Pre-ordered Birthright, and I plan to buy the Conquest version digitally as soon as I complete Birthright's campaign. Still a little annoyed that I have to wait until the 20th May to be able to finally play it. Oh well.
Reading this topic for the last few weeks has been interesting. I managed to avoid spoilers, though by all accounts the story is the weak spot of the game (especially the Conquest one, to my dismay). Thanksfully, the gameplay seems top notch, and an improvement from Awakening, which I found to be really lacking compared to previous Fire Emblem games (Awakening is fun, but "Dual Units" was a completed broken mecanic, allowing units to just snowball through the maps without any problems, and maps were rather simplistic, with little to no side objectives ; not a fan of being able to just grind ad-nauseum either, though that possibility did exist in previous FE titles thanks to the arena and/or exploiting a boss's regeneration).
The difficulty seems to be back, and I'm really looking forward having an hard time with some maps, though it seems that some maps are incredibly long and difficult from what I gathered here.