they'll go with those.
Is the belief that the Zodiac weapons will further be upgradeable in the expansion? Wondering how far they'll go with those.