• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Final Fantasy XIV |OT6| Casino Royale

Status
Not open for further replies.

scy

Member
I'm just saying, people throw the word carry in regardless of how much you know/do right during the fight.

My first T9 clear came after 7 hours running it non-stop (I'm so sorry Punch, Kagari) and it was to the point that I had the entire fight memorized with the exception of divebomb placements and was actively calling out the rotation of the fight since I was MT and had fuck all to do. I still consider it a full-on hard carry.

Just because you say you know it / think you know it, that whole thing doesn't really matter. If people are working around you or doing things despite you or whatever else to the point of your presence is irrelevant, it's a carry. If I was to go into a T9 right now and basically do nothing while 7 other people took care of the fight around me, I would still consider it being carried despite the fact I know the fight and have like 50+ clears of it.

Like I said above, it's not really a massively negative thing, especially at this point of the game for this old content. "Help nights" have basically become "just come get a carry ... night", despite some of the people getting clears did actually put in previous time and effort for the fight. It's just a clear despite your presence.

Today I learned how to mark T9 divebombs!

Look for the dragons, place a waymarker, hope it's right, blame the person with the mark for moving late.

ez
 
Look for the dragons, place a waymarker, hope it's right, blame the person with the mark for moving late.

ez

I'm the marker/caller for my group. My favorite thing to do is call the divebomb, get the mark, run to the spot, and then die to my own divebomb.

Note to the people in my group: I'm sorry guys
 
So, as a reminder, the FFXIV panel at PAX is taking place at 12PM Eastern, and will be available to watch via the convention and FFXIV's official stream channels.

Details and links here.

I decided to answer my own question >.>
 

Valor

Member
For the record on that t9 (or those... whatever) there was a bunch of stuff done incorrectly in each of the clears done. I could take time to correct people making mistakes, or we can just compensate for the mistakes and work around them, like scy said.

A carry is just a carry. There's nothing inherently negative about it unless you make it that. Tabris will probably disagree, but that's another story. :)
 

EriksBlue

Banned
For the record on that t9 (or those... whatever) there was a bunch of stuff done incorrectly in each of the clears done. I could take time to correct people making mistakes, or we can just compensate for the mistakes and work around them, like scy said.

A carry is just a carry. There's nothing inherently negative about it unless you make it that. Tabris will probably disagree, but that's another story. :)

Like anyone cares what he thinks :V
 

Soulflarz

Banned
Easy, heh.

People get a carry and they start thinking they are hot stuff.

Oh, I dont think its easy easy. I was just being obnoxious in response to FC chat :p


(oh yeah poes law, rip. And my view of hard is distorted as hell)


A carry is just a carry. There's nothing inherently negative about it unless you make it that. Tabris will probably disagree, but that's another story. :)
Yeah I think I wouldnt mind the term if people would stop using it with extreme negative connotation. For some weird reason, it gets used in ffxiv as in a "you suck" sort of way.
 

scy

Member
Yeah I think I wouldnt mind the term if people would stop using it with extreme negative connotation. For some weird reason, it gets used in ffxiv as in a "you suck" sort of way.

As one of the ones saying it fairly often in FC chat, it hasn't been negative there either. It's just been "oh man, this was easy" -> "Well, yeah, you were carried." Nothing more, nothing less in terms of the meaning.

Most the negative association is because it's considered the explanation for why people are bad: They were carried through content so they never had to learn. Then it's either because they were carried by friends / FC / gear+echo / whatever or they bought it. "Fake it till you make it" only goes so far, basically.
 

BadRNG

Member
A better response is to get good enough at the fight and help others clear the fight instead.
Honestly the worst part about this is when people who do get carried go and try and help others, when they think they know the fight. Like I appreciate the sentiment but it ends up wasting people's time usually. Can get really awkward too if they not only don't know the fight, but don't know their class.
 

BLCKATK

Member
So how does the upgrade process for the PS3 to PS4 version of XIV work? My roommate is thinking of picking up a copy of the game for his PS4, can he just buy a PS3 copy and immediately upgrade it to the PS4 version? I've noticed the PS3 copy is cheaper.
 

tearsofash

Member
It's pretty smooth. You have to do the upgrade on mogstation. They'll give you a code. You then download it on the PS4. Keep your PS3 version for a second, because you'll need to log back in to transfer your hotbar settings and such.
 
So how does the upgrade process for the PS3 to PS4 version of XIV work? My roommate is thinking of picking up a copy of the game for his PS4, can he just buy a PS3 copy and immediately upgrade it to the PS4 version? I've noticed the PS3 copy is cheaper.

