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Fire Emblem Heroes |OT|Natural Selection Simulator

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Sushen

Member
I find myself caring less about the arena these days(have 103 dueling swords right now).. Without a 5* bonus unit, I just can't get pass the 4750 threshold, and with a solid trio, I don't need to change my team frequently, so it's been 7 battles and done every week.. Kinda wish there is no such thing as bonus heroes.
I completely agree. The bonus character exists to force people to either use ones they don't want to or pull new units to cover for it. If there are other ways to earn many feathers, I won't play the arena, either.
 

Syntsui

Member
What do you guys think of this Julia?

A) Fury 3
B) Tomebreaker 3
C) Breath of Life 3
Special) Moonbow

My Julia is -RES and +SPD, so she will only have 34 RES when she gets attacked with this build.

Another option would be to give her Quick Riposte 2.

Edit: Did some simulations and apparently she OHKOs every mage that is not Sanaki/Lilina with Quick Riposte 2, with Tomebreaker she can't kill Nino hmm.
 

champloo

Member
I completely agree. The bonus character exists to force people to either use ones they don't want to or pull new units to cover for it. If there are other ways to earn many feathers, I won't play the arena, either.

Here is hoping the upcoming update will improve it!

What do you guys think of this Julia?

A) Fury 3
B) Tomebreaker 3
C) Breath of Life 3
Special) Moonbow

My Julia is -RES and +SPD, so she will only have 34 RES when she gets attacked with this build.

Another option would be to give her Quick Riposte 2.

Edit: Did some simulations and apparently she OHKOs every mage that is not Sanaki/Lilina with Quick Riposte 2, with Tomebreaker she can't kill Nino hmm.

Did you apply the correct Tomebreaker? You probably want Green Tomebreaker for the matchup against Nino.
 

Wiseblade

Member
Is a +HP/-Speed nature preferable to a neutral one for Subaki? Just trying to figure out which one to use for Skill Inheritance.
 

Syntsui

Member
Here is hoping the upcoming update will improve it!



Did you apply the correct Tomebreaker? You probably want Green Tomebreaker for the matchup against Nino.
I wasn't, she indeed kills him with the correct Tomebreaker. But the problem now is that she wouldn't be able to kill archers, which she can with Quick Riposte.

I think I'll stick with:
Fury 3 and Quick Riposte 2

Sanaki will be the only mage in the game capable of OHKO her,and only if she is +ATK.

I can't think of a better mage counter in the game right now. Of course it would be better if she were +RES/-DEF, but whatever. The only difference would be that she would be able to tank even +ATK Sanaki.

No one uses Sanaki anyway.
 

Theosmeo

Member
Managed to get a Hector and Ryoma in one pull, YES

does Ryoma do well with fury 3? hes +att/-spd which seems meh but not unsalvageable

Hector is +def-spd so Im happy lol
 

Shinypogs

Member
lttp but finally got around to doing the xander GHB, used fem Corrin w drawback, Linde, Lilina and Olivia.

Need to spend time building zephiel ( or maybe that 4* erika I pulled) so I can stop running all magic all the time. That said I am still having crazy good fun with my teams and tanky mages Merric and Spring Camilla survive through a lot of shit they really shouldn't.
 

Cerium

Member
Did they change Arena again? Because this week I found the competition to be a lot harder but I achieved a 4706 score even after losing a unit, good enough for rank 13,000 or so. Weirdness.

Where do I farm level 20 fliers brehs?
 

Ninferno

Member
I don't know, maybe the 3 whitewings sisters map? I think these lv20 quest will be completed without even actively pursuing while you do the training tower quests, right?
 

c-murph

Member
I have eight 4* Olivias... and only 2,000 feathers. I guess I'm going to try a beef up one super Olivia now. I have one that knows Fury and Wings of Mercy already. Gunna level up a Stalh to get a Ruby Sword+ on her... Maybe a 4* Palla for Moonbow... I only need like what? 180,000 feathers to max out all these Olivia, right? Be back in like a year when she's done.
 

Mupod

Member
Cavalry quest done with ease, thanks Ursula and old man support squad.

