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Final Fantasy XIV |OT6| Casino Royale

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scy

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This is annoying to me. Last night while you guys were doing T9 we did a Garuda ex with at least 3 new people and had to work through a few wipes to learn it. It was fun and the tank who was new had really mastered his role at the end after a few messups early on. That's what I always meant help night to be, as many new people as want to come learning the battles together. I know a lot of people don't have a lot of patience for wipes but I love that stuff. Learning, getting better every time until you finally beat it.

It's a good part of why I've not done as much for help night: It became hard carry night and a lotttttttt of the people that got hard carried have a terrible attitude. Granted, we really screwed this up ourselves with "SOLDIERY BONUS?" so we reap what we sow essentially.

Plus, to be "that guy" again, it became pretty unfun to "help" people that never learned to play their class in the slightest. Or, basically, the carries disguised as helping so it became a lot of "just carry it, get it done with." Though that's back to the Soldiery bonus issue since we were just after our own incentive.

I think it's like a slight DPS increase to get DK out earlier than Twin Snakes, and also getting the INT reduction out earlier is generally better I think, though I'll defer that one to Scy because my math isn't as strong as his. I'm sure the difference is negligible though. Oh, you're also not weaving your off-GCD skills in early enough which means you get less off in the fight so technically lower damage.

Comes out to right around 1% more damage to do DK -> Twin vs Twin -> DK.

I can't tell if Fracture is actually good for monks or people are trying to trigger the debate.

:lol
 

Eldren

Member
If I can make a female Au Ra the same size as a male I'll probably fantasia on like day 1. Benchmark should be cool.

MACHINIST!
 
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