What are the easiest ways of AP farming?
get the AP perks for camping, driving and chocobos asap. You'll be doing a lot of those anyway.
What are the easiest ways of AP farming?
How can I make the combat more interesting?
I feel like all I need (for the most part) is daggers (crazy DPS) then maybe a sword for airstep. And I can just hold down circle, defend if I need to, and that's it. It's becoming a little shallow.
Any input on the best way to use Armiger? I usually just attack the whole duration then try to pump out the chain at the last second. Not sure if that's dumb or not.. kinda hard to tell how much damage it does when I use it sooner.
So... Regalia...
I wouldn't worry too much about levelling up really. If you do all the side quests, you'll be high enough to beat the story. Especially if you just hoard the experience and make use of the 2x or 3x inns.
I'm not sure why you're not switching weapons for every fight depending on enemy weaknesses, but you should be.
This isn't a "pick your weapon and main that" kind of game.
What do you mean 'hoard the xp'? I play in short bursts, generally completing a couple of hunts and/or a side quest then camping out, am I doing something wrong?
What do you mean 'hoard the xp'? I play in short bursts, generally completing a couple of hunts and/or a side quest then camping out, am I doing something wrong?
I like using it at the start. So awesome zipping around destroying a mob.You wanna use it asap so anything you don't kill will help recharge it for another encounter later.
i never figured out how to check enemy weakness after they're analyzed by Ignish. I just choose a weapon until I see yellow numbers, lol
Though, I definitely would've liked it a lot more if the quests were more varied and less of the "fetch this thing for me" nature. Or at the very least had more interesting narratives behind them.
That's not what I meant. When you unleash Armiger you can either "zip around" and attack like you said, or empty the bar immediately to do one big coordinated attack with the party. I was asking which is better, not the timing of when to use it on the fight.
I'm like this too. How can we use Analyze?i never figured out how to check enemy weakness after they're analyzed by Ignish. I just choose a weapon until I see yellow numbers, lol
The problem is, those narratives fall off after the first few quests they give.They kind of do. They're obviously nowhere near Witcher 3 levels of contextualization, but it's not as devoid of context as some people make them sound like.
About variety, I compeltely agree, though I'd include hunts and optional dungeons as sidequests, but as far as story context/narrative/world building goes, even something dumb like catching frogs has a reason.
Like, not for YOU to be doing it, it's nonsense that the prince of Lucis on a quest to reclaim his throne would do it himself, but as far as a reason why this is being done in the first place, back in Chapter 1, if you talk to Dave after you get your next mission objective from him, he'll tell you about the dualhorn you're about to fight, and how he's much more powerful, aggressive and different from other dualhorns (like the red horns and eyes), and wonders if it's because of the scourge and nights getting longer.
Then, Sania is brought as a guest to a radio show, where she talks more about this. She calls it a mutation, and says that in recent years it's getting more and more common to find them. Individuals that belong to a certain species, but are slightly different from its siblings. They're usually stronger and more aggressive, and tells people to watch out for them.
You and your party are obviously qualified to take on much grander tasks, like the mutated dualhorn on Chapter 1, but Sania needs something she can manage herself and probably alive in order to conduct her studies and better understand these mutations and the reason for them, so she sends you to fetch some mutated frogs for her.
Now, I only did her first quest, so I have no idea if they expand on that at all later on, but so far, I'm definitely interested.
I'm like this too. How can we use Analyze?
Yeah I heard about the Wait mode, just wish we could Analyze in real time too, without it being random. And whenever Ignis uses Analyze what am I to take away from that? How do I see their weaknesses when he uses it?I think you just go to the menu and change combat mode to Wait. Then go back and target the enemy. Then you can switch back to Active. This is the only way so far I have seen to do it.
Yeah I heard about the Wait mode, just wish we could Analyze in real time too, without it being random. And whenever Ignis uses Analyze what am I to take away from that? How do I see their weaknesses when he uses it?
The problem is, those narratives fall off after the first few quests they give.
I'm not even over exaggerating when I say Dave practically says the same sentence every time you get a new Dog Tag quest from him.
Just finished the game
Never buying a Final Fantasy again
Just finished the game
Never buying a Final Fantasy again
They are all just reasons to explore the world. TW3 exploration just means i'm going to get frustrated when roach gets stuck on a rock. FFXV navigation isn't nearly as tedious.
My chocobo has been stuck on bushes in my 30 hours of FFXV nearly as much as Roach was stuck in the 150 hours of Witcher 3...
The problem is, those narratives fall off after the first few quests they give.
I'm not even over exaggerating when I say Dave practically says the same sentence every time you get a new Dog Tag quest from him.
There are also some quest lines that end on dungeon runs and I think those are at least somewhat compelling.
My chocobo has been stuck on bushes in my 30 hours of FFXV nearly as much as Roach was stuck in the 150 hours of Witcher 3...
To be fair I went into that game with sky high expectations because of gaf calling it better than chrono in the import thread...I no longer trust import threads
There are different ones.I havnt really read much into this thread and Im about 5 hours into the game.
Do the dungeons become more varied or interesting enviromentally?
Ive been into 3 so far. 1 I was way way underleveled so I had a peek and left. But they are all dark mineshaft type places with corridors and generic rooms.
Noctis' very own Keanu Reeves whaaat?.gif
Hold down the enemy lock button (R1 in type B) and enemy weaknesses display on e top of screen. If they've been scanned.
I think it might be a card game that was supposed to exist in game at some point?What the heck is king's night? My bros randomly get all excited about it but I have no idea what they're talking about. Sounds like maybe it's a minigame?
What the heck is king's night? My bros randomly get all excited about it but I have no idea what they're talking about. Sounds like maybe it's a minigame?
What the heck is king's night? My bros randomly get all excited about it but I have no idea what they're talking about. Sounds like maybe it's a minigame?
I think it might be a card game that was supposed to exist in game at some point?
They talk about 5* cards or characters, and 'rares'.
I've not heard another reference aside from this.
I think it might be a card game that was supposed to exist in game at some point?
They talk about 5* cards or characters, and 'rares'.
I've not heard another reference aside from this.
I think it might be a card game that was supposed to exist in game at some point?
They talk about 5* cards or characters, and 'rares'.
I've not heard another reference aside from this.
The problem is, those narratives fall off after the first few quests they give.
I'm not even over exaggerating when I say Dave practically says the same sentence every time you get a new Dog Tag quest from him.
The sidequests in FFXV have the same level of contextualization as the sidemissions in a Ubisoft openworld game. This isn't a big issue normally but when side missions make up 75% of the game's content it's a problem.
Ugh hunts don't count as side quests for the trophy...
Ok, yeah, that's what I heard them chattering about too. They also mention it sometimes when you camp in the camper. I think they play it on their phones. I love FF card games. Wish something like it had made it into the full game.
Oh cool beans. I'd check this out if it comes our way.
It's a mobile game they play. 5* and Rare are commonly used terms in Japanese "gacha" mobile games.
EDIT: Oh shit, it's THAT King's Knight! Why didn't I put 2 and 2 together before? That's actually awesome.