Flier is 5/15, still don't have 4 40 armor units. No rush as with these I will have exactly 20 orbs on Sunday, the last day of the hero fest banner. Hopefully I don't get a bunch of greys in the pull.

I'm gonna focus on SP grinding from here on in, Ryoma will need a lot once I have another Fury 3 for him. A second buff to swap out Hone Speed will be necessary as well, Hector usually handles the speed buffing in my team. But I like having options to swap around buffs for maximum -blade tome power as needed.
 

commish

Jason Kidd murdered my dog in cold blood!
I wasn't, she indeed kills him with the correct Tomebreaker. But the problem now is that she wouldn't be able to kill archers, which she can with Quick Riposte.

I think I'll stick with:
Fury 3 and Quick Riposte 2

Sanaki will be the only mage in the game capable of OHKO her,and only if she is +ATK.

I can't think of a better mage counter in the game right now. Of course it would be better if she were +RES/-DEF, but whatever. The only difference would be that she would be able to tank even +ATK Sanaki.

No one uses Sanaki anyway.

You shouldn't be using Julia for killing archers, in the rare instance that you see an archer. Given how popular julia and Nino are, GTome is the best in the B slot imo unless you have a better anti-green mage option. A buffed Nino can be a pain to deal with, probably more than any other character, unless you have a direct counter.
 
Cavalry quest done with ease, thanks Ursula and old man support squad.

Flier is 5/15, still don't have 4 40 armor units. No rush as with these I will have exactly 20 orbs on Sunday, the last day of the hero fest banner. Hopefully I don't get a bunch of greys in the pull.

I'm gonna focus on SP grinding from here on in, Ryoma will need a lot once I have another Fury 3 for him. A second buff to swap out Hone Speed will be necessary as well, Hector usually handles the speed buffing in my team. But I like having options to swap around buffs for maximum -blade tome power as needed.

Do you find Hector is in good enough position for Hone speed? Because in my team I'd rather Ryoma get a speed buff than Hector, and I would like to use Ryoma to Hone attack.
 

Roman

Member
Yeah, I don't run in to too many red mages so I'm wondering if I can build a more melee oriented team with her and Nowi. Too bad she doesn't have a ranged counter attack.

She does if you give her Lightning Breath. I feel she is a bit underestimated currently, given how well she tanks Reinhardt and the rarity of red magic (and Falchions by now).
 

Akuun

Looking for meaning in GAF
I think Fae as good potential. Give her Lighting Breath and she becomes very similar to Nowi or Hector.

I ran into one in arena the other day, and she looked pretty tough. Hana countered her, though.
 

explodet

Member
Did they change Arena again? Because this week I found the competition to be a lot harder but I achieved a 4706 score even after losing a unit, good enough for rank 13,000 or so. Weirdness.
I half-assed my first arena run because of idiocy on my part, got 4028. Right now that's enough to get a rank in the 71K area (though that'll obviously drop further) where before that wouldn't get me squat.

I think there are more higher-scoring teams out there.
 

Pejo

Member
Burned through some more stamina pots last night, to finally get some units to level 40 that have been lingering in the 30s.

Got Eldigan, Ephraim, Spring Lucina, Kagero, and Minerva all into level 40 and inherited a bunch of skills for them. I have a pretty good spread right now of usable characters for GHB's and events. The next goal is to get a full flier emblem and horse emblem team to make these monthly quests easier that seem to keep coming up.

Out of green horse units, would you guys focus on Frederick or Cecilia? My other horse emblem characters that I have leveled already are Eldigan and and I'm currently leveling Reinhardt. Could also do Clarine I guess to finish out a 4th. If I do Cecilia, I'm totally going to put a Gronnblade+ on her.
 
I think Fae as good potential. Give her Lighting Breath and she becomes very similar to Nowi or Hector.

I ran into one in arena the other day, and she looked pretty tough. Hana countered her, though.

She definitely has potential, Rein is basically free when facing against a Fae. But she can still have difficulties against anyone with above average speed that's not a blue. A single red unit can still blow her up.
 

kewlmyc

Member
Can't think of how much SP I've blown on Eirika because I can't seem to figure out what works out best for her on the A slot.

