Linde can blow up pretty much every color.
well, I use mine as an answer to almost anything that isn't a 40+ speed green or Julia. You don't see B tomebreaker a lot, an MRobin sucker punched me with it once but that was before I ascended to the point where I can one shot him with buffs.
Now Est the time.
Simply the Est of us.
The Est in the West.
It was the Est of times, it was the worst of times.
The Wild Wild Est.
etc...
Bonfire or Moonbow for Xander?
Bonfire or Moonbow for Xander?
sacred cowl would make him a good mage tank...
Bonfire or Moonbow for Xander?
But his res and speed is kinda trash.
Personally, I'm leaving Blazing Light on him, but I'm one of those crazy people that actually likes the 5-charge specials. Never did like Moonbow'ing someone at 1HP. Prefer things that trigger when I demand it.
So... any way to beat 10-5 without a Subaki? I only have a 3* version at lv35.
Roy will be the first 6*-evolved character confirmed.I finally decided to feed my +ATK Roy to my +SPD Nowi for Triangle Adept.
Personally, I'm leaving Blazing Light on him, but I'm one of those crazy people that actually likes the 5-charge specials. Never did like Moonbow'ing someone at 1HP. Prefer things that trigger when I demand it.
But of those two, Bonfire. I'm assuming he's using Quick Riposte, so he can use a 3-charge special when tanking one enemy.
Won't bother with Sacred Cowl. He's not going to survive Tharja with or without it. Don't think he even survives a green mage. Certainly won't survive a fully-buffed Spring Camilla without TA.
Do you ever get to actually use the 5 cooldown specials before everything is over without either a brave or killer weapon though? Specially in this case considering Xander won't really double anything besidea using quick riposte.
BTW, not sure if this has been mentioned before but I read people from multiple forums suggesting that equipped skills' SP cost has an effect on arena scores. "Equipped skills" is a factor for matchmaking and scoring as announced in the release notes, but one has to wonder how exactly and how much they affect your score. While nothing is conclusive yet, people have done experiment like "equip Ike with Luna, play a few matches and get the average of the match scores, then equip him with Aether and repeat, compare the scores" and claimed that they saw a correlation between SP cost and skill scores.
I haven't done any similar experiment myself to verify this yet but if it true, Aether and Galeforce may become more valuable for arena.
Yeah, even with the feather change (with them giving out more for daily stuff), it's still a struggle. I wish it didn't cost feathers to evolve your characters. It makes it extra painful when you pull a character with good inheritable skills, but at a lower rarity before they learn them. More feathers to evolve them, just to later waste them when you fuse that character away.I just counted up all the skills to inherit after promoting fodders plus 5* promotions. I need over 50,0000 feathers, obviously not counting future promotions of GBH units. It doesn't look like I'll be in feather deficit and won't be finishing my team anytime soon.
I'm going to have to see Lloyd stats before promoting Xander in the same sense.
I have two copies of Klein (both -ATK). I want to use one copy to teach Death Blow.
I think I have two option:
Kagero +ATK -HP
Reinhardt +DEF -RES
Or is there nay notable candidate that I should consider?
It's called investing, not waste.Yeah, even with the feather change (with them giving out more for daily stuff), it's still a struggle. I wish it didn't cost feathers to evolve your characters. It makes it extra painful when you pull a character with good inheritable skills, but at a lower rarity before they learn them. More feathers to evolve them, just to later waste them when you fuse that character away.
Even if they reduce the amount needed to evolve (say, 10k for a 4* --> 5*), it'd be better than it currently is.
Reinhardt needs it more badly. Kagero is better off with Fury 3 imo, makes her an amazing bait against ranged units.
Roy will be the first 6*-evolved character confirmed.
This is actually kind of impressive considering I didn't even bother promoting Clarine to 4* and slapped Hone Cavalry on her. In the Xander (and Camus) seasons I'm definitely aiming for mid 4.8k.
I can also definitely recommend using Swap on Pony Emblem. Reposition is less useful as on fliers because you cannot place mounted units on forests (or mountains or water tiles).
Not only does Swap allow you to bring a vulnerable mage to safety, it can also be used to increase your range. When Xander can use Swap to make Reinhardt and Cecilia effectively move 4 spaces the effect is devastating. Cecilia has Draw Back due to simply having it inherited from Nino, and can use this to draw allies "forward" with a similar outcome.
