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Final Fantasy XV |OT| There and back again.

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perorist

Unconfirmed Member
Looking back any hate this game gets is ridiculous. The story has holes for sure but if you just think about it for a bit you can filled in alot of those blanks. But as an experience, it was wonderful. Witcher 3 is a better game but this might be my favorite game on this generation of consoles.
Thinking that any aspect of a game should be above all criticism is even more ridiculous. When someone finds the story to be a mess it doesn't mean they're "hating" on it, it's criticism. The game has other problems besides its story anyways.
 

Pygrus

Member
XV easily has the worst story in the whole series, so I disagree with you on that. I don't see how anyone can put this on the same level. It had a great outline, great ideas for a story, but it completely fails to execute on it. Just because you can mentally fill in those massive holes with your own head canon doesn't make it decent.

It's the gameplay that saves the game, even if the quests are mostly fluff, the dungeons are wonderful and the combat is fun.

Every FF has plot holes and a thread bare narrative.
 
Agreed, it was dumb of square to put essential story stuff outside the game. Plus a lot of world building stuff is given to the player through interactables and dialogue between the guys.

The problems with the narrative goes way beyond additional material provided in other formats. Is a mess from chapter 1 to chapter 15.
 

Mediking

Member
I have multiple Regalia car skins... even some DLC ones.... but I still jumped at spending 2,000 Gil for a new Regalia car skin. Now I barely have any cash....

:D

D:
 

Trago

Member
Chapter 14 finished -
Welp, there it is. Got through the credits and everything. I'm still taking it all in. That final battle didn't quite work for me. I would have liked it if the whole party got to fight Ardyn and then have it be him vs Noct. The ending......is a mixed bag for me. The final camp fire scene works for me, really well. And I liked the little touch at the end with the title card reveal. Thing is, a lot of it didn't feel earned at all. The stuff between the main four was absolutely great, and made the game worth playing in my opinion. But, and as someone who really wanted to love this game considering how long I waited this pains me to admit, I didn't give two shits about King Regis's death or Luna's entire existence. I don't know if it's because there was cut content or stuff that got lost in the sauce of development hell, but it feels like it's missing a whole lot. I wanted to give a shit about Luna and Noct, but we didn't get enough of anything to care about them. I've got so many other thoughts on this game, but overall, I'm glad I played it, but there's a lot of disappointment too, which pains the hell out of me.
 

Bladenic

Member
Just got the 80 sidequests trophy, suddenly have lost ANY and all interest in continuing to do these quests now lmao. In chapter 8, think I'll just go ahead and proceed with the story. Or maybe get the Ultima Weapon first then proceed.
 

Pygrus

Member
The problems with the narrative goes way beyond additional material provided in other formats. Is a mess from chapter 1 to chapter 15.

Every off part of the narrative, is just stuff I except as normal for an FF games. The big parts of the story have been pretty good so far. Only on chapter
10
 

Cornbread78

Member
Can someone take a quick peek at the 10 sec clip I uploaded to twitter id: jonnycb501 and let me know what that blur is around Noctis and how to get rid of it?
 

hamchan

Member
I would say FFVIII, XII, and FFVIII were very threadbare and had so pretty bad way of delivering plot points and connecting them all together. I enjoyed all of those though, be cause the overall story was interesting.

I'll say that FFVIII has a bad story but it does have the luxury of pacing that gives each plot point time to breathe and be filled out, even if it is all total nonsense. XV is bad in a different way. To me, it's the first mainline FF that has development that's felt extremely rushed to the detriment of the story.

I dunno, if you're only on chapter 10 then maybe you'll change your mind because that's right after the open world part, the best part of the game, and when they really just start rushing through.
 
Nice! What was your platytime/how tough was the superboss?

Thinking I might go for the platinum.

The superboss? You meant the
Adamantoise
right?
Not hard at all but it took me
2 days (in-game time)
to kill it.

How long did it take u? Which trophy is the hardest?

My playtime is 103 hours but most of the the time I spent pausing the game/sitting in the car for some AP, so it should be around 85 hours. And the hardest trophy for me is Faithful Heir.
 

