Yep, I'm done for the day. It's 4pm and it's impossible to play right now.
Yeah think Im done as well, crafting is a nightmare
Yep, I'm done for the day. It's 4pm and it's impossible to play right now.
Yeah think Im done as well, crafting is a nightmare
Could be more of a case that a huge chunk of the population doesn't want to play their job effectively.
EDIT: Just checked my FC's website. Sure enough, there is a thread asking for a night to help people clear Turn 5....
You could probably add me to that list of people ready to give up on T5. It seems like every time I do it there's 3-4 new people, and none of them have even bothered to watch a youtube vid or do any research. The following is usually a series of never making past Conflag followed by a couple of people taking the 30min hit, and this if someone doesn't "dc". This all doesn't happen before I spend nearly 50+ mins in the DF trying to find a group however......
I'm willing to grind it out for new people cause at some point we're all new to the content, but god damn man I'm tired of this shit. People just seem to never learn. It would be a different story if I had something to show for it, but so far all I have is a lot of wasted money mending my shit and lots and lots of frustration. I'm losing reasons to justify time spent in the DF for it versus just spamming PvP while mining/logging/crafting/wtfever. At least I have fun grinding for PvP gear and capping poetics/soldiery.
I'm trying to slog it out and grind slowly, but when you make it to the Dreadknights so many times only to have the entire alli picked apart its like daggers through the heart. It hurts even more because I don't make it there all that often.
tl;dr The struggle is real and I'm tired of feeling like I'm carrying people at times.
On top of that, you're about to become a lala soon.So TIL It was nice of Square to introduce all that extra content to their Binding Coil game but in the end people might have fun doing that stuff and they get distracted from Binding Coil and they might not progress which is sad and depressing.
On top of that, you're about to become a lala soon.
How depressing.
What's wrong with being a lalafell besides not having Highlander male voice number 1 (or was it 3? It's bookey's voice) as an option?
Drama hitting where it hurts.
I thought you were getting to stay hyur if you bought the fancy wedding.
Really? You really think there's a huge chunk of players saying "Yeah I don't WANT to play my job effectively! I'm gonna go fuck around in DF T9 for an hour and a half doing everything wrong cause that would be AWESOME."
Maybe not so actively "lol I'm just going to be bad" but definitely a ton of people who are just awful at their class with no real desire to improve. Then there are many who don't realize they're playing their class ineffectively (because no in-game way to really know short of "we failed the fight") or are just unable to accept that they're playing poorly (because "everyone else is bad but not me"). The end result is still the same in any case: There's a significantly large number of people who are bad at playing their class.
There's nothing wrong with being "bad" at your class, mind you, as long as there's a willingness to accept that you're not the best and to work on improving. If it's just "lol everyone is bad holding me back", we're getting into some serious Dunning-Kruger territory.
I think the number of bads is way overstated and that most people are open to constructive criticism on how to improve.
I think the number of bads is way overstated and that most people are open to constructive criticism on how to improve.
Of course a couple of things to keep in mind: 1. I pretty much only play with GAF and never pug more than one spot in a party. 2. I'm a bad, last night Angary put my skill level at sub-potato.
I think the number of bads is way overstated and that most people are open to constructive criticism on how to improve.
Of course a couple of things to keep in mind: 1. I pretty much only play with GAF and never pug more than one spot in a party. 2. I'm a bad, last night Angary put my skill level at sub-potato.
I think the number of bads is way overstated and that most people are open to constructive criticism on how to improve.
Of course a couple of things to keep in mind: 1. I pretty much only play with GAF and never pug more than one spot in a party.
2. I'm a bad, last night Angary put my skill level at sub-potato.
I think the number of bads is way overstated and that most people are open to constructive criticism on how to improve.
Of course a couple of things to keep in mind: 1. I pretty much only play with GAF and never pug more than one spot in a party. 2. I'm a bad, last night Angary put my skill level at sub-potato.
...want to shout strategies they learned from videos at each other without fully understanding why the videos recommend what they do.