I just played the dual walls map twice in a row and it was no problem at all simply due to these assist skills.
Is horse emblem capable of getting to mid 4.8 arena score? If so what's your plan to do that?
Does Flier Emblem fall into the same boat? If it's impossible to get 4800+ with fliers then I'll probably slow down on building my flier team. I still want a flier team for fun, but if it's not that good for arena points then I could use my feathers for other things at the moment.there's no way without merging. I consistently get 4810 with a team of 3 infantry+1 armor with skills inherited in all slots. Although Azura didn't hurt my points at all so I'm curious what a 4 cavalry team would do, and if you actually would need to minimize the mounted mage presence.
Finally broke the 4800 barrier and got 4810 this week. Yay for having a 5* bonus character for once!
One match was a very juicy 692 that turned out to be full of +7 to +10 merged 4* characters. I laughed when I saw that +10 4* Donnel.
I'm starting to see more merged characters and some very aggressive SIs. It's scary to see teams full of units that had multiple 5* characters sacrificed to build them, when I'm not rich enough to do the same to my team.
There was another match I ran into that had a +5 5* Matthew running Poison Dagger+. I guess that person... really likes Matthew?
Does Flier Emblem fall into the same boat? If it's impossible to get 4800+ with fliers then I'll probably slow down on building my flier team. I still want a flier team for fun, but if it's not that good for arena points then I could use my feathers for other things at the moment.
Finally broke the 4800 barrier and got 4810 this week. Yay for having a 5* bonus character for once!
One match was a very juicy 692 that turned out to be full of +7 to +10 merged 4* characters. I laughed when I saw that +10 4* Donnel.
I'm starting to see more merged characters and some very aggressive SIs. It's scary to see teams full of units that had multiple 5* characters sacrificed to build them, when I'm not rich enough to do the same to my team.
There was another match I ran into that had a +5 5* Matthew running Poison Dagger+. I guess that person... really likes Matthew?
Does Flier Emblem fall into the same boat? If it's impossible to get 4800+ with fliers then I'll probably slow down on building my flier team. I still want a flier team for fun, but if it's not that good for arena points then I could use my feathers for other things at the moment.
The guys I ran into did look pretty legit. I treated them like 5* characters and didn't take any chances. It's an interesting way to go, though sacrificing a 5* to give a 4* unit their weapon feels wrong, even though it costs less feathers in the long run.+10 4* units is a totally legit strat. They have higher stat totals than an unmerged 5*, so if you can put a 5* weapon on them you're good to go. I've run into what, in retrospect, must have been a merged 4* Hana because there's no way that team was worth 690 otherwise. Since the matchmaking takes rarity level into account, I'd imagine that them being 4* drops them down in the matchmaking somewhat despite their high stat totals which is why you'd end up facing +10 versions.
if Quick Riposte 2 wasn't so useful I'd have made a +10 Subaki to mess around with this stuff. Donnel is a fun choice because his stats are overall pretty high. You can throw him into https://rocketmo.github.io/feh-damage-calc/ to get an idea of what he'd be like. Check out a +10 4* Donnel with Fury 3 and a Silver Lance+, shit's scary.
How's hp+/spd- Roy? 27 spd sounds tons of getting doubled by many units. If viable, I'll use him for countering mages especially for green type.
I have been levelling some of my 5-star units today.
My Azura is unfortunately +HP/-SPD
My Reinhardt is +HP/-RES
Neither of those seem to be particularly good IVs ...
I have almost completed my Kagero, with Moonbow, Deathblow 3, Vantage 3, and Ardent Sacrifice. I still have to decide on a C-skill for her. I gave her the HP+3 seal to make up for her HP bane. Being +ATK, she currently carries my entire team. Mages are pretty much all OHKOs, except Robin. Luckily, fewer people are using Robin these days. With Azura, she can even kite Effie to death.
+RES -DEF Kagero is a pretty good candidate for Vantage, right? That'd make her a mage killer for anything that's not Cecilia, Reinhardt, or S. Camilla. I'm not really sure which A skill to use on her though. Any suggestions?