You have to activate the PS3 version on a PS3, they ask you if you need to create an account or link it to an existing, assuming you also have PC version, then they download patches which you can cancel. Then you go to mogstation, find the PS3 to PS4 upgrade button(it's on the first page somewhere), and they give you another code that you can register on the PS4 to unlock the game. It'll cancel your PS3 access too.
 
Honestly the worst part about this is when people who do get carried go and try and help others, when they think they know the fight. Like I appreciate the sentiment but it ends up wasting people's time usually. Can get really awkward too if they not only don't know the fight, but don't know their class.

Touche, I would have to rely on the opinion of others if this person is capable of helping with a carry or not.
 
Finally got my 60th card (Good King Moogle Mog XII). I was also spared from having to do Mog Extreme (multiple HM runs was still NOT fucking worth it). Just need Raubahn from Swift and I'll have the cards from NPCs
 
My opinion on carries as someone who got carried through all of Second Coil is that it gets a negative connotation (and rightly so) when you start to say the equivalent of "gg easy", because I think that's disrespecting the time that people put in to help carry you through the content. Like, you can not die and still not contribute much to the clear which was pretty much most of my second coil experience as a healer at the time. I looked up all the videos I could find to make sure I at least knew the mechanics from a theoretical point of view. Oneshot T6 and T8, cleared T7 on the third try. Was I ever under any illusion that what was happening wasn't a carry because I afk healed? No. At least I don't think so, and if I was you can call me a bad.

T9 was the only one I went into without a clear as my Monk, and that's because I needed the clear to do FCoB with my static. I got carried so hard. I died to almost every Heavensfall.

I've said this before, but while I really, truly appreciated the help that the GARF groups gave me in clearing these and thank them for their patience, they were all a straight up soulless carry that don't prepare me whatsoever for proper raiding. Like it's not even close. God forbid you go into FCoB if you ever get into a static and still have the attitude of "everything I did before was easy so I'll do this no problem" because it doesn't work like that.

I'm rambling a bit but I guess my point is (from someone who got carried) recognise that you got carried and that the people helping you made you look competent by adjusting for your numerous mistakes that you inevitably made. Don't disrespect their time by saying it's easy. Don't go around with the attitude that everything going forward will be easy. Recognise that you're bad and will need to at some point get good.

A carry only has a negative connotation if your attitude towards it sucks.
 

Drac

Member
Yeah that's when I do it. Shoulder Charge -> PB -> Snap Punch (internal Release) -> Snap Punch (Blood for Blood) -> Demolish (Steel Peak) -> Dragon Kick (Howling Fist) -> Twin Snakes -> Touch of Death..

My PB opening goes: PB -> Demolish (Blood for Blood) -> Snap Punch (Internal Release) -> Snap Punch (Howling Fist) -> Dragon Kick (Steel Peak) -> Snap Punch -> Bootshine -> Twin Snakes -> Touch of Death -> Demolish

I do Demolish first because even unbuffed, it's still a higher potency attack over Snap Punch. By the time it falls off you will refresh it again with all your buffs still up.

I know this was some pages ago but I'm interested in this.
I have shit skill speed (like I should !) and this is my opener:

PB > Demolish > Snap punch > Snap punch >Twin snakes | Blood for blood | > Dragon kick | Internal release | > Bootshine | Howling fist | > True strike | Steal peak | > Demolish (2s of clip I'm willing to take) > Touch of death

I wait to have GL3 to pop BfB and IR but since damage boosts are additive I guess there's no point to wait for that like you guys do ?
I don't think I have time to do an other skill without loosing GL3 after PB. In Moaradin case you probably don't care since you do a Snap punch before the end of PB but for Phillip that ToD would mean you can do 6 GCD before refreshing GL 3 ? Do you have lot of skill speed ? My max is 5 so only 2 off combo skill per refresh.

Anyway we probably already have enough dps (hell I finally broke 600 with the new relic in T12 P1-2 \o/) but when I search for info on how to do the crazy numbers of the first world japanese FC there's nothing :(
 
I know this was some pages ago but I'm interested in this.
I have shit skill speed (like I should !) and this is my opener:

PB > Demolish > Snap punch > Snap punch >Twin snakes | Blood for blood | > Dragon kick | Internal release | > Bootshine | Howling fist | > True strike | Steal peak | > Demolish (2s of clip I'm willing to take) > Touch of death

I wait to have GL3 to pop BfB and IR but since damage boosts are additive I guess there's no point to wait for that like you guys do ?
I don't think I have time to do an other skill without loosing GL3 after PB. In Moaradin case you probably don't care since you do a Snap punch before the end of PB but for Phillip that ToD would mean you can do 6 GCD before refreshing GL 3 ? Do you have lot of skill speed ? My max is 5 so only 2 off combo skill per refresh.

