Amusing but pretty nit picky.
Amusing but pretty nit picky.
Has there ever been a FE game without an ass story and shit world building?
I think the story in the game is good so far... I like a lot of the characters and their interactions, and the story and conflicts do a good enough job at moving things along. I would agree that it doesn't do a good job at building and explaining the world they live in past the locations though.
Ignoring story line compatibility, what would be the most sensible marriages in the game, from a stat/skill inheritance perspective? I'm being very protective of Donnel's seed due to constitution.
I very much love Tellius.Has there ever been a FE game without an ass story and shit world building?
Donnel's stats actually aren't that great, but he can reach his cap extremely quickly.Ignoring story line compatibility, what would be the most sensible marriages in the game, from a stat/skill inheritance perspective? I'm being very protective of Donnel's seed due to constitution.
Has there ever been a FE game without an ass story and shit world building?
I had to have a pegasus knight flight straight to her to get there in time. Not stopping for anything. I think what I did was pair Sumia with Chrom and switched to Chrom if archers were in range.
It's essentially down to luck on hard if you're not brave enough to take a Peg Knight into harm's way. ...
Despite removing unique support conversations, Radiant Dawn actually gave the player by far the most interesting information about the characters.
Thracia 776 is a more minor story, but I think it's solid on its own terms, and frankly the intro movie alone (recapitulating one of the more traumatic moments of Genealogy of the Holy War) is enough to get most players going.
Is Sacred Stones the only Fire Emblem that doesn't have a prequel or sequel?
Lyn's not as uptight as Lucy seems to be. She's more rough around the edges, since she wasn't raised as nobility.
Is Sacred Stones the only Fire Emblem that doesn't have a prequel or sequel?
Has there ever been a FE game without an ass story and shit world building?
I'm enjoying this game... but not really for any of the main story or the world. Otherwise I wouldn't be grinding characters instead of progressing the story.
(finished chapter 13 at 15hrs, still at ch 13 at 45 hrs).
Gaiden (Fire Emblem 2) doesnt have a direct sequel, and is only very loosely related to the first game in that they take place in the same world.
If theres a consistent praise I've heard about FE from its fans, story and characterization has always been the strong element.
Gaiden technically does have four characters from the first game returning as playable units. It's also loosely related to Awakening's Valm campaign, with several location names and such, including "Valm" itself, referencing Gaiden. On the other hand, they did basically write out everything that made Gaiden's setting unique, like the Mila and Doma cults, without even giving any explanation for it, and made it just an extension of Ylisse.
I think most of the praise is to the characterization in the games with supports, not the story itself. I think the only fanbase that really gives that much importance to the story is FE4's.
Gaiden technically does have four characters from the first game returning as playable units. It's also loosely related to Awakening's Valm campaign, with several location names and such, including "Valm" itself, referencing Gaiden. On the other hand, they did basically write out everything that made Gaiden's setting unique, like the Mila and Doma cults, without even giving any explanation for it, and made it just an extension of Ylisse.
Awakening is probably the first one that relies solely on its characters.
There's still a Mila tree and Mila shrine, so there's that.
It gave interesting information about the main characters, but secondary ones like Edward and Leonardo end up almost as empty as some Shadow Dragon characters.
The main story is interesting, and different from usual games due to it being mostly a hopeless battle for survival, rather than an heroic campaign, but FE5 was a step back from FE4 as far as giving lines to the various characters go.
To be fair, in a way you could say that some of Awakening's world building is Shadow Dragon/Gaiden/Mystery of the Emblem.
I still haven't had the chance to finish the game, so I'm not really the best to talk about this tbh >.>
Can't decide which way to go for Maribelle. Mage, Pegasus Knight, War Cleric, or Valkyrie
Get galeforce/any other skills then end up as a Valkyrie because diversity is awesome.Can't decide which way to go for Maribelle. Mage, Pegasus Knight, War Cleric, or Valkyrie
I am so bad at this game. My game clock says 2 hours but my log says 6 hours.
Between Donnel's map, the random skirmish, and Chapter 5 story mission, I reset so many times
I agree. I don't think reducing the role of secondary characters is fatal to an FE game's story, but it's certainly not a good thing for world-building, and I am in no way advocating the bland, cast-of-thousands approach of FE11/12.
I agree. I don't think reducing the role of secondary characters is fatal to an FE game's story, but it's certainly not a good thing for world-building, and I am in no way advocating the bland, cast-of-thousands approach of FE11/12.
Is you playing Classic or Casual?
I like Casual, it lets me do strategies I do in other SRPGs I couldn't do on Classic. I like sacrificing units to accomplish wins.
I am so bad at this game. My game clock says 2 hours but my log says 6 hours.
Between Donnel's map, the random skirmish, and Chapter 5 story mission, I reset so many times
Of course Inigo and Virion don't have a support. I kind of wish I made Virion the father just to see him ironically scold Inigo for chasing women.
"Yeah and I'm the queen of Valm" - the only reference to a continent spanning empire before they enter the main story
Man, you guys are crazy.
NOBODY GETS LEFT BEHIND
Except Henry. Fucking psycho.
Anyways, hit level 20 Grandmaster for my avatar. What's a suggested class change?