What would be better:

Fury (will need to unlock)
Life and Death (already unlocked)
Triangle Adept (will need to unlock)

I also having darting blow, but it's just alright on her.

And holy shit, I ran into two different Armor Emblem teams filled with Ward Armor and Distant Counter. Beat both, but one ruined my perfect run. Might be my first "non perfect run" week in like 10 weeks.
 

Mupod

Member
Do you find Hector is in good enough position for Hone speed? Because in my team I'd rather Ryoma get a speed buff than Hector, and I would like to use Ryoma to Hone attack.

I had a similar line of reasoning. There's no saving Hector's speed so it's best to have him handing that buff out to Linde and Ike/Ryoma.

it works surprisingly well. If anything I find it has the most 'uptime' of all my buffs in practical applications.

Hector moves so slowly he never separates from the group, so everyone's always in range of it. The exceptions are when Ike (and Ryoma in the future) tosses him around with Reposition, but even then I keep the sword guy close because they carry Fortify Res. Essential for Hector to take out super Reinhardts.

He's also either the first one to take damage (Reinhardt, Linde, Robin or archer), or he spends the fight doing very little until it's time to take out an Effie. Most of the time he's just chilling in the back buffing people.
 

backlot

Member
Can't think of how much SP I've blown on Eirika because I can't seem to figure out what works out best for her on the A slot.

What would be better:

Fury (will need to unlock)
Life and Death (already unlocked)
Triangle Adept (will need to unlock)

I also having darting blow, but it's just alright on her.

And holy shit, I ran into two different Armor Emblem teams filled with Ward Armor and Distant Counter. Beat both, but one ruined my perfect run. Might be my first "non perfect run" week in like 10 weeks.

Personally, I really like the extra defenses that Fury gives her. I wouldn't want to use anything other than Fury and Sword Breaker on her.
 

Roman

Member
Can't think of how much SP I've blown on Eirika because I can't seem to figure out what works out best for her on the A slot.

What would be better:

Fury (will need to unlock)
Life and Death (already unlocked)
Triangle Adept (will need to unlock)

I also having darting blow, but it's just alright on her.

And holy shit, I ran into two different Armor Emblem teams filled with Ward Armor and Distant Counter. Beat both, but one ruined my perfect run. Might be my first "non perfect run" week in like 10 weeks.

I would recommend a combination of Triangle Adept and Swordbreaker. She will be able to fare well against practically all greens and swords that don't have the same skill.

Since combat is not her main role it's completely fine to make her a specialist, similarly to Olivia.
 

kewlmyc

Member
Personally, I really like the extra defenses that Fury gives her. I wouldn't want to use anything other than Fury and Sword Breaker on her.

I would recommend a combination of Triangle Adept and Swordbreaker. She will be able to fare well against practically all greens and swords that don't have the same skill.

Since combat is not her main role it's completely fine to make her a specialist, similarly to Olivia.
Hmm. I do already have swordbreaker on her, so that's not a problem. Guess I'm stuck deciding between Fury and TA.

You are correct in that I won't be dealing with Blues with her often, so Triangle Adept might work out, but then again, having her be a beefy tank when she does get attacked with Fury also sounds appeasing. Choices, choices...

Damn shame I wasted my 5* Hana on giving Eirika Life and Death. The FEHeroes wiki recommended it. Oh well...
 
I had a similar line of reasoning. There's no saving Hector's speed so it's best to have him handing that buff out to Linde and Ike/Ryoma.

it works surprisingly well. If anything I find it has the most 'uptime' of all my buffs in practical applications.

Hector moves so slowly he never separates from the group, so everyone's always in range of it. The exceptions are when Ike (and Ryoma in the future) tosses him around with Reposition, but even then I keep the sword guy close because they carry Fortify Res. Essential for Hector to take out super Reinhardts.

He's also either the first one to take damage (Reinhardt, Linde, Robin or archer), or he spends the fight doing very little until it's time to take out an Effie. Most of the time he's just chilling in the back buffing people.

Awesome. I knew Hector was good but it is still surprising how versatile he is. It's crazy though that I have encountered a Nino and Julia that he needed an Attack buff to win despite being +Atk nature.
 