Anyway we probably already have enough dps (hell I finally broke 600 with the new relic in T12 P1-2 \o/) but when I search for info on how to do the crazy numbers of the first world japanese FC there's nothing :(

Yeah, 6 GCDs.

uploading a quick video now so people can see how it works out for me. I have 397 skill speed.
 

aceface

Member
Like I said above, it's not really a massively negative thing, especially at this point of the game for this old content. "Help nights" have basically become "just come get a carry ... night", despite some of the people getting clears did actually put in previous time and effort for the fight. It's just a clear despite your presence.

This is annoying to me. Last night while you guys were doing T9 we did a Garuda ex with at least 3 new people and had to work through a few wipes to learn it. It was fun and the tank who was new had really mastered his role at the end after a few messups early on. That's what I always meant help night to be, as many new people as want to come learning the battles together. I know a lot of people don't have a lot of patience for wipes but I love that stuff. Learning, getting better every time until you finally beat it.
 
ok, you might need to give it a little bit of time to fully process, but here's my opener on a dummy (also might be useful for the guy who had trouble laying MNK skills out on a controller)

I have the Dread helm and the WoD gloves so I probably have a little more skill speed than others, so I can get that Touch of Death in after my PB combo. If you don't have the same skill speed as me (~397) you won't get it off.

For me using Demolish as my third GL ability means that (providing the WTFast server I get is one of the good ones, which it usually is on raid nights) I can get 2 B4B buffed Demolishes in.

I can understand going Demolish first if you can't get that and also can understand leaving ToD til after refreshing GL3 as well.

That doesn't explain Moara leaving Twin Snakes out for so long. He's straight up losing 10% damage on his next 2 GCDs and every auto in-between for the sake of 40 potency which I'm pretty sure isn't worth at all, and you're overall just getting less buffs in during the fight.

The other difference between my opener and Drac's is the order of DK and Twin Snakes in the PB opener. I think it's like a slight DPS increase to get DK out earlier than Twin Snakes, and also getting the INT reduction out earlier is generally better I think, though I'll defer that one to Scy because my math isn't as strong as his. I'm sure the difference is negligible though. Oh, you're also not weaving your off-GCD skills in early enough which means you get less off in the fight so technically lower damage.
 

Drac

Member
I just can't see going into long fight with that much skill speed with my group as we don't have a ninja :D I'll run out of TP too quickly ! Also I use Fracture to readjust my DoT ticks so there's no clip on Demolish. I'm not entirely sure this is a DPS gain but it seems like it. (my rule is if Demolish DoT is 4 or 5, Fracture then Demolish, if 3 then Demolish, else Snap punch).

Reason I'm doing Twin before Dragon is because sometimes, the boss moves weirdly (hello bard and black mage) or I'm half asleep, making me lose some time between skills. Twin first make it so even if PB is off for the 5th GCD, it won't change my sequence instead of spamming Twin without realising I can't do it any more. Even if my opener is fucked, my brain stay on auto pilot.

Same reason for the off GCD as BfB and IR. I pop them when every buff/debuff is on. It makes bigger number but in the long run maybe it's not worth it to wait for that. I'll need to do some testing.
 
I just can't see going into long fight with that much skill speed with my group as we don't have a ninja :D I'll run out of TP too quickly ! Also I use Fracture to readjust my DoT ticks so there's no clip on Demolish. I'm not entirely sure this is a DPS gain but it seems like it. (my rule is if Demolish DoT is 4 or 5, Fracture then Demolish, if 3 then Demolish, else Snap punch).

Reason I'm doing Twin before Dragon is because sometimes, the boss moves weirdly (hello bard and black mage) or I'm half asleep, making me lose some time between skills. Twin first make it so even if PB is off for the 5th GCD, it won't change my sequence instead of spamming Twin without realising I can't do it any more. Even if my opener is fucked, my brain stay on auto pilot.

Same reason for the off GCD as BfB and IR. I pop them when every buff/debuff is on. It makes bigger number but in the long run maybe it's not worth it to wait for that. I'll need to do some testing.

When I can actually get the gear I want then my Skill Speed will go down. aka waiting for Dread gloves to drop from T11. Getting my Poetics Pants next week and probably my Helm the week after which will get rid of my two skill speed pieces, so I'll have to readjust my combo.