Pygrus

Member
I'll say that FFVIII has a bad story but it does have the luxury of pacing that gives each plot point time to breathe and be filled out, even if it is all total nonsense. XV is bad in a different way. To me, it's the first mainline FF that has development that's felt extremely rushed to the detriment of the story.

I dunno, if you're only on chapter 10 then maybe you'll change your mind because that's right after the open world part, the best part of the game, and when they really just start rushing through.

I think the pacing really depends on how much stuff you use the time in between quests to do. I've been trying not to just rush to each chapter.
 

Carbonox

Member
It might be tiny and irrelevant in the grand scale of the game but the simple things like driving along the road and then stopping when a herd of beasts cross the road puts a smile on my face. It's like a miniature Jurassic Park moment when you encounter the different herds that do it.
 

Meowster

Member
That sewer dungeon (Crestholm Channels) was hard. Reminded me of Final Fantasy VIII's little sequence in the sewers. Can't wait till I uncover the rest of these dungeons and tombs.
 

Ourobolus

Banned
Asking again:

So how does giving your party members magic work? I gave it to them once and it never seemed like they used it. Is it worth it?
 

Pilgrimzero

Member
Just had a crash and bug pop up.

Was doing the Pilgrimage quest to see the meteor (?) and rolled up to a blockade in front of it. The Empire walks out and we start fighting.

And it crashes.

I load it back up which the auto save was right down the road and I walk up to the blockade and it just says "The Empire put up a blockade" and nothing happens.

The quest is also gone from my quest log.

As we start down the road to another quest marker, the boys start chatting about how neat it was to see the meteor up close....

I'm guessing it auto completed even though I didn't do anything inside... is this going to bite me in the ass later? Like I needed an item from there or I needed the blockade gone later?
 

TheMink

Member
OMG Chapter 6
Just fought Dragoon Lady and just so happened to have invested in infinite airstepping just before hand...

I fought her through the air like freaking Kaladin Storm Blessed


SORRRY said 3 on accident.
 

Bladenic

Member
Is there any strategic benefit to breaking? I guess I may have not paid enough attention to enemies but does breaking a certain limb cause any changes like them being unable to do certain attacks?
 

antitrop

Member
Is there any strategic benefit to breaking? I guess I may have not paid enough attention to enemies but does breaking a certain limb cause any changes like them being unable to do certain attacks?

It puts them in a Vulnerable state and lets you just wail on them for a while.
 
Is there any strategic benefit to breaking? I guess I may have not paid enough attention to enemies but does breaking a certain limb cause any changes like them being unable to do certain attacks?

If I understand it right it does wonders for breaking their defense. You can get some real damage in.
 

Grisby

Member
Just had a crash and bug pop up.

Was doing the Pilgrimage quest to see the meteor (?) and rolled up to a blockade in front of it. The Empire walks out and we start fighting.

And it crashes.

I load it back up which the auto save was right down the road and I walk up to the blockade and it just says "The Empire put up a blockade" and nothing happens.

The quest is also gone from my quest log.

As we start down the road to another quest marker, the boys start chatting about how neat it was to see the meteor up close....

I'm guessing it auto completed even though I didn't do anything inside... is this going to bite me in the ass later? Like I needed an item from there or I needed the blockade gone later?
I had this happen, although the game didn't crash, it just reloaded me back to the gate and no enemies came through.

I manually reloaded my save and beat the dudes. You're still unable to pass through the gate. Probably open up later during a story mission or something.
While we're at it my chocobo refuses to sprint outside of races. Any advice?
Square is the sprint button on PS4. The meter can go down. If you're not seeing that and the button doesn't work...maybe a bug?
Ignis Driving Simulator
I wish the car had an airlock so I could toss him out of it.

Seriously, a cutscene ever time I want to drive at night? Who thought that was a good idea?
 

Shouta

Member
Just finished. 40 hours on the clock. I probably could have done more of the sidequests and stuff but eh, I can do them later if I want.

I really liked the ending but it's definitely lacking the punch it should have because it doesn't build enough to make it resonate as much. The last fight itself was pretty lame especially compared to the fight just before it. There was also a lot of missed opportunities with Chapter 14 in general. Actually, that's the game in general.

That said, the game was pretty fun and there's a lot to like. I'm hoping the DLC is substantial and adds to the story but if that happens, I'd be kinda salty about it.
 
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