Do units pre-chapter 6 even die permanently on classic? I heard that maybe they don't.
They don't. Once you get past chapter six you can lower the difficulty (to normal but can't change it to casual).
Kaze is such a badass, MVP for sure.
The RNG gods hate me.
His Str is 11 at level 16.
Yes.Can you do anything else with food besides feed Lilith?
Mine has 9 at level 12 but it doesn't really matter because his offense with Rinkah pair up and the Steel Shuriken is insanely good.The RNG gods hate me.
His Str is 11 at level 16.
Stat enhancers, class scrolls that you won't get unless you buy the DLC map pack. Plus your New Game+ won't carry over.
Also that's a bummer...for me his Str is 10 and I'm level 6..
my manMine has 9 at level 12 but it doesn't really matter because his offense with Rinkah pair up and the Steel Shuriken is insanely good.
Am I just lucky or is Odin is actually not that bad in Conquest.
His Mag is the same as Leo's base at level 15.
Okay so I made Forrest a Dark Mage, do I promote him to Dark Knight right away or level him up while he's a Dark Mage?
My Azura is just absurd. 15 strength and 19 speed at level 14. Shame about that defense though
My Azura is just absurd. 15 strength and 19 speed at level 14. Shame about that defense though
Don't judge me, but I'm doing Normal Casual Birthright---fuck I just can't handle worrying about deaths in these games. Having a blast freely grinding supports and such, kind of nervous about Conquest though---me and "classic" Fire Emblem don't get along.
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How are you leveling her up? Spamming the song skill?
How are you leveling her up? Spamming the song skill?
Mostly singing with some battling to get her spear skill up. It's probably a lost cause considering her defense though
Mine is 25 and still has 17 hp.My Azura is just absurd. 15 strength and 19 speed at level 14. Shame about that defense though
Alright thanks. I really like strategy games, FFT is a huge favorite of mine. I don't know why this one on Hard/Classic just isn't clicking.
Any recommended people to change to dark falcon in Birthright? I haven't seen a lot of people talking about the benefits of the path bonus classes.
Man, really hitting a wall with Birthright Ch. 14 on Hard. It took a couple retries to figure out Ch. 10, but it wasn't that hard or anything of the sort. Just had to think smart and act slow. Most of the game has been decently challenging on Hard but nothing too difficult, especially compared to past games.
Now though I have no clue what to do here. Totally wide open map, shit tons of enemies and crappy starting position. Everyone sucks complete ass against mounted units and before I can even setup any kind of halfway decent defensive formation I've already got 7 weighing down on me, plus 3 Archers and 3 Knights. And within a turn there's another 6 mounted coming at me and another 7 the turn or two after that.
Kaden is the only non Pre-promote that can normally take out mounted units in one attack, but he's got dogshit defense and doesn't dodge nearly enough despite his crazy high speed and Avo. Everyone else can barely withstand a single attack against a paired Cavalier, and almost no one against a Paladin.
I keep seeing people talking about a witch class. Is that already out as DLC?
I keep seeing people talking about a witch class. Is that already out as DLC?
Are you using Ryoma at all? You have to be careful since he sucks up xp, but he's super strong. Are you pairing units up for defense stance, or trying to use attack stance? Also, remember stats change based on who you pair, so you might want to pair a speedy unit to Kaden. What units are you using?
That's one of the last two classes DLC coming out.
Its one of the last ones planned for release.
Class learns such an OP skill lol...
cool thanks guys.
Different question, has someone released a list of which characters will be recruitable in the third (DLC) path? Wouldn't mind knowing beforehand to have an idea how I'd pair off characters for that one since I'd be playing a harder difficulty
Yeah, you might want to pair up a bit more. Also, worth noting that that chapter has two phases pretty much: Outside and inside. The enemies inside won't move out, and the armored units at the gate won't move either, so you have time to undo defense formation before attacking the armored units if you want. Additionally, there are 3 dragon vein spots in the castle that will damage all inside units by a fairly significant amount (especially if you get all 3). They're all close to the castle's entrance (one is at the entrance even) so keep that in mindTrying not to use Pre-Promotes yet cause I know they are EXP holes at this point, but probably should use them for defense stance since they'll provide pretty beefy stat boost. Mostly trying to get by with attack stance though because defense takes out a character and I've yet to find the benefits of it outweigh the loss off an attacker, especially since so few of my units really seem to have any good dmg on mounted so as many attacks as possible to cut down their numbers has felt like the way to go. But I'm guessing this is a map that really requires you to use defense a lot and only selectively use attack. I've tried a variety of units outside of Ryoma, Scarlet and Reina, but by turn 5 or 6 once all the mounted are in play I just start having units drop like flies even with two healers.
I even have rather solid supports, most units have C rank with the majority of others, numerous have B and A ranks with several characters as well.
Any recommended people to change to dark falcon in Birthright? I haven't seen a lot of people talking about the benefits of the path bonus classes.
Serenes has you covered, though the answer is"almost everybody."
Serenes has you covered, though the answer is"almost everybody."
Can I ask something about the children?
So from what I read if you play female Corrin you pretty much can't miss out on any kids but if you play male corrin you have to S supportwith flora, scarlet, or reina or a male will go unpaired and you'll miss out on one kid?