He showed up in a random fight and I accidentally warp strike tagged him. Since level difference was that massive it was not on purpose as he was not aggroed. It all worked out at the end though. .
So far (Chapter 3 - 12 hours in - Lv 22) the game is gorgeous. It has that feeling that no games gave me from MGS V. Will post my impression when i'll finish the game.
P.S: I found myself VERY comfortable with Config C Buttons. Why? I can defend and attack (L2 and R2) while spin the camera (Camera set on Far) to take everything under control. Defintive.
Was playing with a friend last night, and he died doing a side quest. Can't remember the name of it, but it's during Chapter 3
started from just outside the Chocobo outpost in Duscae, and led to next to the meteor and a blockade. There was a fight with a some troops and a mech and that's where he died.
After coming back from the wipe the quest is gone, and I can't seem to start/pick it up again (even going back to the original spot where we started). Has this happened to anyone else, losing quests like that? Anything I can do short of reloading a save from before?
Absolutely loving the game so far. My mate lost his shit when he heard a Simpson's quote in Lestallum.
P.S: I found myself VERY comfortable with Config C Buttons. Why? I can defend and attack (L2 and R2) while spin the camera (Camera set on Far) to take everything under control. Defintive.
What I mean though is can you just keep camping and making food endlessly until the skill is maxed out? Do you only gain cooking xp the first time you make a dish? Like, if I have 20 dishes he hasn't made can you just rest again and again at a campsite until you've made them all?
What I mean though is can you just keep camping and making food endlessly until the skill is maxed out? Do you own gain cooking xp the first time you make a dish? Like, if I have 20 dishes he hasn't made can you just rest again and again at a campsite until you've made them all?
Even then you would still need to get ingredients. You won't get all recipes either. You would still have to gather ingredients, search for cookbooks, do quests, and eat out.
Why is there a timer on the dialogue tree, even for mundane conversations? This just feels like Square copying mechanics from other games without having any understanding of how to use them.
Was playing with a friend last night, and he died doing a side quest. Can't remember the name of it, but it's during Chapter 3
started from just outside the Chocobo outpost in Duscae, and led to next to the meteor and a blockade. There was a fight with a some troops and a mech and that's where he died.
After coming back from the wipe the quest is gone, and I can't seem to start/pick it up again (even going back to the original spot where we started).
He did the quest, so it's not missing. It was just to go to that location. You just didn't know that there was
a blockade there to mess you up when you go to look at the Disc up close. After you defeat those enemies the door is still closed and you just have to leave.
Why is there a timer on the dialogue tree, even for mundane conversations? This just feels like Square copying mechanics from other games without having any understanding of how to use them.
I'd understand if it were something that were a major choice, ala Mass Effect but it isn't. Yeah very strange. There's a lot of strange things in this game but it's still pretty enjoyable.
Why is there a timer on the dialogue tree, even for mundane conversations? This just feels like Square copying mechanics from other games without having any understanding of how to use them.
That feels like a lot of XV, design decisions taken from 5~ year old games without looking at the meaning behind them or how they've improved in recent years.
What I mean though is can you just keep camping and making food endlessly until the skill is maxed out? Do you only gain cooking xp the first time you make a dish? Like, if I have 20 dishes he hasn't made can you just rest again and again at a campsite until you've made them all?
Even then you would still need to get ingredients. You won't get all recipes either. You would still have to gather ingredients, search for cookbooks, do quests, and eat out.
Sure you could camp over and over and over and over but when you run out of ingredients you'd be making the base 'free' food. It would take a very very very long time to max cooking with them.
Yeah, I haven't had any trouble navigating the camera, while many report that they do have that issue. Maybe using type C will help them, so they can adjust the camera while attacking and defending? It really surprises me that people have trouble, so maybe Tabata chose the wrong default setup?
Anyone else drastically lower the SFX in the sound mix so the music (especially in the car) would be easier to listen to? Damn engine noises.
Also I'm having real trouble finding any chance to make camp to improve the cooking skill. It's easier just to fast travel to a town, buy food there and get bonus exp. Feels like I have to go out of my way to cook.
I just found out that there are 50% XP boost food.
How do these work? Can I use them just before camping and get 50% XP bonus on the massive XP gains that I've got? Can I do that with quest rewards as well, I mean, me taking the buff just as I turn in a bunch of quests?
I ran into one REALLY early too. I'm still in Chapter 1 and pretty sure my level wasn't over 10. He got stuck on the environment and I was able to kill him. Then I felt bad cause they're kinda cute....needles, poison, and all.
Summons are extremely rare and are borderline broken, if they showed up every possible time the game would be braindead easy.