Rodin

Member
Is brash assault good for Xander? I have a 4* Hinata to fry and i think Xander's only weakness is speed, so this skill might help with that.
 
Hmm. I do already have swordbreaker on her, so that's not a problem. Guess I'm stuck deciding between Fury and TA.

You are correct in that I won't be dealing with Blues with her often, so Triangle Adept might work out, but then again, having her be a beefy tank when she does get attacked with Fury also sounds appeasing. Choices, choices...

Damn shame I wasted my 5* Hana on giving Eirika Life and Death. The FEHeroes wiki recommended it. Oh well...

I actually run Fury 2 and Quick Reposte 2 on my +Def - Speed Erika. She can bait pretty much any unit and kill quite a few on the counter thanks to moonblow. I usually run her with my Barblade Linde (Hone Speed) and my Ryoma (Hone Attack). Pretty damn effective, and I can normally boost her back into QR range if she baits a green unit using Linde (or just melt things). I find she works best this way, since I don't really want to start fights with her, and I need someone to move my mage to safety after running out for a kill. Also, since I have Linde and Ryoma, she doesn't have any specific targets she needs to kill. Being able to buy a turn so Linde can kill something else is much more valuable for me. Just watch out for Brave Ogma...
 

kewlmyc

Member
I actually run Fury 2 and Quick Reposte 2 on my +Def - Speed Erika. She can bait pretty much any unit and kill quite a few on the counter thanks to moonblow. I usually run her with my Barblade Linde (Hone Speed) and my Ryoma (Hone Attack). Pretty damn effective, and I can normally boost her back into QR range if she baits a green unit using Linde (or just melt things). I find she works best this way, since I don't really want to start fights with her, and I need someone to move my mage to safety after running out for a kill. Also, since I have Linde and Ryoma, she doesn't have any specific targets she needs to kill. Being able to buy a turn so Linde can kill something else is much more valuable for me. Just watch out for Brave Ogma...

Would Fury 3 allow her not to get completely rekt by Linde? Only reason I'm afraid of putting TA on her.
 

Roman

Member
Hmm. I do already have swordbreaker on her, so that's not a problem. Guess I'm stuck deciding between Fury and TA.

You are correct in that I won't be dealing with Blues with her often, so Triangle Adept might work out, but then again, having her be a beefy tank when she does get attacked with Fury also sounds appeasing. Choices, choices...

Damn shame I wasted my 5* Hana on giving Eirika Life and Death. The FEHeroes wiki recommended it. Oh well...

I would say the most important bulk for a unit like that is in the matchup against common mages. Nothing can save Eirika from Reinhardt or Linde, but Nino and Julia would realistically still deal between 16 (unbuffed Julia) and 42 (Gronnblade+ Nino with three different +4 buffs) damage to Fury Eirika, in addition to the 6 damage from her own skill.

Meanwhile TA3 Eirika would shrug all of this more or less off. In the common composition of Eirika+Nino I would definitely choose TA.
 
I would say the most important bulk for a unit like that is in the matchup against common mages. Nothing can save Eirika from Reinhardt or Linde, but Nino and Julia would realistically still deal between 16 (unbuffed Julia) and 42 (Gronnblade+ Nino with three different +4 buffs) damage to Fury Eirika, in addition to the 6 damage from her own skill.

Meanwhile TA3 Eirika would shrug all of this more or less off. In the common composition of Eirika+Nino I would definitely choose TA.

The problem with most sites has been that they favor physical attributes and treat Resistance as something that is always worth sacrificing. I always thought that was a bad idea because I myself always ran into teams with one or more mages. Now multiple mages are appearing nearly every time for everyone and those same sites haven't revised their recommendations or still continue to place emphasis on speed and attack. This makes for strong individual units but a weaker team.
 
If I'm considering building a Horse Emblem how should I distribute the buff skills? 5* (eventually) Xander and 4* Ursula with a Blade tome are gonna be part of the team, but I don't know who else. I have 4* Eliwood, 4* Reinhard (-atk tho), 5* Leo (also -atk and no red Blade tome to inherit), and multiple 3* Cecilias but no blade tome either. For skill fodder I only have 1 Gunter and 2 Jaegans.
 