In regards to the boss moving strangely, which turn are we talking about? Maybe on the initial pull it might turn a bit, but generally it will have corrected itself by the time you are using your fourth GCD, so you shouldn't have an issue getting DK in before Twin Snakes.

I should probably use Fracture too at some point I guess. I'll move Mantra to my second hotbar or something, beside Fists of Earth and Bloodbath. Probably makes sense.

As for the buffs, I think it's better to just get them out as early as possible so you get more in during the whole fight. I think in the long run it'll work out to better DPS. With Monk it's a marathon, not a sprint, so you don't need to save all your buffs for the multitude of big numbers at the start, and getting extra buffs in during the fight could be the difference between you beating enrage or not.

I haven't tested it at lower skill speed so I'm not sure how hard it is to get the 5 GCD PB off with less skill speed, but even still I think it's better to DK first. Having to wait an entire rotation to get Dragon Kick off because you didn't use that first rather than 1-2 GCDs for Twin Snakes seems pretty sub-optimal, especially on something like T13 where that could mean you don't have DK applied for Megaflare which puts a lot of extra strain on your healers. I understand what you're saying about your brain going on autopilot and when I lag that happens to me too, but I think it's something you just have to try and get past because getting DK applied before megaflare is super important.

Also, as pointed out in the thread when discussing this before, holding on to B4B that long could cause issues with you having it up for both sets of megaflares, the second one without stoneskin, so you could die. Best to get it out asap.

Though if people have thoughts on any of this and have points to make, let me know. Always trying to make sure what I do is optimal.
 

dcye

Member
I can't take these Expert Roulette parties anymore. Every day it's the same thing. How are there so many absolutely terrible players out there. It makes no sense.
 

Drac

Member
That's more for farming old content, I almost never mess up my opener in final coil, except when I do :p The boss moving strangely at pull is just because of the tank messing up or something, so bard or black mage get aggro and it cancel my animation making me miss one GCD. It doesn't happen much but it does happen.

As for T13, I already take extra care to use BfB when it's safe (except for the first one because of Stoneskin and Succor).

My gear is almost BiS (for me), only thing I'm missing are T11 gloves and T12 earring. This is my character for reference, sitting at 360 skill speed which should drop to 356.
 
That's more for farming old content, I almost never mess up my opener in final coil, except when I do :p The boss moving strangely at pull is just because of the tank messing up or something, so bard or black mage get aggro and it cancel my animation making me miss one GCD. It doesn't happen much but it does happen.

As for T13, I already take extra care to use BfB when it's safe (except for the first one because of Stoneskin and Succor).

My gear is almost BiS (for me), only thing I'm missing are T11 gloves and T12 earring. This is my character for reference, sitting at 360 skill speed which should drop to 356.

I'm still missing a lot of BiS gear. The downside of being out of the game for a month cos of college work and maining SCH for a while.

Here's my character.

Still missing Gloves, Pants, Head, Earrings, Bracelets and a Ring. I guess technically my Relic weapon too which I guess is BiS now.

I'll have the pants next week, but not sure whether to get an accessory that week as well or wait til the week after and get the Head piece.

Hrm.
 
I was wondering what B4B was so I looked it up.

Seems like a really good ability for Lancers with the upgraded version and to a lesser extent cross-classed classes.

For raiding, it's necessary for bard, ninja, and monk to have Blood for Blood, or you are just doing less damage for no reason. Outside of that, nobody is really going to notice.
 

DarkKyo

Member
The line for the heavensward panel is insane. I was one of about 20 people who have been waiting here since 9 or so and somehow about a hundred people are now in line in front of me lol
 

Redx508

Member
from reddit
JLcmx6V.jpg
 
For raiding, it's necessary for bard, ninja, and monk to have Blood for Blood, or you are just doing less damage for no reason. Outside of that, nobody is really going to notice.

Yeah, I know for optimal play any kind of percentage increase is a good increase that should be pursued.

I guess I'll need to level Dragoon for my Ninja now too (for that and for Invigorate).

Quoting for new page.

So, as a reminder, the FFXIV panel at PAX is taking place at 12PM Eastern, and will be available to watch via the convention and FFXIV's official stream channels.

Details and links here.

I decided to answer my own question >.>
 

Stuart444

Member
It's hard to get carried when UK times don't align with help night unless we want to miss a lot of sleep lol

Congrats to those that got a clear though.

And in Relic news, 51/75 now :D a few more days at the most then I'll have my novus. :D (then it's light grinding time)
 
Status
Not open for further replies.
Top Bottom