I think the number of people who simply cannot improve, is actually quite low. I do however, believe that the number of people who either refuse to improve, do not realize they're playing effectively, or whom do not have an effective means of improving, is actually quite high.
I also believe, that when you already know a fight, and just want to clear it, that it can be difficult to be patient with those that still need to work on said fight. Which, can create it's own set of problems.
Square, you magnificent bastards
They are probably playing the wrong game then, it should be obvious by now that this isn't FFXI. They've been very clear what their design goals are and how their gear progression works/will work. Content lasts for roughly 3-6months and then when a new tier comes out the old one is made easier to achieve and the cycle repeats. If you are against that cycle I am not sure why you even play. It's not like it's just raids/battle gear either, crafting and gathering are designed the same way.
And yeah, it's pretty clear that for whatever reason, players are making it to endgame without knowledge of how to play their class correctly. They're not using cooldowns right. They're not learning how to conserve MP. They're not maximizing their DPS, if they even have an idea of how good their DPS is. Whatever it may be, the learning process that should have happened during leveling is failing. And we're seeing the end results.
I think the number of bads is way overstated and that most people are open to constructive criticism on how to improve.
Of course a couple of things to keep in mind: 1. I pretty much only play with GAF and never pug more than one spot in a party. 2. I'm a bad, last night Angary put my skill level at sub-potato.
Most people are happy to push buttons and see stuff happen.
Most people are happy to push buttons and see stuff happen.
Almost every other ST I have, I see a bard who is throwing in an aoe on single targets.
Shouldn't you should be glad they're not trying to bust into Final Coil then? People just need to find the happy medium for them where they're performing adequately for what the game demands. For a lot of people, that performance isn't going to be at the level currently needed for FCoB so it seems appropriate that there's not a ton of widespread interest yet.
I'm not sure how indicative of "Bad players everywhere!" sloppy play on twenty four man farm content is. ST is pretty lenient so its not surprising that people might not be playing 100% in it.
Yoshi was right. Giving people choice is fruitless.
I think the reason is very clear, 1-50 is a cakewalk and even in a lot of endgame content is easy to get carried (HM primals, even Coil at this point)
In order for people to improve the game needs to be hard and challenging.
Speaking of people pressing buttons, I was visiting T6 the other day when suddenly
Yoshi was right. Giving people choice is fruitless.
It is rather bizarre how easy the HM Primals and early Coil have gotten. There's some real wackiness like Stone Vigil normal and Garuda normal being far harder than their actual HM counterparts. Which is just silly and nonsensical.
It'd be like playing a really hard dungeon an RPG, finishing it, and going back there later being told it'll be even harder. Only you find out that it's actually way easier because you're overpowered as all heck now.
Not so much bizarre as inevitable, iLvl alone would have made them significantly easier. Thats just how it goes with old vs new content in MMO's. Ex modes are still a bitch to PUG (Fuck Mog EX) and "gatekeeper" stuff like Tier 5 isnt much better.
Not the first time. Players that get that far into the end game without developing a good support group, often don't know what each Stat does, let alone what stats are good for their class.
Others, just don't care, and throw on whatever materia is cheapest.
Having a harder time on earlier dungeons then on later ones when you are super overpowered sounds like a lot of Final Fantasy games I have played. Here Sephiroth, have 2 Knights of the Round! Battle over!
I'm tired of trying in coil. I just want to just be carried through coil. I'm gonna end up like drama and fall asleep during it
I'm tired of trying in coil. I just want to just be carried through coil. I'm gonna end up like drama and fall asleep during it
I'm tired of trying in coil. I just want to just be carried through coil. I'm gonna end up like drama and fall asleep during it
What is a decent number BRD's should shoot for when it comes to skill speed? Mine is a tad low at 341...=X
Please don't. I already dealt with that, I don't wanna do it again D:
NEVER TRY
You already are.
For Final Coil? 0 or as low as you can possibly get. It's not worth it over other stats and the more you have, the longer you have to sit in tp song.