Sushen

Member
As I have some orbs in hand, the temptation kicks in. Should I go for trying for spd+ Ryoma or ok Ike that I have failed to pull so far?

What's the opinion on those two after using them in the arena?
 

Juni_

Member
As I have some orbs in hand, the temptation kicks in. Should I go for trying for spd+ Ryoma or ok Ike that I have failed to pull so far?

What's the opinion on those two after using them in the arena?
Ryoma is better, his banner has better rates, and his banner will go away sooner.
 

Syntsui

Member
Is it even realistic to expect the AI to ever buff Nino with three different sources? Did you guys even see that?

That's some kind of setup we can easily do ourselves, but I find it hard to expect the Cpu to do with a proper bait.
 
Is it even realistic to expect the AI to ever buff Nino with three different sources? Did you guys even see that?

That's some kind of setup we can easily do ourselves, but I find it hard to expect the Cpu to do with a proper bait.

Not always but it has happened to me that I had to fight a Nino with everything buffed. Probably easiest to do with an Eirika since she covers 3 buffs herself (her weapon, C skill, and a Rally).
 

backlot

Member
I would say the most important bulk for a unit like that is in the matchup against common mages. Nothing can save Eirika from Reinhardt or Linde, but Nino and Julia would realistically still deal between 16 (unbuffed Julia) and 42 (Gronnblade+ Nino with three different +4 buffs) damage to Fury Eirika, in addition to the 6 damage from her own skill.

Meanwhile TA3 Eirika would shrug all of this more or less off. In the common composition of Eirika+Nino I would definitely choose TA.

You're right about Reinhardt but Eirika can totally tank a Linde if she doesn't have any buffs on her. I feel like Fury makes her a bit more versatile and it isn't hard to draw a Nino away from her buffers to make sure she doesn't get +16 buffs. No other green units truly threaten her so I just don't see much appeal in Triangle Adept outside of that one situation.
 

Syntsui

Member
Not always but it has happened to me that I had to fight a Nino with everything buffed. Probably easiest to do with an Eirika since she covers 3 buffs herself (her weapon, C skill, and a Rally).

Oh shit, she exists. Yeah, Eirika might be a big problem.

I good way to deal with a team with her + Nino would be using sacrificing a Reinheardt to kill her then dying to Nino. Afterwards Julia (quick riposte or gtomebreaker) or Ryoma could deal with Nino.
 

Roman

Member
Is it even realistic to expect the AI to ever buff Nino with three different sources? Did you guys even see that?

That's some kind of setup we can easily do ourselves, but I find it hard to expect the Cpu to do with a proper bait.

Eirika can buff 3 stats by herself so yes I would say it's realistic.

You're right about Reinhardt but Eirika can totally tank a Linde if she doesn't have any buffs on her. I feel like Fury makes her a bit more versatile and it isn't hard to draw a Nino away from her buffers to make sure she doesn't get +16 buffs. No other green units truly threaten her so I just don't see much appeal in Triangle Adept outside of that one situation.

Fury Eirika needs to be +Spd to not get doubled by unbuffed +Spd Linde with either Fury and a Seal or Life and Death without. Of course I agree on versatility but these key matchups are what kewlmyc is interested in.
 

Ninferno

Member
As I have some orbs in hand, the temptation kicks in. Should I go for trying for spd+ Ryoma or ok Ike that I have failed to pull so far?

What's the opinion on those two after using them in the arena?

I have a +Atk - Def Ike on my main account and a +Res -Def Ryoma on my alt. Their usefulness in the arena has primarily been countering green mages; it works pretty well in that regard, but that's about it. There are a million ways to kill red and half a million ways to kill Hector so they aren't really needed there. And these two guys need to run away from blue mages like there's no tomorrow, especially Reinhardt, and right now the arena is flooded with +Atk DB3 Reinhardts. If you don't mange to kill him in the first round, your Ryoma/Ike's movement could be severely limited by him, and sometimes it can be difficult to escape his reach, especially when a dancer is present.