Carbuncle will SOMETIMES save you.
I haven't seen him yet though, so who knows.
Re: food exp- it's optimal, since this turns a 2x inn into a 3x exp inn if you ate the 150% exp food before you set out!
I came to terms with what the game's story is pretty early on, so it never bothered me because I was never looking for those epic tales with mystery that only gets answered near the end etc etc. Instead I realised that the game's about the bond between the leads more than anything.
I'm trying to do the "Cid Sophiar, Master Mechanic" side quest and I have the metal scrap for Cid but whenever I approach him I only ever get the prompt to talk, and not one to hand in the quest.
other than that there isn't much to miss. You can argue whether the desicion to make a 2 hour CG prologue was a good idea but as someone who's just reached chapter 5 just right now I think these complaints are incredibly overblown. It's Definitely not a mess and thus far everything you need to know exists but whether you want to take the time to pay attention to it us all on you.
I'm paying attention plenty. Availability of information isn't the problem, lord knows the game throws heaps of exposition at you in every story mission - it's just that none of it has any contextual basis (unless you watched a movie beforehand) and it keeps tossing out series and game specific terms that mean absolutely nothing. They shoved a glossary in the tutorial, for goodness sakes.
The game even says it's for fans and first-timers, but I can't imagine someone completely green to the series knows or cares about anything going on in this game's world.
Okay, up to Chapter 8 now, question about what's coming up for anyone who's finished, or at least several chapters ahead of me:
I assume that once I get on the boat to Altissa, that's the "point of no return" for the open world? But I know you can go back as well, right? Can you do that any time beyond that point, or is it only after you finish the game? I've been reading conflicting things so I'm not sure. I just don't want to leave behind any lower level sidequests and not be able to return to them until I'm massively overleveled for them.
I'm paying attention plenty. Availability of information isn't the problem, lord knows the game throws heaps of exposition at you in every story mission - it's just that none of it has any contextual basis (unless you watched a movie beforehand) and it keeps tossing out series and game specific terms that mean absolutely nothing. They shoved a glossary in the tutorial, for goodness sakes.
The game even says it's for fans and first-timers, but I can't imagine someone completely green to the series knows or cares about anything going on in this game's world.
Summons are extremely rare and are borderline broken, if they showed up every possible time the game would be braindead easy.
Carbuncle will SOMETIMES save you.
I haven't seen him yet though, so who knows.
Re: food exp- it's optimal, since this turns a 2x inn into a 3x exp inn if you ate the 150% exp food before you set out!
The way Carbuncle works (as far as I know) is when Noctis's danger bar depletes the game is supposed to be over. If you have Carbuncle the whole team has to die before its game over.
The menu tips say that when Noctis dies it's game over but I noticed yesterday that when Noctis was killed but the party was still alive and fighting, Prompto caught Carbuncle in a picture.
Okay, up to Chapter 8 now, question about what's coming up for anyone who's finished, or at least several chapters ahead of me:
I assume that once I get on the boat to Altissa, that's the "point of no return" for the open world? But I know you can go back as well, right? Can you do that any time beyond that point, or is it only after you finish the game? I've been reading conflicting things so I'm not sure. I just don't want to leave behind any lower level sidequests and not be able to return to them until I'm massively overleveled for them.
Can you get Carbuncle access if you beat the Platinum demo after having already started the main game? I ask because my friend didn't play the demo (as he got his PS4 Pro for FFXV, so hasn't had it long). So can he download the demo, beat it, then load the game and have Carbuncle?
I think so. When I switched to PS4 Pro I never bothered re downloading PD or the PD save and the game still detected I'd played it and notified me Carbuncle will be there.
Can you get Carbuncle access if you beat the Platinum demo after having already started the main game? I ask because my friend didn't play the demo (as he got his PS4 Pro for FFXV, so hasn't had it long). So can he download the demo, beat it, then load the game and have Carbuncle?
I'm curious...does the game ever allow you to explore the Crown City or an environment that look similar? I love the look of it and it seems like it might not be in the game at all. Feel free to spoiler tag the answer. I'd just like to know if there is something like that to look forward to.
I have the flu, haven't been able to sleep, and have a huge backlog of West Wing Weekly's to catch up on. I wanted to "play" the game without actually doing anything story-wise, so I just drove my car to one side of the map and decided to explore one side of the road on foot. Ended up listening to 7 podcasts and playing the game for 6 hours.
All I found was a couple dungeons, some tomb, one side quest and a bunch of garbage items.
Needless to say, this game is pretty damn barren. No more excessive exploration for me.