BassForever
Member
I'm on Chapter 3 Lunatic with no more Silver Lance usage. Should I just start over?
Except on Lunatic+
I'm on Chapter 3 Lunatic with no more Silver Lance usage. Should I just start over?
Sounds like the only waste is you not using them! Once you start using the god that is Owain there is simply no going back.- The children, or how to waste a great idea. Well the original idea isn't new since it was borrowed from FE4 but in that game it was done so much better. In Awakening I ended up ignoring them because they were completely out of place and feeled like DLC characters.
Sounds like the only waste is you not using them! Once you start using the god that is Owain there is simply no going back.
On a semi-related note, I have a really hard time picking which units I want to stick with in this game. Even without the kids there are plenty to choose from, and with them thrown in it becomes quite difficult. I love how that changes the game on subsequent playthroughs, though. It's classic FE but it feels more pronounced in this one.
Any thoughts on playing this game before playing the GC and Wii games given that I fully intend to play all 3? I had planned on doing them in release order but with the supply issues this is having I'm thinking about picking it up sooner rather than later. I already own Path of Radiance but don't own Radiant Dawn yet.
I only played the GBA and DS ones all the way through before playing Awakening, and I enjoyed it all the same.
The amount of content in this game works to its benefit and detriment. It's awesome to have so many characters and side battles, but it also dilutes both the story and the gameplay.
People new to the series should really like it, it's far more like Final Fantasy Tactics Advance than any other Fire Emblem, which has always been the more approachable series. But in terms of a tight, hardcore FE experience, other games (FE9) have done it better.
But as a celebration of the series, it's pretty great, and I had a heck of a lot of fun. Pairing up was something I didn't think I'd like, but in the end I hope it sticks around, with a few slight adjustments, of course. This game did supports better than any other game, which gives it a distinct quality that will make me want to play it just as much as any other FE.
I probably didn't make it clear enough in my first post that my question is really less about whether you need to play other games in the series before Awakening and more about whether or not it would be hard to go back to earlier games in the series after playing Awakening.
I've already gotten the impression that you can go into Awakening without having played any of the others without a hitch but I don't know if the GC or Wii ones will seem dated if I play them after the newest one.
I probably didn't make it clear enough in my first post that my question is really less about whether you need to play other games in the series before Awakening and more about whether or not it would be hard to go back to earlier games in the series after playing Awakening.
I've already gotten the impression that you can go into Awakening without having played any of the others without a hitch but I don't know if the GC or Wii ones will seem dated if I play them after the newest one.
So I started playing the game on normal and up to about chap 13. Ive been doing all the paralogues as they come and the random battles on the map when they pop up. I feel like my army is way over powered now, to the point where I can be semi careless in the story battles.
Should I just start on hard? I had a hard file and did maybe the first 3 or 4 battles and I had to be way more careful than I wanted to (basically just waiting to counter and not rushing the enemy). The Donnel recruit level also annoyed me a lot. But now that I have a better understanding of the systems maybe it won't be so bad?
I really need to use her in my next playthrough. I skipped her because she doesn't have any other supports, and I like to spread out my supports pretty evenly.
I agree with this for the most part and I definitely see where you're coming from regarding the tightness of previous FE's, but I do think the quality of all of the extra content is also worth mentioning. What I'm saying is, it doesn't feel like the children, paralogues, reclassing, etc. were added just because, in which case I would probably feel like they took away from the game significantly. Instead, they are all handled with a great deal of attention and polish.The amount of content in this game works to its benefit and detriment. It's awesome to have so many characters and side battles, but it also dilutes both the story and the gameplay.
People new to the series should really like it, it's far more like Final Fantasy Tactics Advance than any other Fire Emblem, which has always been the more approachable series. But in terms of a tight, hardcore FE experience, other games (FE9) have done it better.
But as a celebration of the series, it's pretty great, and I had a heck of a lot of fun. Pairing up was something I didn't think I'd like, but in the end I hope it sticks around, with a few slight adjustments, of course. This game did supports better than any other game, which gives it a distinct quality that will make me want to play it just as much as any other FE.
Actually, I can't imagine pairing up Sully with anyone. Except, you know... another woman.
So, Libra
So, Libra
So, Libra
What's the point of the chat you have with the DLC characters? when they ask you if you know who they are? Is that info being sent to Nintendo?
Also, I -will- make Nino an unstoppable tank. >:I
What's the point of the chat you have with the DLC characters? when they ask you if you know who they are? Is that info being sent to Nintendo?
Tharja's MAG and SPD growth rates are better than Henry's. Her main issue is a horrible SKL growth rate, but that can be mitigated somewhat with some Secret Books (or RNG luck). I haven't looked into Kellam's rates but I can tell you from experience that if you use him a lot towards the beginning to keep him near the front level-wise he will become an unstoppable tank (especially in my case since he's paired with Panne for +3 STR and +3 SPD).I don't know where people are getting God-like Kellams and Tharjas. Henry is much better than Tharja. Higher magic, more tanky, more resistance, more everything. The only thing Kellam has going for him is tanky defense, but everyone else on the A team has him beaten out. I've pretty much stuck Kellam and Tharja into the B team with the characters I didn't use to clear out Risen.
Also, I -will- make Nino an unstoppable tank. >:I
Edit: I also hope that NoA doesn't stop the Legacy characters at FE12. =/ I want Genealogy characters.
Did they seriously reuse the same story with all the versus dlchttp://www.fireemblemawakening.com/movie/index.html
Trailer for the upcoming DLC on the bottom.
Demon Fighter seems to be localized as "Dread Fighter". Also, obvious Smash Bros reference. Only covers the Einherjar DLC though, nothing about the Japanese "second season" of DLC (the one with conversation chapters, challange chapters and alternate future chapters).
Did they seriously reuse the same story with all the versus dlc
Wow
Did they seriously reuse the same story with all the versus dlc
Wow
Pretty much all DLCs of the first season are "the armies of X and Y are at war, help one, then the other, and then fight both to return them to being cards."
Yeah. I just, I don't know, just seems like lost potential in doing something actually interesting. You have hundreds of characters and villains, multiple stories and worlds to draw upon and the only thing they could think of doing with the history of this series is have two armies fight each other, then have them fight you, and repeat that set of events multiple times.Season 2 has the more interesting set of DLC including missions in the ruined future from the main game, season 1 has the better set of "rewards"
Kellam hasn't turned out to be anything better than mediocre in my two playthroughs. His best use so far has been to father ubertank Nah. I kind of wish I had married avatar to Kellam!Nah just to see how that Morgan would turn out.
Yeah. I just, I don't know, just seems like lost potential in doing something actually interesting. You have hundreds of characters and villains, multiple stories and worlds to draw upon and the only thing they could think of doing with the history of this series is have two armies fight each other, then have them fight you, and repeat that set of events multiple times.
ChromxFeMU for Morgan for me.
Morgan is nearly as monstrous as Donny. I can send him, Donny, Gerome, and Inigo out and clear a map in seconds.
I know we like to refer to Donny as God, but then, what does that make a good Morgan?
Kellam hasn't turned out to be anything better than mediocre in my two playthroughs. His best use so far has been to father ubertank Nah. I kind of wish I had married avatar to Kellam!Nah just to see how that Morgan would turn out.
Yeah. I just, I don't know, just seems like lost potential in doing something actually interesting. You have hundreds of characters and villains, multiple stories and worlds to draw upon and the only thing they could think of doing with the history of this series is have two armies fight each other, then have them fight you, and repeat that set of events multiple times.
For sure, hopefully for next game.
I know we like to refer to Donny as God, but then, what does that make a good Morgan?