Still, their usefulness in countering green mages is unquestioned; you just need to be careful when you use Ike to counter Bunilla. Ike with neutral speed often cannot double high merged Bunilla (Ryoma with higher base speed on the other hand, will have a easier time facing Bunilla), and Bunilla's high defense could by problematic to even the stronger red swords. I had a match when my +Atk Ike countered a +8 Fury Bunilla and left her with 1 HP, and then of course enemy Azura teleported in and punched a hole in my Ike. You do not want shit like this to happen.
 

Syntsui

Member
You shouldn't be using Julia for killing archers, in the rare instance that you see an archer. Given how popular julia and Nino are, GTome is the best in the B slot imo unless you have a better anti-green mage option. A buffed Nino can be a pain to deal with, probably more than any other character, unless you have a direct counter.

I think I'll stick with green tomebreaker, as you said, archers are a non-issue right now and I would have Ryoma and Hector to deal with them anyway. A red mage would be a big problem to my current team though (Azura + Hector + Ryoma + Julia).

Azura (wings of mercy 3 + hone attack 3) I should put a moonbow on her in the future.
Ryoma (moonbow + fury 3 + vantage 3 + hone speed 3)
Hector (pivot + pavise + vantage 3 + threaten def or atk)
Julia (fury 3 + gtomebreaker)

What do you think about this team?
 

kewlmyc

Member
Lots of back and forth going on with my Eirika question. Think I'm going to go with Triangle Adept and see how that goes. It it doesn't work out, then I just continue to blow stupid amounts of SP on Eirika like I've been doing. :p
 

Ninferno

Member
Finished a 4810 run with my main account and it is currently sitting at 2838. It looks like it is enough to remain in top 5k so guess I'm done for the week.

My alt's only got 4804 though, I'm not really counting on that to help me stay in top 5k. If it drops fast tomorrow I may push the panic button and do a second run. My first 5 matches were done with a vanilla 5* Hana while the last two were done after I fed her Camilla for Draconic Aura (along with Savage Blow to fill the C slot, but that's just level 1). The last two matches seems to yield noticeably higher score so if I do a second run I should get at least 10 points or so.
 

Mupod

Member
Awesome. I knew Hector was good but it is still surprising how versatile he is. It's crazy though that I have encountered a Nino and Julia that he needed an Attack buff to win despite being +Atk nature.

mine is not +atk, but running afoul of a Nino that was merged so high she survived a +atk, spur atk hit from Hector is when I decided Lucina needed to be replaced with a distant counter red sword.

Julias with 36 speed were also a factor in that decision.

I wonder if arena at the +10 level is much easier simply because it's not an uphill battle purely in terms of stats. Or if facing opponents with infinite resources for distant counter, super Setsunas and Olwens etc is worse.
 

lt519

Member
She does if you give her Lightning Breath. I feel she is a bit underestimated currently, given how well she tanks Reinhardt and the rarity of red magic (and Falchions by now).

I'd have to blow a 5* Tiki or 5* Nowi though right? Wouldn't want just Lightning Breath but Lightning Breath+?

Not sure I want to spend 20k feathers right now on Tiki just to get a Lightning Breath+ on Fae. Would rather continue to build Pony Emblem by 5* Xander.

Cavalry quest was really easy for me with 5* Reinhardt, 4* Abel, 4* Cain, and 4* Gunter. That team is not great on the surface, but the horse buffs are just so strong. Flier quest I'm having a lot of trouble with, all I have is 5* Hinoka+2, 4*Subaki, 4*Michalis, 4*Caeda. If I run into a knight I'm done on the spot.

I find myself caring less about the arena these days(have 103 dueling swords right now).. Without a 5* bonus unit, I just can't get pass the 4750 threshold, and with a solid trio, I don't need to change my team frequently, so it's been 7 battles and done every week.. Kinda wish there is no such thing as bonus heroes.

100% agree, I have all these fun characters I never use because the bonus character forces me to basically fight 3v4. I just clear the arena with Robin, Nino, and Olivia each week on the first day, get 4750, then just experiment the rest of the week. I'd love to give my real A team a full shot at the arena.
 
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