I mained DRG in ARR before switching to WAR just before HW launched. When Stormblood was about to be announced and the rumours of it being in Ala Mihgo, I levelled Monk in anticipation thinking maybe we'd get another Estinien situation. It just happened to turn out very fun to play. I love the fast GCD, the movement and the fluidity, and ended up using it as my DPS off class once I'd cleared Alex as WAR
I decided to give DRG another shot now in SB and maybe Ninja too. The problem is after playing MNK, it's incredibly difficult to play another melee class. I hate the more rigid rotation and being locked into a 3, 4 or even 5 hit combo. Monk's usage of stances/forms over combo's leading on from each other make them a lot more fun to play. Even though MNK does feela but neutered in SB by removing Touch or Death, Fracture and Blood for Blood. There's less skill involved in timing your cooldowns and properly delaying your Demolish refresh in order to prevent clipping. Yet even still it's still more fun than DRG or NIN.
How is Samurai in comparison to other melee? Are they combo based, or do they have stances of a sort?
Maybe Raids, but it's possible to do so in Ex Primals!j
Lakshmi...